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Unified Diff: ui/events/ozone/layout/keyboard_layout_engine.h

Issue 742103002: Ozone keyboard layout (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@lite-code
Patch Set: works on link Created 6 years ago
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Index: ui/events/ozone/layout/keyboard_layout_engine.h
diff --git a/ui/events/ozone/layout/keyboard_layout_engine.h b/ui/events/ozone/layout/keyboard_layout_engine.h
new file mode 100644
index 0000000000000000000000000000000000000000..afd8416b88ee087d7542df91223f9af9139c5b62
--- /dev/null
+++ b/ui/events/ozone/layout/keyboard_layout_engine.h
@@ -0,0 +1,66 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PUBLIC_KEYBOARD_LAYOUT_ENGINE_H_
+#define UI_OZONE_PUBLIC_KEYBOARD_LAYOUT_ENGINE_H_
+
+#include <string>
+
+#include "base/strings/string16.h"
+#include "ui/events/keycodes/keyboard_codes.h"
+#include "ui/events/ozone/layout/events_ozone_layout_export.h"
+
+namespace ui {
+
+enum class DomCode;
+enum class DomKey;
+
+// XXX TODO(kpschoedel): document me
+class EVENTS_OZONE_LAYOUT_EXPORT KeyboardLayoutEngine {
+ public:
+ KeyboardLayoutEngine() {}
+ virtual ~KeyboardLayoutEngine() {}
+
+ // Returns true if it is possible to change the current layout.
+ virtual bool CanSetCurrentLayout() const = 0;
+
+ // Sets the current layout; returns true on success.
+ virtual bool SetCurrentLayoutByName(const std::string& layout_name) = 0;
+
+ // Returns true if the current layout makes use of the ISO Level 5 Shift key.
+ virtual bool UsesISOLevel5Shift() const = 0;
+
+ // Returns true if the current layout makes use of the AltGr
+ // (ISO Level 3 Shift) key.
+ virtual bool UsesAltGr() const = 0;
+
+ // Provides the interpretation of a physical key.
+ //
+ // The caller must supply valid addresses for all the output parameters;
+ // the function must not use their initial values.
+ //
+ // If the function can determine an interpretation of the (dom_code, flags)
+ // values, it must set *dom_key and must set *character, may optionally
+ // set *key_code, and returns true. A layout function that does not directly
+ // know the correct KeyboardCode should not touch *key_code.
+ //
+ // If the function can determine that the (dom_code, flags) values have NO
+ // interpretation in the current layout (e.g. the key is unbound), it must
+ // set *dom_key to UNIDENTIFIED and *character to 0, should set *key_code
+ // to VKEY_UNKNOWN if and only if it would normally set *key_code, and
+ // returns true.
+ //
+ // Otherwise -- if it cannot determine the interpretation, and cannot
+ // determine that there is none -- it must not set any of the output
+ // parameters, and returns false.
+ virtual bool Lookup(DomCode dom_code,
+ int flags,
+ DomKey* dom_key,
+ base::char16* character,
+ KeyboardCode* key_code) const = 0;
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PUBLIC_KEYBOARD_LAYOUT_ENGINE_H_

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