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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGpuGL.h" | 8 #include "GrGpuGL.h" |
9 | 9 |
10 #include "builders/GrGLProgramBuilder.h" | 10 #include "builders/GrGLProgramBuilder.h" |
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196 ++fCurrLRUStamp; | 196 ++fCurrLRUStamp; |
197 return entry->fProgram; | 197 return entry->fProgram; |
198 } | 198 } |
199 | 199 |
200 //////////////////////////////////////////////////////////////////////////////// | 200 //////////////////////////////////////////////////////////////////////////////// |
201 | 201 |
202 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) | 202 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) |
203 | 203 |
204 bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, | 204 bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, |
205 DrawType type, | 205 DrawType type, |
206 const GrClipMaskManager::ScissorState& scissorS
tate, | |
207 const GrDeviceCoordTexture* dstCopy) { | 206 const GrDeviceCoordTexture* dstCopy) { |
208 // GrGpu::setupClipAndFlushState should have already checked this and bailed
if not true. | 207 // GrGpu::setupClipAndFlushState should have already checked this and bailed
if not true. |
209 SkASSERT(optState.getRenderTarget()); | 208 SkASSERT(optState.getRenderTarget()); |
210 | 209 |
211 if (kStencilPath_DrawType == type) { | 210 if (kStencilPath_DrawType == type) { |
212 const GrRenderTarget* rt = optState.getRenderTarget(); | 211 const GrRenderTarget* rt = optState.getRenderTarget(); |
213 SkISize size; | 212 SkISize size; |
214 size.set(rt->width(), rt->height()); | 213 size.set(rt->width(), rt->height()); |
215 this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), s
ize, rt->origin()); | 214 this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), s
ize, rt->origin()); |
216 } else { | 215 } else { |
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239 fHWProgramID = programID; | 238 fHWProgramID = programID; |
240 } | 239 } |
241 | 240 |
242 this->flushBlend(optState, kDrawLines_DrawType == type, srcCoeff, dstCoe
ff); | 241 this->flushBlend(optState, kDrawLines_DrawType == type, srcCoeff, dstCoe
ff); |
243 | 242 |
244 fCurrentProgram->setData(optState, type, dstCopy); | 243 fCurrentProgram->setData(optState, type, dstCopy); |
245 } | 244 } |
246 | 245 |
247 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa
rget()); | 246 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa
rget()); |
248 this->flushStencil(optState.getStencil(), type); | 247 this->flushStencil(optState.getStencil(), type); |
249 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); | 248 this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->or
igin()); |
250 this->flushAAState(optState, type); | 249 this->flushAAState(optState, type); |
251 | 250 |
252 // This must come after textures are flushed because a texture may need | 251 // This must come after textures are flushed because a texture may need |
253 // to be msaa-resolved (which will modify bound FBO state). | 252 // to be msaa-resolved (which will modify bound FBO state). |
254 this->flushRenderTarget(glRT, NULL); | 253 this->flushRenderTarget(glRT, NULL); |
255 | 254 |
256 return true; | 255 return true; |
257 } | 256 } |
258 | 257 |
259 void GrGpuGL::setupGeometry(const GrOptDrawState& optState, | 258 void GrGpuGL::setupGeometry(const GrOptDrawState& optState, |
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309 | 308 |
310 void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState, | 309 void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState, |
311 const GrProgramDesc::DescInfo& descInfo, | 310 const GrProgramDesc::DescInfo& descInfo, |
312 GrGpu::DrawType drawType, | 311 GrGpu::DrawType drawType, |
313 const GrDeviceCoordTexture* dstCopy, | 312 const GrDeviceCoordTexture* dstCopy, |
314 GrProgramDesc* desc) { | 313 GrProgramDesc* desc) { |
315 if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, dstCo
py, desc)) { | 314 if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, dstCo
py, desc)) { |
316 SkDEBUGFAIL("Failed to generate GL program descriptor"); | 315 SkDEBUGFAIL("Failed to generate GL program descriptor"); |
317 } | 316 } |
318 } | 317 } |
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