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Side by Side Diff: sky/engine/core/html/canvas/HitRegion.h

Issue 746023002: Make absolute and sort all Sky headers (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef HitRegion_h 5 #ifndef HitRegion_h
6 #define HitRegion_h 6 #define HitRegion_h
7 7
8 #include "bindings/core/v8/Dictionary.h" 8 #include "sky/engine/bindings/core/v8/Dictionary.h"
9 #include "core/dom/Element.h" 9 #include "sky/engine/core/dom/Element.h"
10 #include "platform/graphics/Path.h" 10 #include "sky/engine/platform/graphics/Path.h"
11 #include "platform/heap/Handle.h" 11 #include "sky/engine/platform/heap/Handle.h"
12 #include "wtf/Noncopyable.h" 12 #include "sky/engine/wtf/Noncopyable.h"
13 #include "wtf/OwnPtr.h" 13 #include "sky/engine/wtf/OwnPtr.h"
14 #include "wtf/PassOwnPtr.h" 14 #include "sky/engine/wtf/PassOwnPtr.h"
15 #include "wtf/PassRefPtr.h" 15 #include "sky/engine/wtf/PassRefPtr.h"
16 #include "wtf/RefPtr.h" 16 #include "sky/engine/wtf/RefPtr.h"
17 17
18 namespace blink { 18 namespace blink {
19 19
20 struct HitRegionOptions { 20 struct HitRegionOptions {
21 STACK_ALLOCATED(); 21 STACK_ALLOCATED();
22 22
23 public: 23 public:
24 String id; 24 String id;
25 RefPtr<Element> control; 25 RefPtr<Element> control;
26 Path path; 26 Path path;
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 typedef HashMap<RefPtr<Element>, RefPtr<HitRegion> > HitRegionControlMap; 84 typedef HashMap<RefPtr<Element>, RefPtr<HitRegion> > HitRegionControlMap;
85 85
86 HitRegionList m_hitRegionList; 86 HitRegionList m_hitRegionList;
87 HitRegionIdMap m_hitRegionIdMap; 87 HitRegionIdMap m_hitRegionIdMap;
88 HitRegionControlMap m_hitRegionControlMap; 88 HitRegionControlMap m_hitRegionControlMap;
89 }; 89 };
90 90
91 } // namespace blink 91 } // namespace blink
92 92
93 #endif 93 #endif
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