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Side by Side Diff: sky/engine/core/html/canvas/WebGLRenderingContextBase.cpp

Issue 746023002: Make absolute and sort all Sky headers (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "sky/engine/config.h"
27 #include "core/html/canvas/WebGLRenderingContextBase.h" 27 #include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h"
28 28
29 #include "bindings/core/v8/ExceptionMessages.h"
30 #include "bindings/core/v8/ExceptionState.h"
31 #include "core/dom/ExceptionCode.h"
32 #include "core/fetch/ImageResource.h"
33 #include "core/frame/LocalFrame.h"
34 #include "core/frame/Settings.h"
35 #include "core/html/HTMLCanvasElement.h"
36 #include "core/html/HTMLImageElement.h"
37 #include "core/html/ImageData.h"
38 #include "core/html/canvas/ANGLEInstancedArrays.h"
39 #include "core/html/canvas/EXTBlendMinMax.h"
40 #include "core/html/canvas/EXTFragDepth.h"
41 #include "core/html/canvas/EXTShaderTextureLOD.h"
42 #include "core/html/canvas/EXTTextureFilterAnisotropic.h"
43 #include "core/html/canvas/OESElementIndexUint.h"
44 #include "core/html/canvas/OESStandardDerivatives.h"
45 #include "core/html/canvas/OESTextureFloat.h"
46 #include "core/html/canvas/OESTextureFloatLinear.h"
47 #include "core/html/canvas/OESTextureHalfFloat.h"
48 #include "core/html/canvas/OESTextureHalfFloatLinear.h"
49 #include "core/html/canvas/OESVertexArrayObject.h"
50 #include "core/html/canvas/WebGLActiveInfo.h"
51 #include "core/html/canvas/WebGLBuffer.h"
52 #include "core/html/canvas/WebGLCompressedTextureATC.h"
53 #include "core/html/canvas/WebGLCompressedTextureETC1.h"
54 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h"
55 #include "core/html/canvas/WebGLCompressedTextureS3TC.h"
56 #include "core/html/canvas/WebGLContextAttributes.h"
57 #include "core/html/canvas/WebGLContextEvent.h"
58 #include "core/html/canvas/WebGLContextGroup.h"
59 #include "core/html/canvas/WebGLDebugRendererInfo.h"
60 #include "core/html/canvas/WebGLDebugShaders.h"
61 #include "core/html/canvas/WebGLDepthTexture.h"
62 #include "core/html/canvas/WebGLDrawBuffers.h"
63 #include "core/html/canvas/WebGLFramebuffer.h"
64 #include "core/html/canvas/WebGLLoseContext.h"
65 #include "core/html/canvas/WebGLProgram.h"
66 #include "core/html/canvas/WebGLRenderbuffer.h"
67 #include "core/html/canvas/WebGLShader.h"
68 #include "core/html/canvas/WebGLShaderPrecisionFormat.h"
69 #include "core/html/canvas/WebGLSharedWebGraphicsContext3D.h"
70 #include "core/html/canvas/WebGLTexture.h"
71 #include "core/html/canvas/WebGLUniformLocation.h"
72 #include "core/inspector/ConsoleMessage.h"
73 #include "core/loader/FrameLoaderClient.h"
74 #include "core/rendering/RenderBox.h"
75 #include "platform/CheckedInt.h"
76 #include "platform/NotImplemented.h"
77 #include "gen/sky/platform/RuntimeEnabledFeatures.h" 29 #include "gen/sky/platform/RuntimeEnabledFeatures.h"
78 #include "platform/geometry/IntSize.h" 30 #include "sky/engine/bindings/core/v8/ExceptionMessages.h"
79 #include "platform/graphics/GraphicsContext.h" 31 #include "sky/engine/bindings/core/v8/ExceptionState.h"
80 #include "platform/graphics/UnacceleratedImageBufferSurface.h" 32 #include "sky/engine/core/dom/ExceptionCode.h"
81 #include "platform/graphics/gpu/DrawingBuffer.h" 33 #include "sky/engine/core/fetch/ImageResource.h"
82 #include "public/platform/Platform.h" 34 #include "sky/engine/core/frame/LocalFrame.h"
35 #include "sky/engine/core/frame/Settings.h"
36 #include "sky/engine/core/html/HTMLCanvasElement.h"
37 #include "sky/engine/core/html/HTMLImageElement.h"
38 #include "sky/engine/core/html/ImageData.h"
39 #include "sky/engine/core/html/canvas/ANGLEInstancedArrays.h"
40 #include "sky/engine/core/html/canvas/EXTBlendMinMax.h"
41 #include "sky/engine/core/html/canvas/EXTFragDepth.h"
42 #include "sky/engine/core/html/canvas/EXTShaderTextureLOD.h"
43 #include "sky/engine/core/html/canvas/EXTTextureFilterAnisotropic.h"
44 #include "sky/engine/core/html/canvas/OESElementIndexUint.h"
45 #include "sky/engine/core/html/canvas/OESStandardDerivatives.h"
46 #include "sky/engine/core/html/canvas/OESTextureFloat.h"
47 #include "sky/engine/core/html/canvas/OESTextureFloatLinear.h"
48 #include "sky/engine/core/html/canvas/OESTextureHalfFloat.h"
49 #include "sky/engine/core/html/canvas/OESTextureHalfFloatLinear.h"
50 #include "sky/engine/core/html/canvas/OESVertexArrayObject.h"
51 #include "sky/engine/core/html/canvas/WebGLActiveInfo.h"
52 #include "sky/engine/core/html/canvas/WebGLBuffer.h"
53 #include "sky/engine/core/html/canvas/WebGLCompressedTextureATC.h"
54 #include "sky/engine/core/html/canvas/WebGLCompressedTextureETC1.h"
55 #include "sky/engine/core/html/canvas/WebGLCompressedTexturePVRTC.h"
56 #include "sky/engine/core/html/canvas/WebGLCompressedTextureS3TC.h"
57 #include "sky/engine/core/html/canvas/WebGLContextAttributes.h"
58 #include "sky/engine/core/html/canvas/WebGLContextEvent.h"
59 #include "sky/engine/core/html/canvas/WebGLContextGroup.h"
60 #include "sky/engine/core/html/canvas/WebGLDebugRendererInfo.h"
61 #include "sky/engine/core/html/canvas/WebGLDebugShaders.h"
62 #include "sky/engine/core/html/canvas/WebGLDepthTexture.h"
63 #include "sky/engine/core/html/canvas/WebGLDrawBuffers.h"
64 #include "sky/engine/core/html/canvas/WebGLFramebuffer.h"
65 #include "sky/engine/core/html/canvas/WebGLLoseContext.h"
66 #include "sky/engine/core/html/canvas/WebGLProgram.h"
67 #include "sky/engine/core/html/canvas/WebGLRenderbuffer.h"
68 #include "sky/engine/core/html/canvas/WebGLShader.h"
69 #include "sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h"
70 #include "sky/engine/core/html/canvas/WebGLSharedWebGraphicsContext3D.h"
71 #include "sky/engine/core/html/canvas/WebGLTexture.h"
72 #include "sky/engine/core/html/canvas/WebGLUniformLocation.h"
73 #include "sky/engine/core/inspector/ConsoleMessage.h"
74 #include "sky/engine/core/loader/FrameLoaderClient.h"
75 #include "sky/engine/core/rendering/RenderBox.h"
76 #include "sky/engine/platform/CheckedInt.h"
77 #include "sky/engine/platform/NotImplemented.h"
78 #include "sky/engine/platform/geometry/IntSize.h"
79 #include "sky/engine/platform/graphics/GraphicsContext.h"
80 #include "sky/engine/platform/graphics/UnacceleratedImageBufferSurface.h"
81 #include "sky/engine/platform/graphics/gpu/DrawingBuffer.h"
82 #include "sky/engine/public/platform/Platform.h"
83 83
84 #include "wtf/PassOwnPtr.h" 84 #include "sky/engine/wtf/PassOwnPtr.h"
85 #include "wtf/Uint32Array.h" 85 #include "sky/engine/wtf/Uint32Array.h"
86 #include "wtf/text/StringBuilder.h" 86 #include "sky/engine/wtf/text/StringBuilder.h"
87 87
88 namespace blink { 88 namespace blink {
89 89
90 const double secondsBetweenRestoreAttempts = 1.0; 90 const double secondsBetweenRestoreAttempts = 1.0;
91 const int maxGLErrorsAllowedToConsole = 256; 91 const int maxGLErrorsAllowedToConsole = 256;
92 const unsigned maxGLActiveContexts = 16; 92 const unsigned maxGLActiveContexts = 16;
93 93
94 // FIXME: Oilpan: static vectors to heap allocated WebGLRenderingContextBase obj ects 94 // FIXME: Oilpan: static vectors to heap allocated WebGLRenderingContextBase obj ects
95 // are kept here. This relies on the WebGLRenderingContextBase finalization to 95 // are kept here. This relies on the WebGLRenderingContextBase finalization to
96 // explicitly retire themselves from these vectors, but it'd be preferable if 96 // explicitly retire themselves from these vectors, but it'd be preferable if
(...skipping 5516 matching lines...) Expand 10 before | Expand all | Expand 10 after
5613 return m_sharedWebGraphicsContext3D ? m_sharedWebGraphicsContext3D->drawingB uffer() : 0; 5613 return m_sharedWebGraphicsContext3D ? m_sharedWebGraphicsContext3D->drawingB uffer() : 0;
5614 } 5614 }
5615 #else 5615 #else
5616 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const 5616 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const
5617 { 5617 {
5618 return m_drawingBuffer.get(); 5618 return m_drawingBuffer.get();
5619 } 5619 }
5620 #endif 5620 #endif
5621 5621
5622 } // namespace blink 5622 } // namespace blink
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