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Side by Side Diff: sky/engine/core/animation/CompositorAnimations.h

Issue 746023002: Make absolute and sort all Sky headers (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef CompositorAnimations_h 31 #ifndef CompositorAnimations_h
32 #define CompositorAnimations_h 32 #define CompositorAnimations_h
33 33
34 #include "core/animation/AnimationEffect.h" 34 #include "sky/engine/core/animation/AnimationEffect.h"
35 #include "core/animation/Timing.h" 35 #include "sky/engine/core/animation/Timing.h"
36 #include "platform/animation/TimingFunction.h" 36 #include "sky/engine/platform/animation/TimingFunction.h"
37 #include "wtf/Vector.h" 37 #include "sky/engine/wtf/Vector.h"
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class Element; 41 class Element;
42 class FloatBox; 42 class FloatBox;
43 43
44 // Given an input timing function between keyframe at 0 and keyframe at 1.0, we 44 // Given an input timing function between keyframe at 0 and keyframe at 1.0, we
45 // need a timing function such that the behavior with the keyframes swapped is 45 // need a timing function such that the behavior with the keyframes swapped is
46 // equivalent to reversing time with the input timing function and keyframes. 46 // equivalent to reversing time with the input timing function and keyframes.
47 // This means flipping the timing function about x=0.5 and about y=0.5. 47 // This means flipping the timing function about x=0.5 and about y=0.5.
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76 if (newInstance) { 76 if (newInstance) {
77 instance = newInstance; 77 instance = newInstance;
78 } 78 }
79 return instance; 79 return instance;
80 } 80 }
81 }; 81 };
82 82
83 } // namespace blink 83 } // namespace blink
84 84
85 #endif 85 #endif
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