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Unified Diff: sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.cpp

Issue 746023002: Make absolute and sort all Sky headers (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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Index: sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.cpp
diff --git a/sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.cpp b/sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.cpp
index e25ab2e6ea17a3c28ed26ff6326e749edc752440..35e6de2ab5447660304b68eb98de79b52a04c538 100644
--- a/sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.cpp
+++ b/sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.cpp
@@ -22,19 +22,19 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#include "config.h"
-#include "bindings/core/v8/custom/V8ArrayBufferViewCustom.h"
+#include "sky/engine/config.h"
+#include "sky/engine/bindings/core/v8/custom/V8ArrayBufferViewCustom.h"
-#include "bindings/core/v8/custom/V8DataViewCustom.h"
-#include "bindings/core/v8/custom/V8Float32ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Float64ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Int16ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Int32ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Int8ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Uint16ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Uint32ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Uint8ArrayCustom.h"
-#include "bindings/core/v8/custom/V8Uint8ClampedArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8DataViewCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Float32ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Float64ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Int16ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Int32ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Int8ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Uint16ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Uint32ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Uint8ArrayCustom.h"
+#include "sky/engine/bindings/core/v8/custom/V8Uint8ClampedArrayCustom.h"
#include "v8/include/v8.h"
namespace blink {
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