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1 /* | 1 /* |
2 * Copyright (C) 2012 Google, Inc. | 2 * Copyright (C) 2012 Google, Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class RenderSVGEllipse final : public RenderSVGShape { | 34 class RenderSVGEllipse final : public RenderSVGShape { |
35 public: | 35 public: |
36 explicit RenderSVGEllipse(SVGGraphicsElement*); | 36 explicit RenderSVGEllipse(SVGGraphicsElement*); |
37 virtual ~RenderSVGEllipse(); | 37 virtual ~RenderSVGEllipse(); |
38 | 38 |
39 virtual ShapeGeometryCodePath geometryCodePath() const override { return m_u sePathFallback ? PathGeometry : EllipseGeometryFastPath; } | 39 virtual ShapeGeometryCodePath geometryCodePath() const override { return m_u sePathFallback ? PathGeometry : EllipseGeometryFastPath; } |
40 | 40 |
41 private: | |
42 virtual const char* renderName() const override { return "RenderSVGEllipse"; } | 41 virtual const char* renderName() const override { return "RenderSVGEllipse"; } |
43 | 42 |
43 protected: | |
fs
2014/12/04 13:10:35
Please restore the access specifiers ('protected'
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44 virtual void updateShapeFromElement() override; | 44 virtual void updateShapeFromElement() override; |
45 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } | 45 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } |
46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; | 46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; |
47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst override; | 47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst override; |
48 | |
49 private: | |
48 void calculateRadiiAndCenter(); | 50 void calculateRadiiAndCenter(); |
51 bool hasContinuousStroke() const; | |
49 | 52 |
50 private: | 53 private: |
51 FloatPoint m_center; | 54 FloatPoint m_center; |
52 FloatSize m_radii; | 55 FloatSize m_radii; |
53 bool m_usePathFallback; | 56 bool m_usePathFallback; |
54 }; | 57 }; |
55 | 58 |
56 } | 59 } |
57 | 60 |
58 #endif | 61 #endif |
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