| Index: content/common/gpu/media/android_video_encode_accelerator.h
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| diff --git a/content/common/gpu/media/android_video_encode_accelerator.h b/content/common/gpu/media/android_video_encode_accelerator.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e519a278c7766288bca8872b5358e1255291b09c
|
| --- /dev/null
|
| +++ b/content/common/gpu/media/android_video_encode_accelerator.h
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| @@ -0,0 +1,115 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_ENCODE_ACCELERATOR_H_
|
| +#define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_ENCODE_ACCELERATOR_H_
|
| +
|
| +#include <list>
|
| +#include <queue>
|
| +#include <vector>
|
| +
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/threading/thread_checker.h"
|
| +#include "base/timer/timer.h"
|
| +#include "base/tuple.h"
|
| +#include "content/common/content_export.h"
|
| +#include "media/base/android/media_codec_bridge.h"
|
| +#include "media/video/video_encode_accelerator.h"
|
| +
|
| +namespace media {
|
| +class BitstreamBuffer;
|
| +} // namespace media
|
| +
|
| +namespace content {
|
| +
|
| +// Android-specific implementation of media::VideoEncodeAccelerator, enabling
|
| +// hardware-acceleration of video encoding, based on Android's MediaCodec class
|
| +// (http://developer.android.com/reference/android/media/MediaCodec.html). This
|
| +// class expects to live and be called on a single thread (the GPU process'
|
| +// ChildThread).
|
| +class CONTENT_EXPORT AndroidVideoEncodeAccelerator
|
| + : public media::VideoEncodeAccelerator {
|
| + public:
|
| + explicit AndroidVideoEncodeAccelerator(
|
| + media::VideoEncodeAccelerator::Client* client);
|
| + virtual ~AndroidVideoEncodeAccelerator();
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| +
|
| + static std::vector<media::VideoEncodeAccelerator::SupportedProfile>
|
| + GetSupportedProfiles();
|
| +
|
| + // media::VideoEncodeAccelerator implementation.
|
| + virtual void Initialize(media::VideoFrame::Format format,
|
| + const gfx::Size& input_visible_size,
|
| + media::VideoCodecProfile output_profile,
|
| + uint32 initial_bitrate) OVERRIDE;
|
| + virtual void Encode(const scoped_refptr<media::VideoFrame>& frame,
|
| + bool force_keyframe) OVERRIDE;
|
| + virtual void UseOutputBitstreamBuffer(const media::BitstreamBuffer& buffer)
|
| + OVERRIDE;
|
| + virtual void RequestEncodingParametersChange(uint32 bitrate,
|
| + uint32 framerate) OVERRIDE;
|
| + virtual void Destroy() OVERRIDE;
|
| +
|
| + private:
|
| + enum {
|
| + // Arbitrary choice.
|
| + INITIAL_FRAMERATE = 30,
|
| + // Until there are non-realtime users, no need for unrequested I-frames.
|
| + IFRAME_INTERVAL = kint32max,
|
| + };
|
| +
|
| + // Impedance-mismatch fixers: MediaCodec is a poll-based API but VEA is a
|
| + // push-based API; these methods turn the crank to make the two work together.
|
| + void DoIOTask();
|
| + void QueueInput();
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| + void DequeueOutput();
|
| +
|
| + // Returns true if we don't need more or bigger output buffers.
|
| + bool DoOutputBuffersSuffice();
|
| +
|
| + // Start & stop |io_timer_| if the time seems right.
|
| + void MaybeStartIOTimer();
|
| + void MaybeStopIOTimer();
|
| +
|
| + // Used to DCHECK that we are called on the correct thread.
|
| + base::ThreadChecker thread_checker_;
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| +
|
| + // VideoDecodeAccelerator::Client callbacks go here. Invalidated once any
|
| + // error triggers.
|
| + base::WeakPtrFactory<Client> client_ptr_factory_;
|
| +
|
| + scoped_ptr<media::VideoCodecBridge> media_codec_;
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| +
|
| + // Bitstream buffers waiting to be populated & returned to the client.
|
| + std::vector<media::BitstreamBuffer> available_bitstream_buffers_;
|
| +
|
| + // Frames waiting to be passed to the codec, queued until an input buffer is
|
| + // available. Each element is a tuple of <Frame, key_frame, enqueue_time>.
|
| + typedef std::queue<
|
| + Tuple3<scoped_refptr<media::VideoFrame>, bool, base::Time> >
|
| + PendingFrames;
|
| + PendingFrames pending_frames_;
|
| +
|
| + // Repeating timer responsible for draining pending IO to the codec.
|
| + base::RepeatingTimer<AndroidVideoEncodeAccelerator> io_timer_;
|
| +
|
| + // The difference between number of buffers queued & dequeued at the codec.
|
| + int32 num_buffers_at_codec_;
|
| +
|
| + // A monotonically-growing value, used as a fake timestamp just to keep things
|
| + // appearing to move forward.
|
| + base::TimeDelta fake_input_timestamp_;
|
| +
|
| + // Number of requested output buffers and their capacity.
|
| + int num_output_buffers_; // -1 until RequireBitstreamBuffers.
|
| + size_t output_buffers_capacity_; // 0 until RequireBitstreamBuffers.
|
| +
|
| + uint32 last_set_bitrate_; // In bps.
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(AndroidVideoEncodeAccelerator);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_ENCODE_ACCELERATOR_H_
|
|
|