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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010 Google Inc. All rights reserved. | 2 * Copyright (c) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "sky/engine/config.h" |
| 32 #include "bindings/core/v8/ScriptCallStackFactory.h" | 32 #include "sky/engine/bindings/core/v8/ScriptCallStackFactory.h" |
| 33 | 33 |
| 34 #include "bindings/core/v8/ScriptValue.h" | 34 #include "sky/engine/bindings/core/v8/ScriptValue.h" |
| 35 #include "bindings/core/v8/V8Binding.h" | 35 #include "sky/engine/bindings/core/v8/V8Binding.h" |
| 36 #include "core/inspector/ScriptArguments.h" | 36 #include "sky/engine/core/inspector/ScriptArguments.h" |
| 37 #include "core/inspector/ScriptCallFrame.h" | 37 #include "sky/engine/core/inspector/ScriptCallFrame.h" |
| 38 #include "core/inspector/ScriptCallStack.h" | 38 #include "sky/engine/core/inspector/ScriptCallStack.h" |
| 39 #include "platform/JSONValues.h" | 39 #include "sky/engine/platform/JSONValues.h" |
| 40 #include "sky/engine/wtf/text/StringBuilder.h" |
| 40 #include "v8/include/v8-debug.h" | 41 #include "v8/include/v8-debug.h" |
| 41 #include "wtf/text/StringBuilder.h" | |
| 42 | 42 |
| 43 namespace blink { | 43 namespace blink { |
| 44 | 44 |
| 45 class ExecutionContext; | 45 class ExecutionContext; |
| 46 | 46 |
| 47 static ScriptCallFrame toScriptCallFrame(v8::Handle<v8::StackFrame> frame) | 47 static ScriptCallFrame toScriptCallFrame(v8::Handle<v8::StackFrame> frame) |
| 48 { | 48 { |
| 49 StringBuilder stringBuilder; | 49 StringBuilder stringBuilder; |
| 50 stringBuilder.appendNumber(frame->GetScriptId()); | 50 stringBuilder.appendNumber(frame->GetScriptId()); |
| 51 String scriptId = stringBuilder.toString(); | 51 String scriptId = stringBuilder.toString(); |
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| 116 PassRefPtr<ScriptArguments> createScriptArguments(ScriptState* scriptState, cons
t v8::FunctionCallbackInfo<v8::Value>& v8arguments, unsigned skipArgumentCount) | 116 PassRefPtr<ScriptArguments> createScriptArguments(ScriptState* scriptState, cons
t v8::FunctionCallbackInfo<v8::Value>& v8arguments, unsigned skipArgumentCount) |
| 117 { | 117 { |
| 118 Vector<ScriptValue> arguments; | 118 Vector<ScriptValue> arguments; |
| 119 for (int i = skipArgumentCount; i < v8arguments.Length(); ++i) | 119 for (int i = skipArgumentCount; i < v8arguments.Length(); ++i) |
| 120 arguments.append(ScriptValue(scriptState, v8arguments[i])); | 120 arguments.append(ScriptValue(scriptState, v8arguments[i])); |
| 121 | 121 |
| 122 return ScriptArguments::create(scriptState, arguments); | 122 return ScriptArguments::create(scriptState, arguments); |
| 123 } | 123 } |
| 124 | 124 |
| 125 } // namespace blink | 125 } // namespace blink |
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