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Side by Side Diff: include/core/SkImage.h

Issue 741763002: add SkImage::newSurface (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: another warning fix Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkImage_DEFINED 8 #ifndef SkImage_DEFINED
9 #define SkImage_DEFINED 9 #define SkImage_DEFINED
10 10
11 #include "SkImageInfo.h" 11 #include "SkImageInfo.h"
12 #include "SkImageEncoder.h" 12 #include "SkImageEncoder.h"
13 #include "SkRefCnt.h" 13 #include "SkRefCnt.h"
14 #include "SkScalar.h" 14 #include "SkScalar.h"
15 #include "SkShader.h" 15 #include "SkShader.h"
16 16
17 class SkData; 17 class SkData;
18 class SkCanvas; 18 class SkCanvas;
19 class SkImageGenerator; 19 class SkImageGenerator;
20 class SkPaint; 20 class SkPaint;
21 class SkSurface;
22 class SkSurfaceProps;
21 class GrContext; 23 class GrContext;
22 class GrTexture; 24 class GrTexture;
23 25
24 /** 26 /**
25 * SkImage is an abstraction for drawing a rectagle of pixels, though the 27 * SkImage is an abstraction for drawing a rectagle of pixels, though the
26 * particular type of image could be actually storing its data on the GPU, or 28 * particular type of image could be actually storing its data on the GPU, or
27 * as drawing commands (picture or PDF or otherwise), ready to be played back 29 * as drawing commands (picture or PDF or otherwise), ready to be played back
28 * into another canvas. 30 * into another canvas.
29 * 31 *
30 * The content of SkImage is always immutable, though the actual storage may 32 * The content of SkImage is always immutable, though the actual storage may
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85 /** 87 /**
86 * Encode the image's pixels and return the result as a new SkData, which 88 * Encode the image's pixels and return the result as a new SkData, which
87 * the caller must manage (i.e. call unref() when they are done). 89 * the caller must manage (i.e. call unref() when they are done).
88 * 90 *
89 * If the image type cannot be encoded, or the requested encoder type is 91 * If the image type cannot be encoded, or the requested encoder type is
90 * not supported, this will return NULL. 92 * not supported, this will return NULL.
91 */ 93 */
92 SkData* encode(SkImageEncoder::Type t = SkImageEncoder::kPNG_Type, 94 SkData* encode(SkImageEncoder::Type t = SkImageEncoder::kPNG_Type,
93 int quality = 80) const; 95 int quality = 80) const;
94 96
97 /**
98 * Return a new surface that is compatible with this image's internal repre sentation
99 * (e.g. raster or gpu).
100 *
101 * If no surfaceprops are specified, the image will attempt to match the pr ops of when it
102 * was created (if it came from a surface).
103 */
104 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps* = NULL) cons t;
105
95 protected: 106 protected:
96 SkImage(int width, int height) : 107 SkImage(int width, int height) :
97 fWidth(width), 108 fWidth(width),
98 fHeight(height), 109 fHeight(height),
99 fUniqueID(NextUniqueID()) { 110 fUniqueID(NextUniqueID()) {
100 111
101 SkASSERT(width >= 0); 112 SkASSERT(width >= 0);
102 SkASSERT(height >= 0); 113 SkASSERT(height >= 0);
103 } 114 }
104 115
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142 * On failure, false will be returned, and bitmap will unmodified. 153 * On failure, false will be returned, and bitmap will unmodified.
143 */ 154 */
144 // On ice for now: 155 // On ice for now:
145 // - should it respect the particular colortype/alphatype of the src 156 // - should it respect the particular colortype/alphatype of the src
146 // - should it have separate entrypoints for preallocated and not bitmaps? 157 // - should it have separate entrypoints for preallocated and not bitmaps?
147 // - isn't it enough to allow the caller to draw() the image into a canvas? 158 // - isn't it enough to allow the caller to draw() the image into a canvas?
148 bool readPixels(SkBitmap* bitmap, const SkIRect* subset = NULL) const; 159 bool readPixels(SkBitmap* bitmap, const SkIRect* subset = NULL) const;
149 }; 160 };
150 161
151 #endif 162 #endif
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