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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 6 * | 6 * |
| 7 * Other contributors: | 7 * Other contributors: |
| 8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
| 10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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| 38 * version of this file under the LGPL, indicate your decision by | 38 * version of this file under the LGPL, indicate your decision by |
| 39 * deletingthe provisions above and replace them with the notice and | 39 * deletingthe provisions above and replace them with the notice and |
| 40 * other provisions required by the MPL or the GPL, as the case may be. | 40 * other provisions required by the MPL or the GPL, as the case may be. |
| 41 * If you do not delete the provisions above, a recipient may use your | 41 * If you do not delete the provisions above, a recipient may use your |
| 42 * version of this file under any of the LGPL, the MPL or the GPL. | 42 * version of this file under any of the LGPL, the MPL or the GPL. |
| 43 */ | 43 */ |
| 44 | 44 |
| 45 #ifndef RenderLayer_h | 45 #ifndef RenderLayer_h |
| 46 #define RenderLayer_h | 46 #define RenderLayer_h |
| 47 | 47 |
| 48 #include "core/rendering/LayerFragment.h" | 48 #include "sky/engine/core/rendering/LayerFragment.h" |
| 49 #include "core/rendering/LayerPaintingInfo.h" | 49 #include "sky/engine/core/rendering/LayerPaintingInfo.h" |
| 50 #include "core/rendering/RenderBox.h" | 50 #include "sky/engine/core/rendering/RenderBox.h" |
| 51 #include "core/rendering/RenderLayerClipper.h" | 51 #include "sky/engine/core/rendering/RenderLayerClipper.h" |
| 52 #include "core/rendering/RenderLayerFilterInfo.h" | 52 #include "sky/engine/core/rendering/RenderLayerFilterInfo.h" |
| 53 #include "core/rendering/RenderLayerRepainter.h" | 53 #include "sky/engine/core/rendering/RenderLayerRepainter.h" |
| 54 #include "core/rendering/RenderLayerScrollableArea.h" | 54 #include "sky/engine/core/rendering/RenderLayerScrollableArea.h" |
| 55 #include "core/rendering/RenderLayerStackingNode.h" | 55 #include "sky/engine/core/rendering/RenderLayerStackingNode.h" |
| 56 #include "core/rendering/RenderLayerStackingNodeIterator.h" | 56 #include "sky/engine/core/rendering/RenderLayerStackingNodeIterator.h" |
| 57 #include "platform/graphics/CompositingReasons.h" | 57 #include "sky/engine/platform/graphics/CompositingReasons.h" |
| 58 #include "public/platform/WebBlendMode.h" | 58 #include "sky/engine/public/platform/WebBlendMode.h" |
| 59 #include "wtf/OwnPtr.h" | 59 #include "sky/engine/wtf/OwnPtr.h" |
| 60 | 60 |
| 61 namespace blink { | 61 namespace blink { |
| 62 | 62 |
| 63 class FilterEffectRenderer; | 63 class FilterEffectRenderer; |
| 64 class FilterOperations; | 64 class FilterOperations; |
| 65 class HitTestRequest; | 65 class HitTestRequest; |
| 66 class HitTestResult; | 66 class HitTestResult; |
| 67 class HitTestingTransformState; | 67 class HitTestingTransformState; |
| 68 class CompositedLayerMapping; | 68 class CompositedLayerMapping; |
| 69 class RenderLayerCompositor; | 69 class RenderLayerCompositor; |
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| 653 | 653 |
| 654 } // namespace blink | 654 } // namespace blink |
| 655 | 655 |
| 656 #ifndef NDEBUG | 656 #ifndef NDEBUG |
| 657 // Outside the WebCore namespace for ease of invocation from gdb. | 657 // Outside the WebCore namespace for ease of invocation from gdb. |
| 658 void showLayerTree(const blink::RenderLayer*); | 658 void showLayerTree(const blink::RenderLayer*); |
| 659 void showLayerTree(const blink::RenderObject*); | 659 void showLayerTree(const blink::RenderObject*); |
| 660 #endif | 660 #endif |
| 661 | 661 |
| 662 #endif // RenderLayer_h | 662 #endif // RenderLayer_h |
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