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Side by Side Diff: Source/core/paint/BoxPainter.cpp

Issue 744163002: Enable fast/images with slimming paint (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: ToT-ed with enum. Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/BoxPainter.h" 6 #include "core/paint/BoxPainter.h"
7 7
8 #include "core/HTMLNames.h" 8 #include "core/HTMLNames.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/html/HTMLFrameOwnerElement.h" 10 #include "core/html/HTMLFrameOwnerElement.h"
11 #include "core/paint/BackgroundImageGeometry.h" 11 #include "core/paint/BackgroundImageGeometry.h"
12 #include "core/paint/BoxDecorationData.h" 12 #include "core/paint/BoxDecorationData.h"
13 #include "core/paint/DrawingRecorder.h" 13 #include "core/paint/DrawingRecorder.h"
14 #include "core/paint/TransparencyDisplayItem.h"
14 #include "core/rendering/ImageQualityController.h" 15 #include "core/rendering/ImageQualityController.h"
15 #include "core/rendering/PaintInfo.h" 16 #include "core/rendering/PaintInfo.h"
16 #include "core/rendering/RenderBox.h" 17 #include "core/rendering/RenderBox.h"
17 #include "core/rendering/RenderBoxModelObject.h" 18 #include "core/rendering/RenderBoxModelObject.h"
18 #include "core/rendering/RenderLayer.h" 19 #include "core/rendering/RenderLayer.h"
19 #include "core/rendering/RenderObject.h" 20 #include "core/rendering/RenderObject.h"
20 #include "core/rendering/RenderTable.h" 21 #include "core/rendering/RenderTable.h"
21 #include "core/rendering/RenderTheme.h" 22 #include "core/rendering/RenderTheme.h"
22 #include "core/rendering/RenderView.h" 23 #include "core/rendering/RenderView.h"
23 #include "core/rendering/compositing/CompositedLayerMapping.h" 24 #include "core/rendering/compositing/CompositedLayerMapping.h"
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508 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v isibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) 509 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v isibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
509 return; 510 return;
510 511
511 LayoutRect paintRect = LayoutRect(paintOffset, m_renderBox.size()); 512 LayoutRect paintRect = LayoutRect(paintOffset, m_renderBox.size());
512 paintMaskImages(paintInfo, paintRect); 513 paintMaskImages(paintInfo, paintRect);
513 } 514 }
514 515
515 void BoxPainter::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& p aintRect) 516 void BoxPainter::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& p aintRect)
516 { 517 {
517 // Figure out if we need to push a transparency layer to render our mask. 518 // Figure out if we need to push a transparency layer to render our mask.
518 bool pushTransparencyLayer = false; 519 OwnPtr<TransparencyRecorder> transparencyRecorder;
519 bool compositedMask = m_renderBox.hasLayer() && m_renderBox.layer()->hasComp ositedMask(); 520 bool compositedMask = m_renderBox.hasLayer() && m_renderBox.layer()->hasComp ositedMask();
520 bool flattenCompositingLayers = m_renderBox.view()->frameView() && m_renderB ox.view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers; 521 bool flattenCompositingLayers = m_renderBox.view()->frameView() && m_renderB ox.view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
521 CompositeOperator compositeOp = CompositeSourceOver; 522 CompositeOperator compositeOp = CompositeSourceOver;
522 523
523 bool allMaskImagesLoaded = true; 524 bool allMaskImagesLoaded = true;
524 525
525 if (!compositedMask || flattenCompositingLayers) { 526 if (!compositedMask || flattenCompositingLayers) {
526 pushTransparencyLayer = true;
527 StyleImage* maskBoxImage = m_renderBox.style()->maskBoxImage().image(); 527 StyleImage* maskBoxImage = m_renderBox.style()->maskBoxImage().image();
528 const FillLayer& maskLayers = m_renderBox.style()->maskLayers(); 528 const FillLayer& maskLayers = m_renderBox.style()->maskLayers();
529 529
530 // Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content. 530 // Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content.
531 if (maskBoxImage) 531 if (maskBoxImage)
532 allMaskImagesLoaded &= maskBoxImage->isLoaded(); 532 allMaskImagesLoaded &= maskBoxImage->isLoaded();
533 533
534 allMaskImagesLoaded &= maskLayers.imagesAreLoaded(); 534 allMaskImagesLoaded &= maskLayers.imagesAreLoaded();
535 535
536 paintInfo.context->setCompositeOperation(CompositeDestinationIn); 536 paintInfo.context->setCompositeOperation(CompositeDestinationIn);
chrishtr 2014/11/21 20:08:26 This line needs to be in a display item of some ki
537 paintInfo.context->beginTransparencyLayer(1); 537
538 transparencyRecorder = adoptPtr(new TransparencyRecorder(paintInfo.conte xt, &m_renderBox, DisplayItem::BeginTransparency,
539 paintRect, m_renderBox.style()->blendMode(), 1, TransparencyClipBeha vior::DoNotClip));
540
538 compositeOp = CompositeSourceOver; 541 compositeOp = CompositeSourceOver;
539 } 542 }
540 543
541 if (allMaskImagesLoaded) { 544 if (allMaskImagesLoaded) {
542 paintFillLayers(paintInfo, Color::transparent, m_renderBox.style()->mask Layers(), paintRect, BackgroundBleedNone, compositeOp); 545 paintFillLayers(paintInfo, Color::transparent, m_renderBox.style()->mask Layers(), paintRect, BackgroundBleedNone, compositeOp);
543 paintNinePieceImage(m_renderBox, paintInfo.context, paintRect, m_renderB ox.style(), m_renderBox.style()->maskBoxImage(), compositeOp); 546 paintNinePieceImage(m_renderBox, paintInfo.context, paintRect, m_renderB ox.style(), m_renderBox.style()->maskBoxImage(), compositeOp);
544 } 547 }
545
546 if (pushTransparencyLayer)
547 paintInfo.context->endLayer();
548 } 548 }
549 549
550 void BoxPainter::paintClippingMask(const PaintInfo& paintInfo, const LayoutPoint & paintOffset) 550 void BoxPainter::paintClippingMask(const PaintInfo& paintInfo, const LayoutPoint & paintOffset)
551 { 551 {
552 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v isibility() != VISIBLE || paintInfo.phase != PaintPhaseClippingMask) 552 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v isibility() != VISIBLE || paintInfo.phase != PaintPhaseClippingMask)
553 return; 553 return;
554 554
555 if (!m_renderBox.layer() || m_renderBox.layer()->compositingState() != Paint sIntoOwnBacking) 555 if (!m_renderBox.layer() || m_renderBox.layer()->compositingState() != Paint sIntoOwnBacking)
556 return; 556 return;
557 557
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2160 2160
2161 FloatPoint secondQuad[4]; 2161 FloatPoint secondQuad[4];
2162 secondQuad[0] = quad[0]; 2162 secondQuad[0] = quad[0];
2163 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); 2163 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy);
2164 secondQuad[2] = quad[2]; 2164 secondQuad[2] = quad[2];
2165 secondQuad[3] = quad[3]; 2165 secondQuad[3] = quad[3];
2166 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); 2166 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches);
2167 } 2167 }
2168 2168
2169 } // namespace blink 2169 } // namespace blink
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