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Side by Side Diff: Source/core/fetch/ShaderResource.h

Issue 74493002: Removed refcounting from TextResourceDecoder (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@parserthread_step2
Patch Set: Compile fix Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 26 matching lines...) Expand all
37 class TextResourceDecoder; 37 class TextResourceDecoder;
38 38
39 class ShaderResource : public Resource { 39 class ShaderResource : public Resource {
40 public: 40 public:
41 ShaderResource(const ResourceRequest&); 41 ShaderResource(const ResourceRequest&);
42 virtual ~ShaderResource(); 42 virtual ~ShaderResource();
43 43
44 const String& shaderString(); 44 const String& shaderString();
45 45
46 private: 46 private:
47 RefPtr<TextResourceDecoder> m_decoder; 47 OwnPtr<TextResourceDecoder> m_decoder;
48 String m_shaderString; 48 String m_shaderString;
49 }; 49 };
50 50
51 } 51 }
52 52
53 53
54 #endif // ShaderResource_h 54 #endif // ShaderResource_h
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