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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/LayerPainter.h" | 6 #include "core/paint/LayerPainter.h" |
| 7 | 7 |
| 8 #include "core/frame/Settings.h" | 8 #include "core/frame/Settings.h" |
| 9 #include "core/page/Page.h" | 9 #include "core/page/Page.h" |
| 10 #include "core/paint/FilterPainter.h" | 10 #include "core/paint/FilterPainter.h" |
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| 72 | 72 |
| 73 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th
e transform twice. | 73 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th
e transform twice. |
| 74 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint
Flags & PaintLayerAppliedTransform)) { | 74 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint
Flags & PaintLayerAppliedTransform)) { |
| 75 paintLayerWithTransform(context, paintingInfo, paintFlags); | 75 paintLayerWithTransform(context, paintingInfo, paintFlags); |
| 76 return; | 76 return; |
| 77 } | 77 } |
| 78 | 78 |
| 79 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); | 79 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); |
| 80 } | 80 } |
| 81 | 81 |
| 82 class TransparencyLayerHelper { | |
| 83 public: | |
| 84 TransparencyLayerHelper(GraphicsContext* context, RenderLayer& renderLayer,
const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize
& subPixelAccumulation, PaintBehavior paintBehavior) | |
| 85 : m_transparencyLayerInProgress(false) | |
| 86 , m_context(context) | |
| 87 , m_renderLayer(renderLayer) | |
| 88 { | |
| 89 // Blending operations must be performed only with the nearest ancestor
stacking context. | |
| 90 // Note that there is no need to create a transparency layer if we're pa
inting the root. | |
| 91 // FIXME: this should be unified further into RenderLayer::paintsWithTra
nsparency(). | |
| 92 bool shouldUseTransparencyLayerForBlendMode = !renderLayer.renderer()->i
sDocumentElement() && renderLayer.stackingNode()->isStackingContext() && renderL
ayer.hasNonIsolatedDescendantWithBlendMode(); | |
| 93 if (!shouldUseTransparencyLayerForBlendMode && !renderLayer.paintsWithTr
ansparency(paintBehavior)) | |
| 94 return; | |
| 95 | |
| 96 OwnPtr<BeginTransparencyDisplayItem> beginTransparencyDisplayItem = adop
tPtr(new BeginTransparencyDisplayItem( | |
| 97 renderLayer.renderer(), DisplayItem::BeginTransparency, renderLayer.
paintingExtent(rootLayer, paintDirtyRect, subPixelAccumulation, paintBehavior), | |
| 98 renderLayer.renderer()->style()->blendMode(), renderLayer.renderer()
->opacity())); | |
| 99 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) | |
| 100 renderLayer.renderer()->view()->viewDisplayList().add(beginTranspare
ncyDisplayItem.release()); | |
| 101 else | |
| 102 beginTransparencyDisplayItem->replay(context); | |
| 103 | |
| 104 m_transparencyLayerInProgress = true; | |
| 105 } | |
| 106 | |
| 107 ~TransparencyLayerHelper() | |
| 108 { | |
| 109 if (!m_transparencyLayerInProgress) | |
| 110 return; | |
| 111 OwnPtr<EndTransparencyDisplayItem> endTransparencyDisplayItem = adoptPtr
(new EndTransparencyDisplayItem(m_renderLayer.renderer(), DisplayItem::EndTransp
arency)); | |
| 112 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) | |
| 113 m_renderLayer.renderer()->view()->viewDisplayList().add(endTranspare
ncyDisplayItem.release()); | |
| 114 else | |
| 115 endTransparencyDisplayItem->replay(m_context); | |
| 116 } | |
| 117 private: | |
| 118 bool m_transparencyLayerInProgress; | |
| 119 GraphicsContext* m_context; | |
| 120 const RenderLayer& m_renderLayer; | |
| 121 }; | |
| 122 | |
| 123 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con
st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) | 82 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con
st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) |
| 124 { | 83 { |
| 125 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL
ayerDescendant()); | 84 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL
ayerDescendant()); |
| 126 | 85 |
| 127 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform)
; | 86 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform)
; |
| 128 | 87 |
| 129 // Paint the reflection first if we have one. | 88 // Paint the reflection first if we have one. |
| 130 if (m_renderLayer.reflectionInfo()) | 89 if (m_renderLayer.reflectionInfo()) |
| 131 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF
lags | PaintLayerPaintingReflection); | 90 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF
lags | PaintLayerPaintingReflection); |
| 132 | 91 |
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| 236 | 195 |
| 237 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) | 196 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) |
| 238 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); | 197 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); |
| 239 | 198 |
| 240 LayoutRect rootRelativeBounds; | 199 LayoutRect rootRelativeBounds; |
| 241 bool rootRelativeBoundsComputed = false; | 200 bool rootRelativeBoundsComputed = false; |
| 242 | 201 |
| 243 // These helpers output clip and transparency layers using a RAII pattern. S
tack-allocated-varibles are destructed in the reverse order of construction, | 202 // These helpers output clip and transparency layers using a RAII pattern. S
tack-allocated-varibles are destructed in the reverse order of construction, |
| 244 // so they are nested properly. | 203 // so they are nested properly. |
| 245 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela
tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); | 204 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela
tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); |
| 246 TransparencyLayerHelper transparencyLayerHelper(context, m_renderLayer, pain
tingInfo.rootLayer, paintingInfo.paintDirtyRect, paintingInfo.subPixelAccumulati
on, paintingInfo.paintBehavior); | 205 |
| 206 OwnPtr<TransparencyRecorder> transparencyRecorder; |
| 207 OwnPtr<ClipRecorder> clipRecorder; |
| 208 // Blending operations must be performed only with the nearest ancestor stac
king context. |
| 209 // Note that there is no need to create a transparency layer if we're painti
ng the root. |
| 210 // FIXME: this should be unified further into RenderLayer::paintsWithTranspa
rency(). |
| 211 bool shouldUseTransparencyLayerForBlendMode = !m_renderLayer.renderer()->isD
ocumentElement() && m_renderLayer.stackingNode()->isStackingContext() && m_rende
rLayer.hasNonIsolatedDescendantWithBlendMode(); |
| 212 if (shouldUseTransparencyLayerForBlendMode || m_renderLayer.paintsWithTransp
arency(paintingInfo.paintBehavior)) { |
| 213 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), conte
xt, DisplayItem::TransparencyClip, |
| 214 m_renderLayer.paintingExtent(paintingInfo.rootLayer, paintingInfo.pa
intDirtyRect, paintingInfo.subPixelAccumulation, paintingInfo.paintBehavior), |
| 215 &paintingInfo, LayoutPoint(), paintFlags)); |
| 216 |
| 217 transparencyRecorder = adoptPtr(new TransparencyRecorder(context, m_rend
erLayer.renderer(), DisplayItem::BeginTransparency, |
| 218 m_renderLayer.renderer()->style()->blendMode(), m_renderLayer.render
er()->opacity())); |
| 219 } |
| 247 | 220 |
| 248 LayerPaintingInfo localPaintingInfo(paintingInfo); | 221 LayerPaintingInfo localPaintingInfo(paintingInfo); |
| 249 | 222 |
| 250 LayerFragments layerFragments; | 223 LayerFragments layerFragments; |
| 251 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars)
{ | 224 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars)
{ |
| 252 // Collect the fragments. This will compute the clip rectangles and pain
t offsets for each layer fragment. | 225 // Collect the fragments. This will compute the clip rectangles and pain
t offsets for each layer fragment. |
| 253 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay
er, localPaintingInfo.paintDirtyRect, | 226 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay
er, localPaintingInfo.paintDirtyRect, |
| 254 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai
ntingClipRects, IgnoreOverlayScrollbarSize, | 227 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai
ntingClipRects, IgnoreOverlayScrollbarSize, |
| 255 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of
fsetFromRoot, localPaintingInfo.subPixelAccumulation); | 228 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of
fsetFromRoot, localPaintingInfo.subPixelAccumulation); |
| 256 if (shouldPaintContent) | 229 if (shouldPaintContent) |
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| 759 if (!m_renderLayer.containsDirtyOverlayScrollbars()) | 732 if (!m_renderLayer.containsDirtyOverlayScrollbars()) |
| 760 return; | 733 return; |
| 761 | 734 |
| 762 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect),
paintBehavior, LayoutSize(), paintingRoot); | 735 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect),
paintBehavior, LayoutSize(), paintingRoot); |
| 763 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); | 736 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); |
| 764 | 737 |
| 765 m_renderLayer.setContainsDirtyOverlayScrollbars(false); | 738 m_renderLayer.setContainsDirtyOverlayScrollbars(false); |
| 766 } | 739 } |
| 767 | 740 |
| 768 } // namespace blink | 741 } // namespace blink |
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