| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 1997 Martin Jones (mjones@kde.org) | 2 * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| 3 * (C) 1997 Torben Weis (weis@kde.org) | 3 * (C) 1997 Torben Weis (weis@kde.org) |
| 4 * (C) 1998 Waldo Bastian (bastian@kde.org) | 4 * (C) 1998 Waldo Bastian (bastian@kde.org) |
| 5 * (C) 1999 Lars Knoll (knoll@kde.org) | 5 * (C) 1999 Lars Knoll (knoll@kde.org) |
| 6 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 6 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 7 * Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009, 2010, 2013 Apple Inc. All r
ights reserved. | 7 * Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009, 2010, 2013 Apple Inc. All r
ights reserved. |
| 8 * Copyright (C) 2006 Alexey Proskuryakov (ap@nypop.com) | 8 * Copyright (C) 2006 Alexey Proskuryakov (ap@nypop.com) |
| 9 * | 9 * |
| 10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
| (...skipping 925 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 936 #endif | 936 #endif |
| 937 | 937 |
| 938 ASSERT(!needsLayout()); | 938 ASSERT(!needsLayout()); |
| 939 | 939 |
| 940 // FIXME: Changing the height without a layout can change the overflow so it
seems wrong. | 940 // FIXME: Changing the height without a layout can change the overflow so it
seems wrong. |
| 941 | 941 |
| 942 unsigned totalRows = m_grid.size(); | 942 unsigned totalRows = m_grid.size(); |
| 943 | 943 |
| 944 // Set the width of our section now. The rows will also be this width. | 944 // Set the width of our section now. The rows will also be this width. |
| 945 setLogicalWidth(table()->contentLogicalWidth()); | 945 setLogicalWidth(table()->contentLogicalWidth()); |
| 946 m_overflow.clear(); | |
| 947 m_overflowingCells.clear(); | |
| 948 m_forceSlowPaintPathWithOverflowingCell = false; | |
| 949 | 946 |
| 950 int vspacing = table()->vBorderSpacing(); | 947 int vspacing = table()->vBorderSpacing(); |
| 951 unsigned nEffCols = table()->numEffCols(); | 948 unsigned nEffCols = table()->numEffCols(); |
| 952 | 949 |
| 953 LayoutState state(*this, locationOffset()); | 950 LayoutState state(*this, locationOffset()); |
| 954 | 951 |
| 955 for (unsigned r = 0; r < totalRows; r++) { | 952 for (unsigned r = 0; r < totalRows; r++) { |
| 956 // Set the row's x/y position and width/height. | 953 // Set the row's x/y position and width/height. |
| 957 RenderTableRow* rowRenderer = m_grid[r].rowRenderer; | 954 RenderTableRow* rowRenderer = m_grid[r].rowRenderer; |
| 958 if (rowRenderer) { | 955 if (rowRenderer) { |
| 959 rowRenderer->setLocation(LayoutPoint(0, m_rowPos[r])); | 956 rowRenderer->setLocation(LayoutPoint(0, m_rowPos[r])); |
| 960 rowRenderer->setLogicalWidth(logicalWidth()); | 957 rowRenderer->setLogicalWidth(logicalWidth()); |
| 961 rowRenderer->setLogicalHeight(m_rowPos[r + 1] - m_rowPos[r] - vspaci
ng); | 958 rowRenderer->setLogicalHeight(m_rowPos[r + 1] - m_rowPos[r] - vspaci
ng); |
| 962 rowRenderer->updateLayerTransformAfterLayout(); | 959 rowRenderer->updateLayerTransformAfterLayout(); |
| 963 rowRenderer->clearAllOverflows(); | |
| 964 rowRenderer->addVisualEffectOverflow(); | |
| 965 } | 960 } |
| 966 | 961 |
| 967 int rowHeightIncreaseForPagination = 0; | 962 int rowHeightIncreaseForPagination = 0; |
| 968 | 963 |
| 969 for (unsigned c = 0; c < nEffCols; c++) { | 964 for (unsigned c = 0; c < nEffCols; c++) { |
| 970 CellStruct& cs = cellAt(r, c); | 965 CellStruct& cs = cellAt(r, c); |
| 971 RenderTableCell* cell = cs.primaryCell(); | 966 RenderTableCell* cell = cs.primaryCell(); |
| 972 | 967 |
| 973 if (!cell || cs.inColSpan) | 968 if (!cell || cs.inColSpan) |
| 974 continue; | 969 continue; |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1046 // FIXME: Pagination might have made us change size. For now jus
t shrink or grow the cell to fit without doing a relayout. | 1041 // FIXME: Pagination might have made us change size. For now jus
t shrink or grow the cell to fit without doing a relayout. |
| 1047 // We'll also do a basic increase of the row height to accommoda
te the cell if it's bigger, but this isn't quite right | 1042 // We'll also do a basic increase of the row height to accommoda
te the cell if it's bigger, but this isn't quite right |
| 1048 // either. It's at least stable though and won't result in an in
finite # of relayouts that may never stabilize. | 1043 // either. It's at least stable though and won't result in an in
finite # of relayouts that may never stabilize. |
| 1049 LayoutUnit oldLogicalHeight = cell->logicalHeight(); | 1044 LayoutUnit oldLogicalHeight = cell->logicalHeight(); |
| 1050 if (oldLogicalHeight > rHeight) | 1045 if (oldLogicalHeight > rHeight) |
| 1051 rowHeightIncreaseForPagination = std::max<int>(rowHeightIncr
easeForPagination, oldLogicalHeight - rHeight); | 1046 rowHeightIncreaseForPagination = std::max<int>(rowHeightIncr
easeForPagination, oldLogicalHeight - rHeight); |
| 1052 cell->setLogicalHeight(rHeight); | 1047 cell->setLogicalHeight(rHeight); |
| 1053 cell->computeOverflow(oldLogicalHeight, false); | 1048 cell->computeOverflow(oldLogicalHeight, false); |
| 1054 } | 1049 } |
| 1055 | 1050 |
| 1056 if (rowRenderer) | |
| 1057 rowRenderer->addOverflowFromCell(cell); | |
| 1058 | |
| 1059 LayoutSize childOffset(cell->location() - oldCellRect.location()); | 1051 LayoutSize childOffset(cell->location() - oldCellRect.location()); |
| 1060 if (childOffset.width() || childOffset.height()) { | 1052 if (childOffset.width() || childOffset.height()) { |
| 1061 // If the child moved, we have to issue paint invalidations to i
t as well as any floating/positioned | 1053 // If the child moved, we have to issue paint invalidations to i
t as well as any floating/positioned |
| 1062 // descendants. An exception is if we need a layout. In this cas
e, we know we're going to | 1054 // descendants. An exception is if we need a layout. In this cas
e, we know we're going to |
| 1063 // issue paint invalidations ourselves (and the child) anyway. | 1055 // issue paint invalidations ourselves (and the child) anyway. |
| 1064 if (!table()->selfNeedsLayout()) | 1056 if (!table()->selfNeedsLayout()) |
| 1065 cell->setMayNeedPaintInvalidation(true); | 1057 cell->setMayNeedPaintInvalidation(true); |
| 1066 } | 1058 } |
| 1067 } | 1059 } |
| 1068 if (rowHeightIncreaseForPagination) { | 1060 if (rowHeightIncreaseForPagination) { |
| 1069 for (unsigned rowIndex = r + 1; rowIndex <= totalRows; rowIndex++) | 1061 for (unsigned rowIndex = r + 1; rowIndex <= totalRows; rowIndex++) |
| 1070 m_rowPos[rowIndex] += rowHeightIncreaseForPagination; | 1062 m_rowPos[rowIndex] += rowHeightIncreaseForPagination; |
| 1071 for (unsigned c = 0; c < nEffCols; ++c) { | 1063 for (unsigned c = 0; c < nEffCols; ++c) { |
| 1072 WillBeHeapVector<RawPtrWillBeMember<RenderTableCell>, 1>& cells
= cellAt(r, c).cells; | 1064 WillBeHeapVector<RawPtrWillBeMember<RenderTableCell>, 1>& cells
= cellAt(r, c).cells; |
| 1073 for (size_t i = 0; i < cells.size(); ++i) { | 1065 for (size_t i = 0; i < cells.size(); ++i) { |
| 1074 LayoutUnit oldLogicalHeight = cells[i]->logicalHeight(); | 1066 LayoutUnit oldLogicalHeight = cells[i]->logicalHeight(); |
| 1075 cells[i]->setLogicalHeight(oldLogicalHeight + rowHeightIncre
aseForPagination); | 1067 cells[i]->setLogicalHeight(oldLogicalHeight + rowHeightIncre
aseForPagination); |
| 1076 cells[i]->computeOverflow(oldLogicalHeight, false); | 1068 cells[i]->computeOverflow(oldLogicalHeight, false); |
| 1077 } | 1069 } |
| 1078 } | 1070 } |
| 1079 } | 1071 } |
| 1072 |
| 1073 if (rowRenderer) |
| 1074 rowRenderer->recomputeOverflow(); |
| 1080 } | 1075 } |
| 1081 | 1076 |
| 1082 ASSERT(!needsLayout()); | 1077 ASSERT(!needsLayout()); |
| 1083 | 1078 |
| 1084 setLogicalHeight(m_rowPos[totalRows]); | 1079 setLogicalHeight(m_rowPos[totalRows]); |
| 1085 | 1080 |
| 1086 computeOverflowFromCells(totalRows, nEffCols); | 1081 computeOverflowFromCells(totalRows, nEffCols); |
| 1087 } | 1082 } |
| 1088 | 1083 |
| 1089 void RenderTableSection::computeOverflowFromCells() | 1084 void RenderTableSection::computeOverflowFromCells() |
| 1090 { | 1085 { |
| 1091 unsigned totalRows = m_grid.size(); | 1086 unsigned totalRows = m_grid.size(); |
| 1092 unsigned nEffCols = table()->numEffCols(); | 1087 unsigned nEffCols = table()->numEffCols(); |
| 1093 computeOverflowFromCells(totalRows, nEffCols); | 1088 computeOverflowFromCells(totalRows, nEffCols); |
| 1094 } | 1089 } |
| 1095 | 1090 |
| 1096 void RenderTableSection::computeOverflowFromCells(unsigned totalRows, unsigned n
EffCols) | 1091 void RenderTableSection::computeOverflowFromCells(unsigned totalRows, unsigned n
EffCols) |
| 1097 { | 1092 { |
| 1098 unsigned totalCellsCount = nEffCols * totalRows; | 1093 unsigned totalCellsCount = nEffCols * totalRows; |
| 1099 unsigned maxAllowedOverflowingCellsCount = totalCellsCount < gMinTableSizeTo
UseFastPaintPathWithOverflowingCell ? 0 : gMaxAllowedOverflowingCellRatioForFast
PaintPath * totalCellsCount; | 1094 unsigned maxAllowedOverflowingCellsCount = totalCellsCount < gMinTableSizeTo
UseFastPaintPathWithOverflowingCell ? 0 : gMaxAllowedOverflowingCellRatioForFast
PaintPath * totalCellsCount; |
| 1100 | 1095 |
| 1096 m_overflow.clear(); |
| 1097 m_overflowingCells.clear(); |
| 1098 m_forceSlowPaintPathWithOverflowingCell = false; |
| 1099 |
| 1101 #if ENABLE(ASSERT) | 1100 #if ENABLE(ASSERT) |
| 1102 bool hasOverflowingCell = false; | 1101 bool hasOverflowingCell = false; |
| 1103 #endif | 1102 #endif |
| 1104 // Now that our height has been determined, add in overflow from cells. | 1103 // Now that our height has been determined, add in overflow from cells. |
| 1105 for (unsigned r = 0; r < totalRows; r++) { | 1104 for (unsigned r = 0; r < totalRows; r++) { |
| 1106 for (unsigned c = 0; c < nEffCols; c++) { | 1105 for (unsigned c = 0; c < nEffCols; c++) { |
| 1107 CellStruct& cs = cellAt(r, c); | 1106 CellStruct& cs = cellAt(r, c); |
| 1108 RenderTableCell* cell = cs.primaryCell(); | 1107 RenderTableCell* cell = cs.primaryCell(); |
| 1109 if (!cell || cs.inColSpan) | 1108 if (!cell || cs.inColSpan) |
| 1110 continue; | 1109 continue; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 1122 // The slow path does not make any use of the overflowing ce
lls info, don't hold on to the memory. | 1121 // The slow path does not make any use of the overflowing ce
lls info, don't hold on to the memory. |
| 1123 m_overflowingCells.clear(); | 1122 m_overflowingCells.clear(); |
| 1124 } | 1123 } |
| 1125 } | 1124 } |
| 1126 } | 1125 } |
| 1127 } | 1126 } |
| 1128 | 1127 |
| 1129 ASSERT(hasOverflowingCell == this->hasOverflowingCell()); | 1128 ASSERT(hasOverflowingCell == this->hasOverflowingCell()); |
| 1130 } | 1129 } |
| 1131 | 1130 |
| 1131 bool RenderTableSection::recalcChildOverflowAfterStyleChange() |
| 1132 { |
| 1133 ASSERT(childNeedsOverflowRecalcAfterStyleChange()); |
| 1134 clearChildNeedsOverflowRecalcAfterStyleChange(); |
| 1135 |
| 1136 unsigned totalRows = m_grid.size(); |
| 1137 unsigned numEffCols = table()->numEffCols(); |
| 1138 bool childrenOverflowChanged = false; |
| 1139 |
| 1140 for (unsigned r = 0; r < totalRows; r++) { |
| 1141 RenderTableRow* rowRenderer = rowRendererAt(r); |
| 1142 if (!rowRenderer || !rowRenderer->childNeedsOverflowRecalcAfterStyleChan
ge()) |
| 1143 continue; |
| 1144 |
| 1145 rowRenderer->clearChildNeedsOverflowRecalcAfterStyleChange(); |
| 1146 |
| 1147 bool rowChildrenOverflowChanged = false; |
| 1148 for (unsigned c = 0; c < numEffCols; c++) { |
| 1149 CellStruct& cs = cellAt(r, c); |
| 1150 RenderTableCell* cell = cs.primaryCell(); |
| 1151 if (!cell || cs.inColSpan || !cell->needsOverflowRecalcAfterStyleCha
nge()) |
| 1152 continue; |
| 1153 rowChildrenOverflowChanged |= cell->recalcOverflowAfterStyleChange()
; |
| 1154 } |
| 1155 if (rowChildrenOverflowChanged) |
| 1156 rowRenderer->recomputeOverflow(); |
| 1157 childrenOverflowChanged |= rowChildrenOverflowChanged; |
| 1158 } |
| 1159 |
| 1160 if (childrenOverflowChanged) |
| 1161 computeOverflowFromCells(totalRows, numEffCols); |
| 1162 |
| 1163 return childrenOverflowChanged; |
| 1164 } |
| 1165 |
| 1132 int RenderTableSection::calcBlockDirectionOuterBorder(BlockBorderSide side) cons
t | 1166 int RenderTableSection::calcBlockDirectionOuterBorder(BlockBorderSide side) cons
t |
| 1133 { | 1167 { |
| 1134 unsigned totalCols = table()->numEffCols(); | 1168 unsigned totalCols = table()->numEffCols(); |
| 1135 if (!m_grid.size() || !totalCols) | 1169 if (!m_grid.size() || !totalCols) |
| 1136 return 0; | 1170 return 0; |
| 1137 | 1171 |
| 1138 unsigned borderWidth = 0; | 1172 unsigned borderWidth = 0; |
| 1139 | 1173 |
| 1140 const BorderValue& sb = side == BorderBefore ? style()->borderBefore() : sty
le()->borderAfter(); | 1174 const BorderValue& sb = side == BorderBefore ? style()->borderBefore() : sty
le()->borderAfter(); |
| 1141 if (sb.style() == BHIDDEN) | 1175 if (sb.style() == BHIDDEN) |
| (...skipping 471 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1613 // FIXME: The table's direction should determine our row's direction, not th
e section's (see bug 96691). | 1647 // FIXME: The table's direction should determine our row's direction, not th
e section's (see bug 96691). |
| 1614 if (!style()->isLeftToRightDirection()) | 1648 if (!style()->isLeftToRightDirection()) |
| 1615 cellLocation.setX(table()->columnPositions()[table()->numEffCols()] - ta
ble()->columnPositions()[table()->colToEffCol(cell->col() + cell->colSpan())] +
horizontalBorderSpacing); | 1649 cellLocation.setX(table()->columnPositions()[table()->numEffCols()] - ta
ble()->columnPositions()[table()->colToEffCol(cell->col() + cell->colSpan())] +
horizontalBorderSpacing); |
| 1616 else | 1650 else |
| 1617 cellLocation.setX(table()->columnPositions()[effectiveColumn] + horizont
alBorderSpacing); | 1651 cellLocation.setX(table()->columnPositions()[effectiveColumn] + horizont
alBorderSpacing); |
| 1618 | 1652 |
| 1619 cell->setLogicalLocation(cellLocation); | 1653 cell->setLogicalLocation(cellLocation); |
| 1620 } | 1654 } |
| 1621 | 1655 |
| 1622 } // namespace blink | 1656 } // namespace blink |
| OLD | NEW |