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Side by Side Diff: Source/core/paint/LayerPainter.cpp

Issue 744163002: Enable fast/images with slimming paint (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fix compile Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/LayerPainter.h" 6 #include "core/paint/LayerPainter.h"
7 7
8 #include "core/frame/Settings.h" 8 #include "core/frame/Settings.h"
9 #include "core/page/Page.h" 9 #include "core/page/Page.h"
10 #include "core/paint/FilterPainter.h" 10 #include "core/paint/FilterPainter.h"
11 #include "core/paint/LayerClipRecorder.h"
11 #include "core/paint/TransformDisplayItem.h" 12 #include "core/paint/TransformDisplayItem.h"
12 #include "core/paint/TransparencyDisplayItem.h" 13 #include "core/paint/TransparencyDisplayItem.h"
13 #include "core/rendering/ClipPathOperation.h" 14 #include "core/rendering/ClipPathOperation.h"
14 #include "core/rendering/FilterEffectRenderer.h" 15 #include "core/rendering/FilterEffectRenderer.h"
15 #include "core/rendering/PaintInfo.h" 16 #include "core/rendering/PaintInfo.h"
16 #include "core/rendering/RenderBlock.h" 17 #include "core/rendering/RenderBlock.h"
17 #include "core/rendering/RenderLayer.h" 18 #include "core/rendering/RenderLayer.h"
18 #include "core/rendering/RenderView.h" 19 #include "core/rendering/RenderView.h"
19 #include "core/rendering/svg/RenderSVGResourceClipper.h" 20 #include "core/rendering/svg/RenderSVGResourceClipper.h"
20 21
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72 73
73 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th e transform twice. 74 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th e transform twice.
74 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint Flags & PaintLayerAppliedTransform)) { 75 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint Flags & PaintLayerAppliedTransform)) {
75 paintLayerWithTransform(context, paintingInfo, paintFlags); 76 paintLayerWithTransform(context, paintingInfo, paintFlags);
76 return; 77 return;
77 } 78 }
78 79
79 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); 80 paintLayerContentsAndReflection(context, paintingInfo, paintFlags);
80 } 81 }
81 82
82 class TransparencyLayerHelper {
83 public:
84 TransparencyLayerHelper(GraphicsContext* context, RenderLayer& renderLayer, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize & subPixelAccumulation, PaintBehavior paintBehavior)
85 : m_transparencyLayerInProgress(false)
86 , m_context(context)
87 , m_renderLayer(renderLayer)
88 {
89 // Blending operations must be performed only with the nearest ancestor stacking context.
90 // Note that there is no need to create a transparency layer if we're pa inting the root.
91 // FIXME: this should be unified further into RenderLayer::paintsWithTra nsparency().
92 bool shouldUseTransparencyLayerForBlendMode = !renderLayer.renderer()->i sDocumentElement() && renderLayer.stackingNode()->isStackingContext() && renderL ayer.hasNonIsolatedDescendantWithBlendMode();
93 if (!shouldUseTransparencyLayerForBlendMode && !renderLayer.paintsWithTr ansparency(paintBehavior))
94 return;
95
96 OwnPtr<BeginTransparencyDisplayItem> beginTransparencyDisplayItem = adop tPtr(new BeginTransparencyDisplayItem(
97 renderLayer.renderer(), DisplayItem::BeginTransparency, renderLayer. paintingExtent(rootLayer, paintDirtyRect, subPixelAccumulation, paintBehavior),
98 renderLayer.renderer()->style()->blendMode(), renderLayer.renderer() ->opacity()));
99 if (RuntimeEnabledFeatures::slimmingPaintEnabled())
100 renderLayer.renderer()->view()->viewDisplayList().add(beginTranspare ncyDisplayItem.release());
101 else
102 beginTransparencyDisplayItem->replay(context);
103
104 m_transparencyLayerInProgress = true;
105 }
106
107 ~TransparencyLayerHelper()
108 {
109 if (!m_transparencyLayerInProgress)
110 return;
111 OwnPtr<EndTransparencyDisplayItem> endTransparencyDisplayItem = adoptPtr (new EndTransparencyDisplayItem(m_renderLayer.renderer(), DisplayItem::EndTransp arency));
112 if (RuntimeEnabledFeatures::slimmingPaintEnabled())
113 m_renderLayer.renderer()->view()->viewDisplayList().add(endTranspare ncyDisplayItem.release());
114 else
115 endTransparencyDisplayItem->replay(m_context);
116 }
117 private:
118 bool m_transparencyLayerInProgress;
119 GraphicsContext* m_context;
120 const RenderLayer& m_renderLayer;
121 };
122
123 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) 83 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
124 { 84 {
125 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL ayerDescendant()); 85 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL ayerDescendant());
126 86
127 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform) ; 87 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform) ;
128 88
129 // Paint the reflection first if we have one. 89 // Paint the reflection first if we have one.
130 if (m_renderLayer.reflectionInfo()) 90 if (m_renderLayer.reflectionInfo())
131 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF lags | PaintLayerPaintingReflection); 91 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF lags | PaintLayerPaintingReflection);
132 92
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236 196
237 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) 197 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking)
238 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); 198 offsetFromRoot.move(m_renderLayer.subpixelAccumulation());
239 199
240 LayoutRect rootRelativeBounds; 200 LayoutRect rootRelativeBounds;
241 bool rootRelativeBoundsComputed = false; 201 bool rootRelativeBoundsComputed = false;
242 202
243 // These helpers output clip and transparency layers using a RAII pattern. S tack-allocated-varibles are destructed in the reverse order of construction, 203 // These helpers output clip and transparency layers using a RAII pattern. S tack-allocated-varibles are destructed in the reverse order of construction,
244 // so they are nested properly. 204 // so they are nested properly.
245 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); 205 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags);
246 TransparencyLayerHelper transparencyLayerHelper(context, m_renderLayer, pain tingInfo.rootLayer, paintingInfo.paintDirtyRect, paintingInfo.subPixelAccumulati on, paintingInfo.paintBehavior); 206
207 OwnPtr<TransparencyRecorder> transparencyRecorder;
208 OwnPtr<LayerClipRecorder> clipRecorder;
209 // Blending operations must be performed only with the nearest ancestor stac king context.
210 // Note that there is no need to create a transparency layer if we're painti ng the root.
211 // FIXME: this should be unified further into RenderLayer::paintsWithTranspa rency().
212 bool shouldUseTransparencyLayerForBlendMode = !m_renderLayer.renderer()->isD ocumentElement() && m_renderLayer.stackingNode()->isStackingContext() && m_rende rLayer.hasNonIsolatedDescendantWithBlendMode();
213 if (shouldUseTransparencyLayerForBlendMode || m_renderLayer.paintsWithTransp arency(paintingInfo.paintBehavior)) {
214 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer(), context, DisplayItem::TransparencyClip,
215 m_renderLayer.paintingExtent(paintingInfo.rootLayer, paintingInfo.pa intDirtyRect, paintingInfo.subPixelAccumulation, paintingInfo.paintBehavior),
216 &paintingInfo, LayoutPoint(), paintFlags));
217
218 transparencyRecorder = adoptPtr(new TransparencyRecorder(context, m_rend erLayer.renderer(), DisplayItem::BeginTransparency,
219 m_renderLayer.renderer()->style()->blendMode(), m_renderLayer.render er()->opacity()));
220 }
247 221
248 LayerPaintingInfo localPaintingInfo(paintingInfo); 222 LayerPaintingInfo localPaintingInfo(paintingInfo);
249 223
250 LayerFragments layerFragments; 224 LayerFragments layerFragments;
251 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) { 225 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) {
252 // Collect the fragments. This will compute the clip rectangles and pain t offsets for each layer fragment. 226 // Collect the fragments. This will compute the clip rectangles and pain t offsets for each layer fragment.
253 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay er, localPaintingInfo.paintDirtyRect, 227 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay er, localPaintingInfo.paintDirtyRect,
254 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai ntingClipRects, IgnoreOverlayScrollbarSize, 228 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai ntingClipRects, IgnoreOverlayScrollbarSize,
255 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of fsetFromRoot, localPaintingInfo.subPixelAccumulation); 229 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of fsetFromRoot, localPaintingInfo.subPixelAccumulation);
256 if (shouldPaintContent) 230 if (shouldPaintContent)
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381 // We don't need to collect any fragments in the regular way here. We ha ve already 355 // We don't need to collect any fragments in the regular way here. We ha ve already
382 // calculated a clip rectangle for the ancestry if it was needed, and cl ipping this 356 // calculated a clip rectangle for the ancestry if it was needed, and cl ipping this
383 // layer is something that can be done further down the path, when the t ransform has 357 // layer is something that can be done further down the path, when the t ransform has
384 // been applied. 358 // been applied.
385 LayerFragment fragment; 359 LayerFragment fragment;
386 fragment.backgroundRect = paintingInfo.paintDirtyRect; 360 fragment.backgroundRect = paintingInfo.paintDirtyRect;
387 fragments.append(fragment); 361 fragments.append(fragment);
388 } 362 }
389 363
390 for (const auto& fragment: fragments) { 364 for (const auto& fragment: fragments) {
391 OwnPtr<ClipRecorder> clipRecorder; 365 OwnPtr<LayerClipRecorder> clipRecorder;
392 if (parentLayer) { 366 if (parentLayer) {
393 ClipRect clipRectForFragment(clipRect); 367 ClipRect clipRectForFragment(clipRect);
394 clipRectForFragment.moveBy(fragment.paginationOffset); 368 clipRectForFragment.moveBy(fragment.paginationOffset);
395 clipRectForFragment.intersect(fragment.backgroundRect); 369 clipRectForFragment.intersect(fragment.backgroundRect);
396 if (clipRectForFragment.isEmpty()) 370 if (clipRectForFragment.isEmpty())
397 continue; 371 continue;
398 if (needsToClip(paintingInfo, clipRectForFragment)) 372 if (needsToClip(paintingInfo, clipRectForFragment))
399 clipRecorder = adoptPtr(new ClipRecorder(parentLayer->renderer() , context, DisplayItem::ClipLayerParent, clipRectForFragment, &paintingInfo, fra gment.paginationOffset, paintFlags)); 373 clipRecorder = adoptPtr(new LayerClipRecorder(parentLayer->rende rer(), context, DisplayItem::ClipLayerParent, clipRectForFragment, &paintingInfo , fragment.paginationOffset, paintFlags));
400 } 374 }
401 375
402 paintFragmentByApplyingTransform(context, paintingInfo, paintFlags, frag ment.paginationOffset); 376 paintFragmentByApplyingTransform(context, paintingInfo, paintFlags, frag ment.paginationOffset);
403 } 377 }
404 } 378 }
405 379
406 void LayerPainter::paintFragmentByApplyingTransform(GraphicsContext* context, co nst LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoi nt& fragmentTranslation) 380 void LayerPainter::paintFragmentByApplyingTransform(GraphicsContext* context, co nst LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoi nt& fragmentTranslation)
407 { 381 {
408 // This involves subtracting out the position of the layer in our current co ordinate space, but preserving 382 // This involves subtracting out the position of the layer in our current co ordinate space, but preserving
409 // the accumulated error for sub-pixel layout. 383 // the accumulated error for sub-pixel layout.
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485 if (compositingState == PaintsIntoOwnBacking) 459 if (compositingState == PaintsIntoOwnBacking)
486 return LayoutSize(); 460 return LayoutSize();
487 return subPixelAccumulation; 461 return subPixelAccumulation;
488 } 462 }
489 463
490 void LayerPainter::paintOverflowControlsForFragments(const LayerFragments& layer Fragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, PaintLayerFlags paintFlags) 464 void LayerPainter::paintOverflowControlsForFragments(const LayerFragments& layer Fragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, PaintLayerFlags paintFlags)
491 { 465 {
492 for (size_t i = 0; i < layerFragments.size(); ++i) { 466 for (size_t i = 0; i < layerFragments.size(); ++i) {
493 const LayerFragment& fragment = layerFragments.at(i); 467 const LayerFragment& fragment = layerFragments.at(i);
494 468
495 OwnPtr<ClipRecorder> clipRecorder; 469 OwnPtr<LayerClipRecorder> clipRecorder;
496 470
497 if (needsToClip(localPaintingInfo, fragment.backgroundRect)) { 471 if (needsToClip(localPaintingInfo, fragment.backgroundRect)) {
498 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), c ontext, DisplayItem::ClipLayerOverflowControls, fragment.backgroundRect, &localP aintingInfo, fragment.paginationOffset, paintFlags)); 472 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer (), context, DisplayItem::ClipLayerOverflowControls, fragment.backgroundRect, &l ocalPaintingInfo, fragment.paginationOffset, paintFlags));
499 } 473 }
500 if (RenderLayerScrollableArea* scrollableArea = m_renderLayer.scrollable Area()) 474 if (RenderLayerScrollableArea* scrollableArea = m_renderLayer.scrollable Area())
501 scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoi nt(fragment.layerBounds.location() - m_renderLayer.renderBoxLocation() + subPixe lAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, m_renderLayer.comp ositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true); 475 scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoi nt(fragment.layerBounds.location() - m_renderLayer.renderBoxLocation() + subPixe lAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, m_renderLayer.comp ositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true);
502 } 476 }
503 } 477 }
504 478
505 static bool checkContainingBlockChainForPagination(RenderLayerModelObject* rende rer, RenderBox* ancestorColumnsRenderer) 479 static bool checkContainingBlockChainForPagination(RenderLayerModelObject* rende rer, RenderBox* ancestorColumnsRenderer)
506 { 480 {
507 RenderView* view = renderer->view(); 481 RenderView* view = renderer->view();
508 RenderLayerModelObject* prevBlock = renderer; 482 RenderLayerModelObject* prevBlock = renderer;
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637 LayoutUnit blockDelta = isHorizontal ? colRect.height() : colRect.width( ); 611 LayoutUnit blockDelta = isHorizontal ? colRect.height() : colRect.width( );
638 if (columnBlock->style()->isFlippedBlocksWritingMode()) 612 if (columnBlock->style()->isFlippedBlocksWritingMode())
639 currLogicalTopOffset += blockDelta; 613 currLogicalTopOffset += blockDelta;
640 else 614 else
641 currLogicalTopOffset -= blockDelta; 615 currLogicalTopOffset -= blockDelta;
642 } 616 }
643 } 617 }
644 618
645 void LayerPainter::paintFragmentWithPhase(PaintPhase phase, const LayerFragment& fragment, GraphicsContext* context, const ClipRect& clipRect, const LayerPainti ngInfo& paintingInfo, PaintBehavior paintBehavior, RenderObject* paintingRootFor Renderer, PaintLayerFlags paintFlags, ClipState clipState) 619 void LayerPainter::paintFragmentWithPhase(PaintPhase phase, const LayerFragment& fragment, GraphicsContext* context, const ClipRect& clipRect, const LayerPainti ngInfo& paintingInfo, PaintBehavior paintBehavior, RenderObject* paintingRootFor Renderer, PaintLayerFlags paintFlags, ClipState clipState)
646 { 620 {
647 OwnPtr<ClipRecorder> clipRecorder; 621 OwnPtr<LayerClipRecorder> clipRecorder;
648 if (clipState != HasClipped && paintingInfo.clipToDirtyRect && needsToClip(p aintingInfo, clipRect)) { 622 if (clipState != HasClipped && paintingInfo.clipToDirtyRect && needsToClip(p aintingInfo, clipRect)) {
649 ClipRecorder::BorderRadiusClippingRule clippingRule = ClipRecorder::Incl udeSelfForBorderRadius; 623 LayerClipRecorder::BorderRadiusClippingRule clippingRule = LayerClipReco rder::IncludeSelfForBorderRadius;
650 DisplayItem::Type clipType = DisplayItem::ClipLayerFragmentFloat; 624 DisplayItem::Type clipType = DisplayItem::ClipLayerFragmentFloat;
651 switch (phase) { 625 switch (phase) {
652 case PaintPhaseFloat: 626 case PaintPhaseFloat:
653 break; 627 break;
654 case PaintPhaseForeground: 628 case PaintPhaseForeground:
655 clipType = DisplayItem::ClipLayerFragmentForeground; 629 clipType = DisplayItem::ClipLayerFragmentForeground;
656 break; 630 break;
657 case PaintPhaseChildOutlines: 631 case PaintPhaseChildOutlines:
658 clipType = DisplayItem::ClipLayerFragmentChildOutline; 632 clipType = DisplayItem::ClipLayerFragmentChildOutline;
659 break; 633 break;
660 case PaintPhaseSelection: 634 case PaintPhaseSelection:
661 clipType = DisplayItem::ClipLayerFragmentSelection; 635 clipType = DisplayItem::ClipLayerFragmentSelection;
662 break; 636 break;
663 case PaintPhaseChildBlockBackgrounds: 637 case PaintPhaseChildBlockBackgrounds:
664 clipType = DisplayItem::ClipLayerFragmentChildBlockBackgrounds; 638 clipType = DisplayItem::ClipLayerFragmentChildBlockBackgrounds;
665 break; 639 break;
666 case PaintPhaseBlockBackground: 640 case PaintPhaseBlockBackground:
667 clipType = DisplayItem::ClipLayerBackground; 641 clipType = DisplayItem::ClipLayerBackground;
668 clippingRule = ClipRecorder::DoNotIncludeSelfForBorderRadius; // Bac kground painting will handle clipping to self. 642 clippingRule = LayerClipRecorder::DoNotIncludeSelfForBorderRadius; / / Background painting will handle clipping to self.
669 break; 643 break;
670 case PaintPhaseSelfOutline: 644 case PaintPhaseSelfOutline:
671 clipType = DisplayItem::ClipLayerFragmentOutline; 645 clipType = DisplayItem::ClipLayerFragmentOutline;
672 clippingRule = ClipRecorder::DoNotIncludeSelfForBorderRadius; 646 clippingRule = LayerClipRecorder::DoNotIncludeSelfForBorderRadius;
673 break; 647 break;
674 case PaintPhaseMask: 648 case PaintPhaseMask:
675 clipType = DisplayItem::ClipLayerFragmentMask; 649 clipType = DisplayItem::ClipLayerFragmentMask;
676 clippingRule = ClipRecorder::DoNotIncludeSelfForBorderRadius; // Mas k painting will handle clipping to self. 650 clippingRule = LayerClipRecorder::DoNotIncludeSelfForBorderRadius; / / Mask painting will handle clipping to self.
677 break; 651 break;
678 case PaintPhaseClippingMask: 652 case PaintPhaseClippingMask:
679 clipType = DisplayItem::ClipLayerFragmentClippingMask; 653 clipType = DisplayItem::ClipLayerFragmentClippingMask;
680 break; 654 break;
681 default: 655 default:
682 ASSERT_NOT_REACHED(); 656 ASSERT_NOT_REACHED();
683 } 657 }
684 658
685 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), conte xt, clipType, clipRect, &paintingInfo, fragment.paginationOffset, paintFlags, cl ippingRule)); 659 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer(), context, clipType, clipRect, &paintingInfo, fragment.paginationOffset, paintFlag s, clippingRule));
686 } 660 }
687 661
688 PaintInfo paintInfo(context, pixelSnappedIntRect(clipRect.rect()), phase, pa intBehavior, paintingRootForRenderer, 0, paintingInfo.rootLayer->renderer()); 662 PaintInfo paintInfo(context, pixelSnappedIntRect(clipRect.rect()), phase, pa intBehavior, paintingRootForRenderer, 0, paintingInfo.rootLayer->renderer());
689 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds.loca tion() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(painti ngInfo.subPixelAccumulation, m_renderLayer.compositingState()))); 663 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds.loca tion() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(painti ngInfo.subPixelAccumulation, m_renderLayer.compositingState())));
690 } 664 }
691 665
692 void LayerPainter::paintBackgroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context, 666 void LayerPainter::paintBackgroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context,
693 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local PaintingInfo, PaintBehavior paintBehavior, 667 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local PaintingInfo, PaintBehavior paintBehavior,
694 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) 668 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags)
695 { 669 {
696 for (const auto& fragment: layerFragments) { 670 for (const auto& fragment: layerFragments) {
697 paintFragmentWithPhase(PaintPhaseBlockBackground, fragment, context, fra gment.backgroundRect, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags, HasNotClipped); 671 paintFragmentWithPhase(PaintPhaseBlockBackground, fragment, context, fra gment.backgroundRect, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags, HasNotClipped);
698 } 672 }
699 } 673 }
700 674
701 void LayerPainter::paintForegroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context, 675 void LayerPainter::paintForegroundForFragments(const LayerFragments& layerFragme nts, GraphicsContext* context,
702 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local PaintingInfo, PaintBehavior paintBehavior, 676 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local PaintingInfo, PaintBehavior paintBehavior,
703 RenderObject* paintingRootForRenderer, bool selectionOnly, PaintLayerFlags p aintFlags) 677 RenderObject* paintingRootForRenderer, bool selectionOnly, PaintLayerFlags p aintFlags)
704 { 678 {
705 // Optimize clipping for the single fragment case. 679 // Optimize clipping for the single fragment case.
706 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() == 1 && !layerFragments[0].foregroundRect.isEmpty(); 680 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() == 1 && !layerFragments[0].foregroundRect.isEmpty();
707 ClipState clipState = HasNotClipped; 681 ClipState clipState = HasNotClipped;
708 OwnPtr<ClipRecorder> clipRecorder; 682 OwnPtr<LayerClipRecorder> clipRecorder;
709 if (shouldClip && needsToClip(localPaintingInfo, layerFragments[0].foregroun dRect)) { 683 if (shouldClip && needsToClip(localPaintingInfo, layerFragments[0].foregroun dRect)) {
710 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), conte xt, DisplayItem::ClipLayerForeground, layerFragments[0].foregroundRect, &localPa intingInfo, layerFragments[0].paginationOffset, paintFlags)); 684 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer(), context, DisplayItem::ClipLayerForeground, layerFragments[0].foregroundRect, &lo calPaintingInfo, layerFragments[0].paginationOffset, paintFlags));
711 clipState = HasClipped; 685 clipState = HasClipped;
712 } 686 }
713 687
714 // We have to loop through every fragment multiple times, since we have to i ssue paint invalidations in each specific phase in order for 688 // We have to loop through every fragment multiple times, since we have to i ssue paint invalidations in each specific phase in order for
715 // interleaving of the fragments to work properly. 689 // interleaving of the fragments to work properly.
716 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P aintPhaseChildBlockBackgrounds, layerFragments, 690 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P aintPhaseChildBlockBackgrounds, layerFragments,
717 context, localPaintingInfo, paintBehavior, paintingRootForRenderer, pain tFlags, clipState); 691 context, localPaintingInfo, paintBehavior, paintingRootForRenderer, pain tFlags, clipState);
718 692
719 if (!selectionOnly) { 693 if (!selectionOnly) {
720 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co ntext, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags, cl ipState); 694 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co ntext, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags, cl ipState);
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760 if (!m_renderLayer.containsDirtyOverlayScrollbars()) 734 if (!m_renderLayer.containsDirtyOverlayScrollbars())
761 return; 735 return;
762 736
763 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot); 737 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot);
764 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); 738 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars);
765 739
766 m_renderLayer.setContainsDirtyOverlayScrollbars(false); 740 m_renderLayer.setContainsDirtyOverlayScrollbars(false);
767 } 741 }
768 742
769 } // namespace blink 743 } // namespace blink
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