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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 6 * | 6 * |
| 7 * Other contributors: | 7 * Other contributors: |
| 8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
| 10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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| 579 void updateTransform(const RenderStyle* oldStyle, RenderStyle* newStyle); | 579 void updateTransform(const RenderStyle* oldStyle, RenderStyle* newStyle); |
| 580 | 580 |
| 581 void dirty3DTransformedDescendantStatus(); | 581 void dirty3DTransformedDescendantStatus(); |
| 582 // Both updates the status, and returns true if descendants of this have 3d. | 582 // Both updates the status, and returns true if descendants of this have 3d. |
| 583 bool update3DTransformedDescendantStatus(); | 583 bool update3DTransformedDescendantStatus(); |
| 584 | 584 |
| 585 void updateOrRemoveFilterClients(); | 585 void updateOrRemoveFilterClients(); |
| 586 | 586 |
| 587 void updatePaginationRecursive(bool needsPaginationUpdate = false); | 587 void updatePaginationRecursive(bool needsPaginationUpdate = false); |
| 588 void updatePagination(); | 588 void updatePagination(); |
| 589 void clearPaginationRecursive(); |
| 589 | 590 |
| 590 // FIXME: Temporary. Remove when new columns come online. | 591 // FIXME: Temporary. Remove when new columns come online. |
| 591 bool useRegionBasedColumns() const; | 592 bool useRegionBasedColumns() const; |
| 592 | 593 |
| 593 LayerType m_layerType; | 594 LayerType m_layerType; |
| 594 | 595 |
| 595 // Self-painting layer is an optimization where we avoid the heavy RenderLay
er painting | 596 // Self-painting layer is an optimization where we avoid the heavy RenderLay
er painting |
| 596 // machinery for a RenderLayer allocated only to handle the overflow clip ca
se. | 597 // machinery for a RenderLayer allocated only to handle the overflow clip ca
se. |
| 597 // FIXME(crbug.com/332791): Self-painting layer should be merged into the ov
erflow-only concept. | 598 // FIXME(crbug.com/332791): Self-painting layer should be merged into the ov
erflow-only concept. |
| 598 unsigned m_isSelfPaintingLayer : 1; | 599 unsigned m_isSelfPaintingLayer : 1; |
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| 682 | 683 |
| 683 } // namespace blink | 684 } // namespace blink |
| 684 | 685 |
| 685 #ifndef NDEBUG | 686 #ifndef NDEBUG |
| 686 // Outside the WebCore namespace for ease of invocation from gdb. | 687 // Outside the WebCore namespace for ease of invocation from gdb. |
| 687 void showLayerTree(const blink::RenderLayer*); | 688 void showLayerTree(const blink::RenderLayer*); |
| 688 void showLayerTree(const blink::RenderObject*); | 689 void showLayerTree(const blink::RenderObject*); |
| 689 #endif | 690 #endif |
| 690 | 691 |
| 691 #endif // RenderLayer_h | 692 #endif // RenderLayer_h |
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