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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
| 3 * Copyright (C) 2012 Apple Inc. All rights reserved. | 3 * Copyright (C) 2012 Apple Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * | 8 * |
| 9 * 1. Redistributions of source code must retain the above | 9 * 1. Redistributions of source code must retain the above |
| 10 * copyright notice, this list of conditions and the following | 10 * copyright notice, this list of conditions and the following |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, | 21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| 22 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 22 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 23 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 23 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 24 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 24 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 26 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 26 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 27 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 27 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 28 * SUCH DAMAGE. | 28 * SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "sky/engine/config.h" |
| 32 #include "core/css/CSSGroupingRule.h" | 32 #include "sky/engine/core/css/CSSGroupingRule.h" |
| 33 | 33 |
| 34 #include "bindings/core/v8/ExceptionState.h" | 34 #include "sky/engine/bindings/core/v8/ExceptionState.h" |
| 35 #include "core/css/parser/BisonCSSParser.h" | 35 #include "sky/engine/core/css/CSSRuleList.h" |
| 36 #include "core/css/CSSRuleList.h" | 36 #include "sky/engine/core/css/CSSStyleSheet.h" |
| 37 #include "core/css/CSSStyleSheet.h" | 37 #include "sky/engine/core/css/parser/BisonCSSParser.h" |
| 38 #include "core/dom/ExceptionCode.h" | 38 #include "sky/engine/core/dom/ExceptionCode.h" |
| 39 #include "core/frame/UseCounter.h" | 39 #include "sky/engine/core/frame/UseCounter.h" |
| 40 #include "wtf/text/StringBuilder.h" | 40 #include "sky/engine/wtf/text/StringBuilder.h" |
| 41 | 41 |
| 42 namespace blink { | 42 namespace blink { |
| 43 | 43 |
| 44 CSSGroupingRule::CSSGroupingRule(StyleRuleGroup* groupRule, CSSStyleSheet* paren
t) | 44 CSSGroupingRule::CSSGroupingRule(StyleRuleGroup* groupRule, CSSStyleSheet* paren
t) |
| 45 : CSSRule(parent) | 45 : CSSRule(parent) |
| 46 , m_groupRule(groupRule) | 46 , m_groupRule(groupRule) |
| 47 , m_childRuleCSSOMWrappers(groupRule->childRules().size()) | 47 , m_childRuleCSSOMWrappers(groupRule->childRules().size()) |
| 48 { | 48 { |
| 49 } | 49 } |
| 50 | 50 |
| (...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 140 { | 140 { |
| 141 ASSERT(rule); | 141 ASSERT(rule); |
| 142 m_groupRule = static_cast<StyleRuleGroup*>(rule); | 142 m_groupRule = static_cast<StyleRuleGroup*>(rule); |
| 143 for (unsigned i = 0; i < m_childRuleCSSOMWrappers.size(); ++i) { | 143 for (unsigned i = 0; i < m_childRuleCSSOMWrappers.size(); ++i) { |
| 144 if (m_childRuleCSSOMWrappers[i]) | 144 if (m_childRuleCSSOMWrappers[i]) |
| 145 m_childRuleCSSOMWrappers[i]->reattach(m_groupRule->childRules()[i].g
et()); | 145 m_childRuleCSSOMWrappers[i]->reattach(m_groupRule->childRules()[i].g
et()); |
| 146 } | 146 } |
| 147 } | 147 } |
| 148 | 148 |
| 149 } // namespace blink | 149 } // namespace blink |
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