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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
6 * | 6 * |
7 * Other contributors: | 7 * Other contributors: |
8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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579 void updateTransform(const RenderStyle* oldStyle, RenderStyle* newStyle); | 579 void updateTransform(const RenderStyle* oldStyle, RenderStyle* newStyle); |
580 | 580 |
581 void dirty3DTransformedDescendantStatus(); | 581 void dirty3DTransformedDescendantStatus(); |
582 // Both updates the status, and returns true if descendants of this have 3d. | 582 // Both updates the status, and returns true if descendants of this have 3d. |
583 bool update3DTransformedDescendantStatus(); | 583 bool update3DTransformedDescendantStatus(); |
584 | 584 |
585 void updateOrRemoveFilterClients(); | 585 void updateOrRemoveFilterClients(); |
586 | 586 |
587 void updatePaginationRecursive(bool needsPaginationUpdate = false); | 587 void updatePaginationRecursive(bool needsPaginationUpdate = false); |
588 void updatePagination(); | 588 void updatePagination(); |
| 589 void clearPaginationRecursive(); |
589 | 590 |
590 // FIXME: Temporary. Remove when new columns come online. | 591 // FIXME: Temporary. Remove when new columns come online. |
591 bool useRegionBasedColumns() const; | 592 bool useRegionBasedColumns() const; |
592 | 593 |
593 LayerType m_layerType; | 594 LayerType m_layerType; |
594 | 595 |
595 // Self-painting layer is an optimization where we avoid the heavy RenderLay
er painting | 596 // Self-painting layer is an optimization where we avoid the heavy RenderLay
er painting |
596 // machinery for a RenderLayer allocated only to handle the overflow clip ca
se. | 597 // machinery for a RenderLayer allocated only to handle the overflow clip ca
se. |
597 // FIXME(crbug.com/332791): Self-painting layer should be merged into the ov
erflow-only concept. | 598 // FIXME(crbug.com/332791): Self-painting layer should be merged into the ov
erflow-only concept. |
598 unsigned m_isSelfPaintingLayer : 1; | 599 unsigned m_isSelfPaintingLayer : 1; |
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682 | 683 |
683 } // namespace blink | 684 } // namespace blink |
684 | 685 |
685 #ifndef NDEBUG | 686 #ifndef NDEBUG |
686 // Outside the WebCore namespace for ease of invocation from gdb. | 687 // Outside the WebCore namespace for ease of invocation from gdb. |
687 void showLayerTree(const blink::RenderLayer*); | 688 void showLayerTree(const blink::RenderLayer*); |
688 void showLayerTree(const blink::RenderObject*); | 689 void showLayerTree(const blink::RenderObject*); |
689 #endif | 690 #endif |
690 | 691 |
691 #endif // RenderLayer_h | 692 #endif // RenderLayer_h |
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