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Side by Side Diff: sky/engine/core/animation/AnimationNode.h

Issue 746023002: Make absolute and sort all Sky headers (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef AnimationNode_h 31 #ifndef AnimationNode_h
32 #define AnimationNode_h 32 #define AnimationNode_h
33 33
34 #include "bindings/core/v8/ScriptWrappable.h" 34 #include "sky/engine/bindings/core/v8/ScriptWrappable.h"
35 #include "core/animation/Timing.h" 35 #include "sky/engine/core/animation/Timing.h"
36 #include "platform/heap/Handle.h" 36 #include "sky/engine/platform/heap/Handle.h"
37 #include "wtf/OwnPtr.h" 37 #include "sky/engine/wtf/OwnPtr.h"
38 #include "wtf/PassOwnPtr.h" 38 #include "sky/engine/wtf/PassOwnPtr.h"
39 #include "wtf/RefCounted.h" 39 #include "sky/engine/wtf/RefCounted.h"
40 40
41 namespace blink { 41 namespace blink {
42 42
43 class AnimationPlayer; 43 class AnimationPlayer;
44 class AnimationNode; 44 class AnimationNode;
45 class AnimationNodeTiming; 45 class AnimationNodeTiming;
46 46
47 enum TimingUpdateReason { 47 enum TimingUpdateReason {
48 TimingUpdateOnDemand, 48 TimingUpdateOnDemand,
49 TimingUpdateForAnimationFrame 49 TimingUpdateForAnimationFrame
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161 } m_calculated; 161 } m_calculated;
162 mutable bool m_needsUpdate; 162 mutable bool m_needsUpdate;
163 mutable double m_lastUpdateTime; 163 mutable double m_lastUpdateTime;
164 164
165 const CalculatedTiming& ensureCalculated() const; 165 const CalculatedTiming& ensureCalculated() const;
166 }; 166 };
167 167
168 } // namespace blink 168 } // namespace blink
169 169
170 #endif 170 #endif
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