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Unified Diff: webkit/port/platform/PlatformScrollBar.h

Issue 7419: Move many files that were suffixed Win.cpp to Chromium.cpp, and place them in... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 12 years, 2 months ago
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Index: webkit/port/platform/PlatformScrollBar.h
===================================================================
--- webkit/port/platform/PlatformScrollBar.h (revision 3423)
+++ webkit/port/platform/PlatformScrollBar.h (working copy)
@@ -1,187 +0,0 @@
-/*
- * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef PlatformScrollbar_h
-#define PlatformScrollbar_h
-
-#include <windows.h>
-
-#include "Widget.h"
-#include "ScrollBar.h"
-#include "Timer.h"
-
-namespace gfx {
-class PlatformCanvasWin;
-}
-
-namespace WebCore {
-
-// IMPORTANT NOTES ABOUT SCROLLBARS
-//
-// WebKit uses scrollbars in two ways. The first way is as a scroll control
-// for a ScrollView. This scrollbar sits inside the ScrollView's rect and
-// modifies its scrollOffset. Because it is inside the ScrollView's rect, it
-// is a child of the ScrollView, but because it is not really part of the
-// scrollView's content, it doesn't move as the scrollOffset changes.
-//
-// The second use is as a scroll control for things other than a ScrollView,
-// e.g. a <select>. A <select> is not a ScrollView, so the scrollbar is not a
-// child of it -- instead, it is a child of the ScrollView representing the
-// frame in which the <select> (and the scrollbar) are located. In this case,
-// the scrollbar IS part of the ScrollView's content, and it moves when the
-// scrollOffset changes.
-//
-// ScrollViewWin distinguishes these two cases in its convertChildToSelf and
-// convertSelfToChild methods, which are used when converting coordinates
-// between the ScrollBar's coordinate system and that of the native window.
-
-class PlatformScrollbar : public Widget, public Scrollbar {
-public:
- static PassRefPtr<PlatformScrollbar> create(ScrollbarClient* client, ScrollbarOrientation orientation, ScrollbarControlSize size)
- {
- return adoptRef(new PlatformScrollbar(client, orientation, size));
- }
- virtual ~PlatformScrollbar();
-
- virtual bool isWidget() const { return true; }
-
- virtual int width() const;
- virtual int height() const;
- virtual void setRect(const IntRect&);
- virtual void setEnabled(bool);
- virtual bool isEnabled() const { return m_enabled; }
- virtual void paint(GraphicsContext*, const IntRect& damageRect);
-
- virtual void setFrameGeometry(const IntRect& rect);
-
- // All mouse handler functions below receive mouse events in window
- // coordinates.
-
- // NOTE: These may be called after we've been removed from the widget/
- // window hierarchy, for example because the EventHandler keeps a reference
- // around and tries to feed us MouseOut events. In this case, doing
- // something would be not only pointless but dangerous, as without a
- // parent() we will end up failing an ASSERT(). So bail early if we get to
- // any of these with no parent().
- virtual bool handleMouseMoveEvent(const PlatformMouseEvent&);
- virtual bool handleMouseOutEvent(const PlatformMouseEvent&);
- virtual bool handleMousePressEvent(const PlatformMouseEvent&);
- virtual bool handleMouseReleaseEvent(const PlatformMouseEvent&);
-
- virtual IntRect windowClipRect() const;
-
- static void themeChanged();
- static int horizontalScrollbarHeight(ScrollbarControlSize size = RegularScrollbar);
- static int verticalScrollbarWidth(ScrollbarControlSize size = RegularScrollbar);
-
- // Scrolls the page when auto-repeat scrolling.
- void autoscrollTimerFired(Timer<PlatformScrollbar>*);
-
- // This function receives events in window coordinates.
- void handleMouseMoveEventWhenCapturing(const PlatformMouseEvent& e);
-
-protected:
- virtual void updateThumbPosition();
- virtual void updateThumbProportion();
-
-private:
- PlatformScrollbar(ScrollbarClient*, ScrollbarOrientation, ScrollbarControlSize);
-
- // Scroll bar segment identifiers
- enum Segment {
- Arrow1 = 0,
- Track, // Only used when scrollbar does not contain a thumb
- BeforeThumb, // -|
- Thumb, // -+ Only used when scrollbar contains a thumb
- AfterThumb, // -|
- Arrow2,
- None,
- NumSegments = None
- };
-
- // Turns on/off whether we have mouse capture. This is only for tracking,
- // as the EventHandler is what controls the actual capture.
- void setCapturingMouse(bool capturing);
-
- // Returns the girth of the scrollbar arrow button for layout, given the
- // system metrics code for the desired direction's button and a limiting
- // height (for vertical scroll bars) or width (for horizontal scrollbars).
- // Also computes the background span (available remaining space).
- int scrollButtonGirth(int systemMetricsCode, int limit,
- int* backgroundSpan);
-
- // Returns the girth of the scrollbar thumb for layout, given the system
- // metrics code for the desired direction's thumb and the background span
- // (space remaining after the buttons are drawn).
- int scrollThumbGirth(int systemMetricsCode, int backgroundSpan);
-
- // Computes the layout of the scroll bar given its current configuration.
- void layout();
-
- // Sets the current mouse position to the coordinates in |event|.
- void updateMousePosition(int x, int y);
-
- // Helper routine for updateMousePosition(), used to bypass layout().
- void updateMousePositionInternal();
-
- // Returns the correct state for the theme engine to draw a segment.
- int getThemeState(Segment target) const;
- int getThemeArrowState(Segment target) const;
- int getClassicThemeState(Segment target) const;
-
- // Draws the tick-marks on the scrollbar. The tick-marks are visual
- // indicators showing the results from a find-in-page operation.
- void DrawTickmarks(GraphicsContext* context) const;
-
- IntPoint m_lastNativePos; // The last (native) mouse coordinate received.
- struct {
- int thumbPos; // Relevant (window) mouse coordinate, and...
- int scrollVal; // ...current scrollvalue, when...
- } m_dragOrigin; // ...user begins dragging the thumb.
- RECT m_segmentRects[NumSegments];
- // The native coordinates of the scrollbar
- // segments.
- Segment m_mouseOver; // The scrollbar segment the mouse is over.
- Segment m_captureStart; // The segment on which we started capture.
- Timer<PlatformScrollbar> m_autorepeatTimer;
- // Timer to start and continue auto-repeat
- // scrolling when the button is held down.
- bool m_enabled; // True when the scrollbar is enabled.
- bool m_needsLayout; // True when cached geometry may have changed
-
- // Multipliers against scrollbar thickness that determine how far away from
- // the scrollbar track the cursor can go before the thumb "snaps back"
- static const int kOffSideMultiplier;
- static const int kOffEndMultiplier;
-
- // Auto-repeat delays, in seconds
- static const double kAutorepeatInitialDelay;
- static const double kAutorepeatRepeatInterval;
-};
-
-}
-
-#endif // PlatformScrollbar_h
-
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