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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ClipRecorder_h | 5 #ifndef ClipRecorder_h |
6 #define ClipRecorder_h | 6 #define ClipRecorder_h |
7 | 7 |
8 #include "core/paint/ViewDisplayList.h" | 8 #include "core/paint/ViewDisplayList.h" |
9 #include "core/rendering/LayerPaintingInfo.h" | |
10 #include "core/rendering/PaintPhase.h" | |
11 #include "core/rendering/RenderLayerModelObject.h" | 9 #include "core/rendering/RenderLayerModelObject.h" |
| 10 #include "platform/geometry/LayoutRect.h" |
12 #include "platform/geometry/RoundedRect.h" | 11 #include "platform/geometry/RoundedRect.h" |
13 #include "wtf/Vector.h" | |
14 | 12 |
15 namespace blink { | 13 namespace blink { |
16 | 14 |
17 class ClipRect; | 15 class RenderLayerModelObject; |
18 class GraphicsContext; | 16 struct PaintInfo; |
19 | 17 |
20 class ClipDisplayItem : public DisplayItem { | 18 class ClipDisplayItem : public DisplayItem { |
21 public: | 19 public: |
22 ClipDisplayItem(const RenderLayerModelObject* renderer, Type type, IntRect c
lipRect) | 20 ClipDisplayItem(const RenderLayerModelObject* renderer, Type type, IntRect c
lipRect) |
23 : DisplayItem(renderer, type), m_clipRect(clipRect) { } | 21 : DisplayItem(renderer, type), m_clipRect(clipRect) { } |
24 | 22 |
25 Vector<RoundedRect>& roundedRectClips() { return m_roundedRectClips; } | 23 Vector<RoundedRect>& roundedRectClips() { return m_roundedRectClips; } |
26 virtual void replay(GraphicsContext*) override; | 24 virtual void replay(GraphicsContext*) override; |
27 | 25 |
28 IntRect m_clipRect; | 26 IntRect m_clipRect; |
29 Vector<RoundedRect> m_roundedRectClips; | 27 Vector<RoundedRect> m_roundedRectClips; |
30 #ifndef NDEBUG | 28 #ifndef NDEBUG |
31 virtual WTF::String asDebugString() const override; | 29 virtual WTF::String asDebugString() const override; |
32 #endif | 30 #endif |
33 }; | 31 }; |
34 | 32 |
35 class EndClipDisplayItem : public DisplayItem { | 33 class EndClipDisplayItem : public DisplayItem { |
36 public: | 34 public: |
37 EndClipDisplayItem(const RenderLayerModelObject* renderer) : DisplayItem(ren
derer, EndClip) { } | 35 EndClipDisplayItem(const RenderLayerModelObject* renderer) : DisplayItem(ren
derer, EndClip) { } |
38 | 36 |
39 virtual void replay(GraphicsContext*) override; | 37 virtual void replay(GraphicsContext*) override; |
40 }; | 38 }; |
41 | 39 |
42 class ClipRecorder { | 40 class ClipRecorder { |
43 public: | 41 public: |
44 | 42 ClipRecorder(RenderLayerModelObject&, const PaintInfo&, const LayoutRect& cl
ipRect); |
45 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; | |
46 | |
47 // Set rounded clip rectangles defined by border radii all the way from the
LayerPaintingInfo | |
48 // "root" layer down to the specified layer (or the parent of said layer, in
case | |
49 // BorderRadiusClippingRule says to skip self). fragmentOffset is used for m
ulticol, to specify | |
50 // the translation required to get from flow thread coordinates to visual co
ordinates for a | |
51 // certain column. | |
52 // FIXME: The BorderRadiusClippingRule parameter is really useless now. If w
e want to skip self, | |
53 // why not just supply the parent layer as the first parameter instead? | |
54 // FIXME: The ClipRect passed is in visual coordinates (not flow thread coor
dinates), but at the | |
55 // same time we pass a fragmentOffset, so that we can translate from flow th
read coordinates to | |
56 // visual coordinates. This may look rather confusing/redundant, but it is n
eeded for rounded | |
57 // border clipping. Would be nice to clean up this. | |
58 explicit ClipRecorder(const RenderLayerModelObject*, GraphicsContext*, Displ
ayItem::Type, const ClipRect&, const LayerPaintingInfo* localPaintingInfo, const
LayoutPoint& fragmentOffset, PaintLayerFlags, BorderRadiusClippingRule = Includ
eSelfForBorderRadius); | |
59 | |
60 ~ClipRecorder(); | 43 ~ClipRecorder(); |
61 | 44 |
| 45 static DisplayItem::Type paintPhaseToClipType(PaintPhase); |
62 private: | 46 private: |
63 | 47 LayoutRect m_clipRect; |
64 void collectRoundedRectClips(RenderLayer&, const LayerPaintingInfo& localPai
ntingInfo, GraphicsContext*, const LayoutPoint& fragmentOffset, PaintLayerFlags, | 48 const PaintInfo& m_paintInfo; |
65 BorderRadiusClippingRule, Vector<RoundedRect>& roundedRectClips); | 49 RenderLayerModelObject& m_canvas; |
66 | |
67 GraphicsContext* m_graphicsContext; | |
68 const RenderLayerModelObject* m_renderer; | |
69 }; | 50 }; |
70 | 51 |
71 } // namespace blink | 52 } // namespace blink |
72 | 53 |
73 #endif // ViewDisplayList_h | 54 #endif // ClipRecorder_h |
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