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| 1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
| 2 // | 2 // |
| 3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
| 4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
| 5 // met: | 5 // met: |
| 6 // | 6 // |
| 7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
| 8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
| 9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
| 10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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| 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 | 28 |
| 29 #ifndef GraphicsContextState_h | 29 #ifndef GraphicsContextState_h |
| 30 #define GraphicsContextState_h | 30 #define GraphicsContextState_h |
| 31 | 31 |
| 32 #include "platform/graphics/DrawLooperBuilder.h" | 32 #include "sky/engine/platform/graphics/DrawLooperBuilder.h" |
| 33 #include "platform/graphics/Gradient.h" | 33 #include "sky/engine/platform/graphics/Gradient.h" |
| 34 #include "platform/graphics/GraphicsTypes.h" | 34 #include "sky/engine/platform/graphics/GraphicsTypes.h" |
| 35 #include "platform/graphics/Path.h" | 35 #include "sky/engine/platform/graphics/Path.h" |
| 36 #include "platform/graphics/Pattern.h" | 36 #include "sky/engine/platform/graphics/Pattern.h" |
| 37 #include "platform/graphics/StrokeData.h" | 37 #include "sky/engine/platform/graphics/StrokeData.h" |
| 38 #include "sky/engine/wtf/PassOwnPtr.h" |
| 39 #include "sky/engine/wtf/RefPtr.h" |
| 38 #include "third_party/skia/include/core/SkColorFilter.h" | 40 #include "third_party/skia/include/core/SkColorFilter.h" |
| 39 #include "third_party/skia/include/core/SkPaint.h" | 41 #include "third_party/skia/include/core/SkPaint.h" |
| 40 #include "wtf/PassOwnPtr.h" | |
| 41 #include "wtf/RefPtr.h" | |
| 42 | 42 |
| 43 namespace blink { | 43 namespace blink { |
| 44 | 44 |
| 45 // Encapsulates the state information we store for each pushed graphics state. | 45 // Encapsulates the state information we store for each pushed graphics state. |
| 46 // Only GraphicsContext can use this class. | 46 // Only GraphicsContext can use this class. |
| 47 class PLATFORM_EXPORT GraphicsContextState final { | 47 class PLATFORM_EXPORT GraphicsContextState final { |
| 48 public: | 48 public: |
| 49 static PassOwnPtr<GraphicsContextState> create() | 49 static PassOwnPtr<GraphicsContextState> create() |
| 50 { | 50 { |
| 51 return adoptPtr(new GraphicsContextState()); | 51 return adoptPtr(new GraphicsContextState()); |
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| 177 | 177 |
| 178 uint16_t m_saveCount; | 178 uint16_t m_saveCount; |
| 179 | 179 |
| 180 bool m_shouldAntialias : 1; | 180 bool m_shouldAntialias : 1; |
| 181 bool m_shouldClampToSourceRect : 1; | 181 bool m_shouldClampToSourceRect : 1; |
| 182 }; | 182 }; |
| 183 | 183 |
| 184 } // namespace blink | 184 } // namespace blink |
| 185 | 185 |
| 186 #endif // GraphicsContextState_h | 186 #endif // GraphicsContextState_h |
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