OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "google_apis/gcm/engine/heartbeat_manager.h" | 5 #include "google_apis/gcm/engine/heartbeat_manager.h" |
6 | 6 |
| 7 #include "base/callback.h" |
7 #include "base/metrics/histogram.h" | 8 #include "base/metrics/histogram.h" |
| 9 #include "base/time/time.h" |
8 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
9 #include "google_apis/gcm/protocol/mcs.pb.h" | 11 #include "google_apis/gcm/protocol/mcs.pb.h" |
10 #include "net/base/network_change_notifier.h" | 12 #include "net/base/network_change_notifier.h" |
11 | 13 |
12 namespace gcm { | 14 namespace gcm { |
13 | 15 |
14 namespace { | 16 namespace { |
15 // The default heartbeat when on a mobile or unknown network . | 17 // The default heartbeat when on a mobile or unknown network . |
16 const int64 kCellHeartbeatDefaultMs = 1000 * 60 * 28; // 28 minutes. | 18 const int64 kCellHeartbeatDefaultMs = 1000 * 60 * 28; // 28 minutes. |
17 // The default heartbeat when on WiFi (also used for ethernet). | 19 // The default heartbeat when on WiFi (also used for ethernet). |
18 const int64 kWifiHeartbeatDefaultMs = 1000 * 60 * 15; // 15 minutes. | 20 const int64 kWifiHeartbeatDefaultMs = 1000 * 60 * 15; // 15 minutes. |
19 // The default heartbeat ack interval. | 21 // The default heartbeat ack interval. |
20 const int64 kHeartbeatAckDefaultMs = 1000 * 60 * 1; // 1 minute. | 22 const int64 kHeartbeatAckDefaultMs = 1000 * 60 * 1; // 1 minute. |
21 // The period at which to check if the heartbeat time has passed. Used to | 23 // The period at which to check if the heartbeat time has passed. Used to |
22 // protect against platforms where the timer is delayed by the system being | 24 // protect against platforms where the timer is delayed by the system being |
23 // suspended. | 25 // suspended. |
24 const int kHeartbeatMissedCheckMs = 1000 * 60 * 5; // 5 minutes. | 26 const int kHeartbeatMissedCheckMs = 1000 * 60 * 5; // 5 minutes. |
25 } // namespace | 27 } // namespace |
26 | 28 |
27 HeartbeatManager::HeartbeatManager(scoped_ptr<base::Timer> heartbeat_timer) | 29 HeartbeatManager::HeartbeatManager() |
28 : waiting_for_ack_(false), | 30 : waiting_for_ack_(false), |
29 heartbeat_interval_ms_(0), | 31 heartbeat_interval_ms_(0), |
30 server_interval_ms_(0), | 32 server_interval_ms_(0), |
31 heartbeat_timer_(heartbeat_timer.Pass()), | 33 heartbeat_timer_(new base::Timer(true /* retain_user_task */, |
| 34 false /* is_repeating */)), |
32 weak_ptr_factory_(this) {} | 35 weak_ptr_factory_(this) {} |
33 | 36 |
34 HeartbeatManager::~HeartbeatManager() {} | 37 HeartbeatManager::~HeartbeatManager() {} |
35 | 38 |
36 void HeartbeatManager::Start( | 39 void HeartbeatManager::Start( |
37 const base::Closure& send_heartbeat_callback, | 40 const base::Closure& send_heartbeat_callback, |
38 const base::Closure& trigger_reconnect_callback) { | 41 const base::Closure& trigger_reconnect_callback) { |
39 DCHECK(!send_heartbeat_callback.is_null()); | 42 DCHECK(!send_heartbeat_callback.is_null()); |
40 DCHECK(!trigger_reconnect_callback.is_null()); | 43 DCHECK(!trigger_reconnect_callback.is_null()); |
41 send_heartbeat_callback_ = send_heartbeat_callback; | 44 send_heartbeat_callback_ = send_heartbeat_callback; |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
73 server_interval_ms_ = config.interval_ms(); | 76 server_interval_ms_ = config.interval_ms(); |
74 } | 77 } |
75 | 78 |
76 base::TimeTicks HeartbeatManager::GetNextHeartbeatTime() const { | 79 base::TimeTicks HeartbeatManager::GetNextHeartbeatTime() const { |
77 if (heartbeat_timer_->IsRunning()) | 80 if (heartbeat_timer_->IsRunning()) |
78 return heartbeat_timer_->desired_run_time(); | 81 return heartbeat_timer_->desired_run_time(); |
79 else | 82 else |
80 return base::TimeTicks(); | 83 return base::TimeTicks(); |
81 } | 84 } |
82 | 85 |
| 86 void HeartbeatManager::UpdateHeartbeatTimer(scoped_ptr<base::Timer> timer) { |
| 87 bool was_running = heartbeat_timer_->IsRunning(); |
| 88 base::TimeDelta remaining_delay = |
| 89 heartbeat_timer_->desired_run_time() - base::TimeTicks::Now(); |
| 90 base::Closure timer_task(heartbeat_timer_->user_task()); |
| 91 |
| 92 heartbeat_timer_->Stop(); |
| 93 heartbeat_timer_ = timer.Pass(); |
| 94 |
| 95 if (was_running) |
| 96 heartbeat_timer_->Start(FROM_HERE, remaining_delay, timer_task); |
| 97 } |
| 98 |
83 void HeartbeatManager::OnHeartbeatTriggered() { | 99 void HeartbeatManager::OnHeartbeatTriggered() { |
84 // Reset the weak pointers used for heartbeat checks. | 100 // Reset the weak pointers used for heartbeat checks. |
85 weak_ptr_factory_.InvalidateWeakPtrs(); | 101 weak_ptr_factory_.InvalidateWeakPtrs(); |
86 | 102 |
87 if (waiting_for_ack_) { | 103 if (waiting_for_ack_) { |
88 LOG(WARNING) << "Lost connection to MCS, reconnecting."; | 104 LOG(WARNING) << "Lost connection to MCS, reconnecting."; |
89 Stop(); | 105 Stop(); |
90 trigger_reconnect_callback_.Run(); | 106 trigger_reconnect_callback_.Run(); |
91 return; | 107 return; |
92 } | 108 } |
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
153 | 169 |
154 // Otherwise check again later. | 170 // Otherwise check again later. |
155 base::MessageLoop::current()->PostDelayedTask( | 171 base::MessageLoop::current()->PostDelayedTask( |
156 FROM_HERE, | 172 FROM_HERE, |
157 base::Bind(&HeartbeatManager::CheckForMissedHeartbeat, | 173 base::Bind(&HeartbeatManager::CheckForMissedHeartbeat, |
158 weak_ptr_factory_.GetWeakPtr()), | 174 weak_ptr_factory_.GetWeakPtr()), |
159 base::TimeDelta::FromMilliseconds(kHeartbeatMissedCheckMs)); | 175 base::TimeDelta::FromMilliseconds(kHeartbeatMissedCheckMs)); |
160 } | 176 } |
161 | 177 |
162 } // namespace gcm | 178 } // namespace gcm |
OLD | NEW |