| Index: gpu/command_buffer/build_gles2_cmd_buffer.py
|
| diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py
|
| index 76f3c59b109f83768925f693869b2a87f8b2d803..1158825a49cf3558abf845f4ab990bc8a24ad87c 100755
|
| --- a/gpu/command_buffer/build_gles2_cmd_buffer.py
|
| +++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
|
| @@ -130,8 +130,8 @@ GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz
|
| GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision);
|
| GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsizeiNotNegative bufsize, GLsizei* length, char* source);
|
| GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name);
|
| -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumTextureTarget target, GLenumTextureParameter pname, GLfloat* params);
|
| -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumTextureTarget target, GLenumTextureParameter pname, GLint* params);
|
| +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params);
|
| +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params);
|
| GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLint location, GLfloat* params);
|
| GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLint location, GLint* params);
|
| GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, const char* name);
|
| @@ -578,6 +578,21 @@ _ENUM_LISTS = {
|
| 'GL_FOG_HINT',
|
| ],
|
| },
|
| + 'GetTexParamTarget': {
|
| + 'type': 'GLenum',
|
| + 'valid': [
|
| + 'GL_TEXTURE_2D',
|
| + 'GL_TEXTURE_CUBE_MAP_POSITIVE_X',
|
| + 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
|
| + 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y',
|
| + 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
|
| + 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z',
|
| + 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
|
| + ],
|
| + 'invalid': [
|
| + 'GL_PROXY_TEXTURE_CUBE_MAP',
|
| + ]
|
| + },
|
| 'TextureTarget': {
|
| 'type': 'GLenum',
|
| 'valid': [
|
|
|