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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #include "config.h" | 20 #include "sky/engine/config.h" |
| 21 | 21 |
| 22 #include "core/page/TouchAdjustment.h" | 22 #include "sky/engine/core/page/TouchAdjustment.h" |
| 23 | 23 |
| 24 #include "core/dom/ContainerNode.h" | 24 #include "sky/engine/core/dom/ContainerNode.h" |
| 25 #include "core/dom/Node.h" | 25 #include "sky/engine/core/dom/Node.h" |
| 26 #include "core/dom/NodeRenderStyle.h" | 26 #include "sky/engine/core/dom/NodeRenderStyle.h" |
| 27 #include "core/dom/Text.h" | 27 #include "sky/engine/core/dom/Text.h" |
| 28 #include "core/editing/Editor.h" | 28 #include "sky/engine/core/editing/Editor.h" |
| 29 #include "core/frame/FrameView.h" | 29 #include "sky/engine/core/frame/FrameView.h" |
| 30 #include "core/frame/LocalFrame.h" | 30 #include "sky/engine/core/frame/LocalFrame.h" |
| 31 #include "core/rendering/RenderBox.h" | 31 #include "sky/engine/core/rendering/RenderBox.h" |
| 32 #include "core/rendering/RenderObject.h" | 32 #include "sky/engine/core/rendering/RenderObject.h" |
| 33 #include "core/rendering/RenderText.h" | 33 #include "sky/engine/core/rendering/RenderText.h" |
| 34 #include "core/rendering/style/RenderStyle.h" | 34 #include "sky/engine/core/rendering/style/RenderStyle.h" |
| 35 #include "platform/geometry/FloatPoint.h" | 35 #include "sky/engine/platform/geometry/FloatPoint.h" |
| 36 #include "platform/geometry/FloatQuad.h" | 36 #include "sky/engine/platform/geometry/FloatQuad.h" |
| 37 #include "platform/geometry/IntSize.h" | 37 #include "sky/engine/platform/geometry/IntSize.h" |
| 38 #include "platform/text/TextBreakIterator.h" | 38 #include "sky/engine/platform/text/TextBreakIterator.h" |
| 39 | 39 |
| 40 namespace blink { | 40 namespace blink { |
| 41 | 41 |
| 42 namespace TouchAdjustment { | 42 namespace TouchAdjustment { |
| 43 | 43 |
| 44 const float zeroTolerance = 1e-6f; | 44 const float zeroTolerance = 1e-6f; |
| 45 | 45 |
| 46 // Class for remembering absolute quads of a target node and what node they repr
esent. | 46 // Class for remembering absolute quads of a target node and what node they repr
esent. |
| 47 class SubtargetGeometry { | 47 class SubtargetGeometry { |
| 48 ALLOW_ONLY_INLINE_ALLOCATION(); | 48 ALLOW_ONLY_INLINE_ALLOCATION(); |
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| 330 | 330 |
| 331 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const
IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >& n
odes) | 331 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const
IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >& n
odes) |
| 332 { | 332 { |
| 333 IntRect targetArea; | 333 IntRect targetArea; |
| 334 TouchAdjustment::SubtargetGeometryList subtargets; | 334 TouchAdjustment::SubtargetGeometryList subtargets; |
| 335 TouchAdjustment::compileSubtargetList(nodes, subtargets, TouchAdjustment::no
deRespondsToTapGesture, TouchAdjustment::appendBasicSubtargetsForNode); | 335 TouchAdjustment::compileSubtargetList(nodes, subtargets, TouchAdjustment::no
deRespondsToTapGesture, TouchAdjustment::appendBasicSubtargetsForNode); |
| 336 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::hybridDi
stanceFunction); | 336 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::hybridDi
stanceFunction); |
| 337 } | 337 } |
| 338 | 338 |
| 339 } // namespace blink | 339 } // namespace blink |
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