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Side by Side Diff: Source/core/dom/AXObjectCache.h

Issue 742353004: Implement computedRole and computedName (behind a flag) (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: dmazzoni review comments Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 113
114 // Called when the scroll offset changes. 114 // Called when the scroll offset changes.
115 virtual void handleScrollPositionChanged(FrameView*) = 0; 115 virtual void handleScrollPositionChanged(FrameView*) = 0;
116 virtual void handleScrollPositionChanged(RenderObject*) = 0; 116 virtual void handleScrollPositionChanged(RenderObject*) = 0;
117 117
118 // Called when scroll bars are added / removed (as the view resizes). 118 // Called when scroll bars are added / removed (as the view resizes).
119 virtual void handleScrollbarUpdate(FrameView*) = 0; 119 virtual void handleScrollbarUpdate(FrameView*) = 0;
120 virtual void handleLayoutComplete(RenderObject*) = 0; 120 virtual void handleLayoutComplete(RenderObject*) = 0;
121 virtual void handleScrolledToAnchor(const Node* anchorNode) = 0; 121 virtual void handleScrolledToAnchor(const Node* anchorNode) = 0;
122 122
123 virtual const AtomicString& computedRoleForNode(Node*) = 0;
124 virtual String computedNameForNode(Node*) = 0;
125
123 protected: 126 protected:
124 AXObjectCache(); 127 AXObjectCache();
125 }; 128 };
126 129
130 class ScopedAXObjectCache {
adamk 2014/12/16 23:56:49 Please add WTF_MAKE_NONCOPYABLE()
aboxhall 2014/12/17 02:06:24 Done.
131 public:
132 explicit ScopedAXObjectCache(Document&);
133 ~ScopedAXObjectCache();
134
135 AXObjectCache* get();
136 AXObjectCache* operator->();
137
138 private:
139
adamk 2014/12/16 23:56:49 No need for this empty line.
aboxhall 2014/12/17 02:06:24 It's for dramatic effect. (Just kidding.)
140 Document& m_document;
141 AXObjectCache* m_cache;
142 bool m_isScoped;
143 };
144
127 } 145 }
128 146
129 #endif 147 #endif
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