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Side by Side Diff: ui/events/ozone/evdev/input_injector_evdev_unittest.cc

Issue 742103002: Ozone keyboard layout (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@lite-code
Patch Set: reeeeebase Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/ozone/evdev/input_injector_evdev.h" 5 #include "ui/events/ozone/evdev/input_injector_evdev.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/run_loop.h" 8 #include "base/run_loop.h"
9 #include "testing/gmock/include/gmock/gmock.h" 9 #include "testing/gmock/include/gmock/gmock.h"
10 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h" 11 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h"
12 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" 12 #include "ui/events/ozone/evdev/event_modifiers_evdev.h"
13 #include "ui/events/ozone/evdev/keyboard_evdev.h" 13 #include "ui/events/ozone/evdev/keyboard_evdev.h"
14 #include "ui/events/ozone/events_ozone.h" 14 #include "ui/events/ozone/events_ozone.h"
15 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
15 16
16 namespace ui { 17 namespace ui {
17 18
18 using testing::AllOf; 19 using testing::AllOf;
19 using testing::InSequence; 20 using testing::InSequence;
20 using testing::Property; 21 using testing::Property;
21 22
22 class EventObserver { 23 class EventObserver {
23 public: 24 public:
24 void EventDispatchCallback(scoped_ptr<Event> event) { 25 void EventDispatchCallback(scoped_ptr<Event> event) {
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 base::MessageLoop message_loop_; 118 base::MessageLoop message_loop_;
118 base::RunLoop run_loop_; 119 base::RunLoop run_loop_;
119 120
120 private: 121 private:
121 DISALLOW_COPY_AND_ASSIGN(InputInjectorEvdevTest); 122 DISALLOW_COPY_AND_ASSIGN(InputInjectorEvdevTest);
122 }; 123 };
123 124
124 InputInjectorEvdevTest::InputInjectorEvdevTest() 125 InputInjectorEvdevTest::InputInjectorEvdevTest()
125 : dispatch_callback_(base::Bind(&EventObserver::EventDispatchCallback, 126 : dispatch_callback_(base::Bind(&EventObserver::EventDispatchCallback,
126 base::Unretained(&event_observer_))), 127 base::Unretained(&event_observer_))),
127 keyboard_(&modifiers_, dispatch_callback_), 128 keyboard_(&modifiers_,
129 KeyboardLayoutEngineManager::GetKeyboardLayoutEngine(),
130 dispatch_callback_),
128 injector_(&modifiers_, &cursor_, &keyboard_, dispatch_callback_) { 131 injector_(&modifiers_, &cursor_, &keyboard_, dispatch_callback_) {
129 } 132 }
130 133
131 void InputInjectorEvdevTest::SimulateMouseClick(int x, 134 void InputInjectorEvdevTest::SimulateMouseClick(int x,
132 int y, 135 int y,
133 EventFlags button, 136 EventFlags button,
134 int count) { 137 int count) {
135 injector_.MoveCursorTo(gfx::PointF(x, y)); 138 injector_.MoveCursorTo(gfx::PointF(x, y));
136 for (int i = 0; i < count; i++) { 139 for (int i = 0; i < count; i++) {
137 injector_.InjectMouseButton(button, true); 140 injector_.InjectMouseButton(button, true);
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
206 EXPECT_CALL(event_observer_, OnMouseWheelEvent(AllOf( 209 EXPECT_CALL(event_observer_, OnMouseWheelEvent(AllOf(
207 MatchesMouseEvent(ET_MOUSEWHEEL, 0, 10, 20), 210 MatchesMouseEvent(ET_MOUSEWHEEL, 0, 10, 20),
208 Property(&MouseWheelEvent::x_offset, 100), 211 Property(&MouseWheelEvent::x_offset, 100),
209 Property(&MouseWheelEvent::y_offset, 0)))); 212 Property(&MouseWheelEvent::y_offset, 0))));
210 injector_.MoveCursorTo(gfx::PointF(10, 20)); 213 injector_.MoveCursorTo(gfx::PointF(10, 20));
211 injector_.InjectMouseWheel(0, 100); 214 injector_.InjectMouseWheel(0, 100);
212 injector_.InjectMouseWheel(100, 0); 215 injector_.InjectMouseWheel(100, 0);
213 run_loop_.RunUntilIdle(); 216 run_loop_.RunUntilIdle();
214 } 217 }
215 218
216 } // namespace ui 219 } // namespace ui
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