| Index: content/common/gpu/media/h264_poc.h
|
| diff --git a/content/common/gpu/media/h264_poc.h b/content/common/gpu/media/h264_poc.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..bc24a5db8c6d860cd88c2ee4699ae69e08f06eb6
|
| --- /dev/null
|
| +++ b/content/common/gpu/media/h264_poc.h
|
| @@ -0,0 +1,44 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_MEDIA_H264_POC_H_
|
| +#define CONTENT_COMMON_GPU_MEDIA_H264_POC_H_
|
| +
|
| +namespace media {
|
| +
|
| +struct H264SPS;
|
| +struct H264SliceHeader;
|
| +
|
| +} // namespace media
|
| +
|
| +namespace content {
|
| +
|
| +class H264POC {
|
| + public:
|
| + H264POC();
|
| + ~H264POC();
|
| +
|
| + // Compute the picture order count for a slice, storing the result into
|
| + // |*pic_order_cnt|.
|
| + bool ComputePicOrderCnt(
|
| + const media::H264SPS* sps,
|
| + const media::H264SliceHeader& slice_hdr,
|
| + int32_t* pic_order_cnt);
|
| +
|
| + // Reset computation state. It's best (although not strictly required) to call
|
| + // this after a seek.
|
| + void Reset();
|
| +
|
| + private:
|
| + int32_t ref_pic_order_cnt_msb_;
|
| + int32_t ref_pic_order_cnt_lsb_;
|
| + int32_t prev_frame_num_;
|
| + int32_t prev_frame_num_offset_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(H264POC);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_COMMON_GPU_MEDIA_H264_POC_H_
|
|
|