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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #include "config.h" | 29 #include "config.h" |
30 #include "modules/accessibility/AXSVGRoot.h" | 30 #include "modules/accessibility/AXSVGRoot.h" |
31 | 31 |
| 32 #include "core/dom/AXObjectCache.h" |
32 | 33 |
33 namespace blink { | 34 namespace blink { |
34 | 35 |
35 AXSVGRoot::AXSVGRoot(RenderObject* renderer) | 36 AXSVGRoot::AXSVGRoot(RenderObject* renderer, AXObjectCache* axObjectCache) |
36 : AXRenderObject(renderer) | 37 : AXRenderObject(renderer, axObjectCache) |
37 { | 38 { |
38 } | 39 } |
39 | 40 |
40 AXSVGRoot::~AXSVGRoot() | 41 AXSVGRoot::~AXSVGRoot() |
41 { | 42 { |
42 } | 43 } |
43 | 44 |
44 PassRefPtr<AXSVGRoot> AXSVGRoot::create(RenderObject* renderer) | 45 PassRefPtr<AXSVGRoot> AXSVGRoot::create(RenderObject* renderer, AXObjectCache* a
xObjectCache) |
45 { | 46 { |
46 return adoptRef(new AXSVGRoot(renderer)); | 47 return adoptRef(new AXSVGRoot(renderer, axObjectCache)); |
47 } | 48 } |
48 | 49 |
49 void AXSVGRoot::setParent(AXObject* parent) | 50 void AXSVGRoot::setParent(AXObject* parent) |
50 { | 51 { |
51 // Only update the parent to another objcet if it wasn't already set to | 52 // Only update the parent to another objcet if it wasn't already set to |
52 // something. Multiple elements in an HTML document can reference | 53 // something. Multiple elements in an HTML document can reference |
53 // the same remote SVG document, and in that case the parent should just | 54 // the same remote SVG document, and in that case the parent should just |
54 // stay with the first one. | 55 // stay with the first one. |
55 if (!m_parent || !parent) | 56 if (!m_parent || !parent) |
56 m_parent = parent; | 57 m_parent = parent; |
57 } | 58 } |
58 | 59 |
59 AXObject* AXSVGRoot::computeParent() const | 60 AXObject* AXSVGRoot::computeParent() const |
60 { | 61 { |
61 // If a parent was set because this is a remote SVG resource, use that | 62 // If a parent was set because this is a remote SVG resource, use that |
62 // but otherwise, we should rely on the standard render tree for the parent. | 63 // but otherwise, we should rely on the standard render tree for the parent. |
63 if (m_parent) | 64 if (m_parent) |
64 return m_parent; | 65 return m_parent; |
65 | 66 |
66 return AXRenderObject::computeParent(); | 67 return AXRenderObject::computeParent(); |
67 } | 68 } |
68 | 69 |
69 | 70 |
70 } // namespace blink | 71 } // namespace blink |
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