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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/LayerPainter.h" | 6 #include "core/paint/LayerPainter.h" |
| 7 | 7 |
| 8 #include "core/frame/Settings.h" | 8 #include "core/frame/Settings.h" |
| 9 #include "core/page/Page.h" | 9 #include "core/page/Page.h" |
| 10 #include "core/paint/FilterPainter.h" | 10 #include "core/paint/FilterPainter.h" |
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| 72 | 72 |
| 73 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th e transform twice. | 73 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th e transform twice. |
| 74 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint Flags & PaintLayerAppliedTransform)) { | 74 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint Flags & PaintLayerAppliedTransform)) { |
| 75 paintLayerWithTransform(context, paintingInfo, paintFlags); | 75 paintLayerWithTransform(context, paintingInfo, paintFlags); |
| 76 return; | 76 return; |
| 77 } | 77 } |
| 78 | 78 |
| 79 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); | 79 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); |
| 80 } | 80 } |
| 81 | 81 |
| 82 class TransparencyLayerHelper { | |
| 83 public: | |
| 84 TransparencyLayerHelper(GraphicsContext* context, RenderLayer& renderLayer, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize & subPixelAccumulation, PaintBehavior paintBehavior) | |
| 85 : m_transparencyLayerInProgress(false) | |
| 86 , m_context(context) | |
| 87 , m_renderLayer(renderLayer) | |
| 88 { | |
| 89 // Blending operations must be performed only with the nearest ancestor stacking context. | |
| 90 // Note that there is no need to create a transparency layer if we're pa inting the root. | |
| 91 // FIXME: this should be unified further into RenderLayer::paintsWithTra nsparency(). | |
| 92 bool shouldUseTransparencyLayerForBlendMode = !renderLayer.renderer()->i sDocumentElement() && renderLayer.stackingNode()->isStackingContext() && renderL ayer.hasNonIsolatedDescendantWithBlendMode(); | |
| 93 if (!shouldUseTransparencyLayerForBlendMode && !renderLayer.paintsWithTr ansparency(paintBehavior)) | |
| 94 return; | |
| 95 | |
| 96 OwnPtr<BeginTransparencyDisplayItem> beginTransparencyDisplayItem = adop tPtr(new BeginTransparencyDisplayItem( | |
| 97 renderLayer.renderer(), DisplayItem::BeginTransparency, renderLayer. paintingExtent(rootLayer, paintDirtyRect, subPixelAccumulation, paintBehavior), | |
| 98 renderLayer.renderer()->style()->blendMode(), renderLayer.renderer() ->opacity())); | |
| 99 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) | |
| 100 renderLayer.renderer()->view()->viewDisplayList().add(beginTranspare ncyDisplayItem.release()); | |
| 101 else | |
| 102 beginTransparencyDisplayItem->replay(context); | |
| 103 | |
| 104 m_transparencyLayerInProgress = true; | |
| 105 } | |
| 106 | |
| 107 ~TransparencyLayerHelper() | |
| 108 { | |
| 109 if (!m_transparencyLayerInProgress) | |
| 110 return; | |
| 111 OwnPtr<EndTransparencyDisplayItem> endTransparencyDisplayItem = adoptPtr (new EndTransparencyDisplayItem(m_renderLayer.renderer(), DisplayItem::EndTransp arency)); | |
| 112 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) | |
| 113 m_renderLayer.renderer()->view()->viewDisplayList().add(endTranspare ncyDisplayItem.release()); | |
| 114 else | |
| 115 endTransparencyDisplayItem->replay(m_context); | |
| 116 } | |
| 117 private: | |
| 118 bool m_transparencyLayerInProgress; | |
| 119 GraphicsContext* m_context; | |
| 120 const RenderLayer& m_renderLayer; | |
| 121 }; | |
| 122 | |
| 123 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) | 82 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) |
| 124 { | 83 { |
| 125 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL ayerDescendant()); | 84 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL ayerDescendant()); |
| 126 | 85 |
| 127 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform) ; | 86 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform) ; |
| 128 | 87 |
| 129 // Paint the reflection first if we have one. | 88 // Paint the reflection first if we have one. |
| 130 if (m_renderLayer.reflectionInfo()) | 89 if (m_renderLayer.reflectionInfo()) |
| 131 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF lags | PaintLayerPaintingReflection); | 90 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF lags | PaintLayerPaintingReflection); |
| 132 | 91 |
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| 236 | 195 |
| 237 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) | 196 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) |
| 238 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); | 197 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); |
| 239 | 198 |
| 240 LayoutRect rootRelativeBounds; | 199 LayoutRect rootRelativeBounds; |
| 241 bool rootRelativeBoundsComputed = false; | 200 bool rootRelativeBoundsComputed = false; |
| 242 | 201 |
| 243 // These helpers output clip and transparency layers using a RAII pattern. S tack-allocated-varibles are destructed in the reverse order of construction, | 202 // These helpers output clip and transparency layers using a RAII pattern. S tack-allocated-varibles are destructed in the reverse order of construction, |
| 244 // so they are nested properly. | 203 // so they are nested properly. |
| 245 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); | 204 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); |
| 246 TransparencyLayerHelper transparencyLayerHelper(context, m_renderLayer, pain tingInfo.rootLayer, paintingInfo.paintDirtyRect, paintingInfo.subPixelAccumulati on, paintingInfo.paintBehavior); | 205 |
| 206 OwnPtr<TransparencyRecorder> transparencyRecorder; | |
| 207 // Blending operations must be performed only with the nearest ancestor stac king context. | |
| 208 // Note that there is no need to create a transparency layer if we're painti ng the root. | |
| 209 // FIXME: this should be unified further into RenderLayer::paintsWithTranspa rency(). | |
| 210 bool shouldUseTransparencyLayerForBlendMode = !m_renderLayer.renderer()->isD ocumentElement() && m_renderLayer.stackingNode()->isStackingContext() && m_rende rLayer.hasNonIsolatedDescendantWithBlendMode(); | |
| 211 if (shouldUseTransparencyLayerForBlendMode || m_renderLayer.paintsWithTransp arency(paintingInfo.paintBehavior)) { | |
| 212 transparencyRecorder = adoptPtr(new TransparencyRecorder(context, m_rend erLayer.renderer(), DisplayItem::BeginTransparency, m_renderLayer.paintingExtent (paintingInfo.rootLayer, paintingInfo.paintDirtyRect, | |
|
pdr.
2014/11/21 20:09:05
What do you think about emiting a clip here with t
| |
| 213 paintingInfo.subPixelAccumulation, paintingInfo.paintBehavior), m_re nderLayer.renderer()->style()->blendMode(), m_renderLayer.renderer()->opacity()) ); | |
| 214 } | |
| 247 | 215 |
| 248 LayerPaintingInfo localPaintingInfo(paintingInfo); | 216 LayerPaintingInfo localPaintingInfo(paintingInfo); |
| 249 | 217 |
| 250 LayerFragments layerFragments; | 218 LayerFragments layerFragments; |
| 251 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) { | 219 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) { |
| 252 // Collect the fragments. This will compute the clip rectangles and pain t offsets for each layer fragment. | 220 // Collect the fragments. This will compute the clip rectangles and pain t offsets for each layer fragment. |
| 253 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay er, localPaintingInfo.paintDirtyRect, | 221 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay er, localPaintingInfo.paintDirtyRect, |
| 254 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai ntingClipRects, IgnoreOverlayScrollbarSize, | 222 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai ntingClipRects, IgnoreOverlayScrollbarSize, |
| 255 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of fsetFromRoot, localPaintingInfo.subPixelAccumulation); | 223 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of fsetFromRoot, localPaintingInfo.subPixelAccumulation); |
| 256 if (shouldPaintContent) | 224 if (shouldPaintContent) |
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| 759 if (!m_renderLayer.containsDirtyOverlayScrollbars()) | 727 if (!m_renderLayer.containsDirtyOverlayScrollbars()) |
| 760 return; | 728 return; |
| 761 | 729 |
| 762 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot); | 730 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot); |
| 763 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); | 731 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); |
| 764 | 732 |
| 765 m_renderLayer.setContainsDirtyOverlayScrollbars(false); | 733 m_renderLayer.setContainsDirtyOverlayScrollbars(false); |
| 766 } | 734 } |
| 767 | 735 |
| 768 } // namespace blink | 736 } // namespace blink |
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