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Side by Side Diff: cc/resources/eviction_tile_priority_queue.h

Issue 741683003: cc: Move LayerEvictionTileIterator to a separate file and make it a queue (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_ 5 #ifndef CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
6 #define CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_ 6 #define CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
7 7
8 #include <utility> 8 #include <utility>
9 #include <vector> 9 #include <vector>
10 10
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/layers/picture_layer_impl.h" 12 #include "cc/layers/picture_layer_impl.h"
13 #include "cc/resources/tile_priority.h" 13 #include "cc/resources/tile_priority.h"
14 #include "cc/resources/tiling_set_eviction_queue.h"
14 15
15 namespace cc { 16 namespace cc {
16 17
17 class CC_EXPORT EvictionTilePriorityQueue { 18 class CC_EXPORT EvictionTilePriorityQueue {
18 public: 19 public:
19 struct PairedPictureLayerQueue { 20 struct PairedTilingSetQueue {
20 PairedPictureLayerQueue(); 21 PairedTilingSetQueue();
21 PairedPictureLayerQueue(const PictureLayerImpl::Pair& layer_pair, 22 PairedTilingSetQueue(const PictureLayerImpl::Pair& layer_pair,
22 TreePriority tree_priority); 23 TreePriority tree_priority);
23 ~PairedPictureLayerQueue(); 24 ~PairedTilingSetQueue();
24 25
25 bool IsEmpty() const; 26 bool IsEmpty() const;
26 Tile* Top(TreePriority tree_priority); 27 Tile* Top(TreePriority tree_priority);
27 void Pop(TreePriority tree_priority); 28 void Pop(TreePriority tree_priority);
28 29
29 WhichTree NextTileIteratorTree(TreePriority tree_priority) const; 30 WhichTree NextTileIteratorTree(TreePriority tree_priority) const;
30 31
31 PictureLayerImpl::LayerEvictionTileIterator active_iterator; 32 scoped_ptr<TilingSetEvictionQueue> active_queue;
32 PictureLayerImpl::LayerEvictionTileIterator pending_iterator; 33 scoped_ptr<TilingSetEvictionQueue> pending_queue;
33 34
34 // TODO(vmpstr): Investigate removing this. 35 // TODO(vmpstr): Investigate removing this.
35 std::vector<Tile*> returned_shared_tiles; 36 std::vector<Tile*> returned_shared_tiles;
36 }; 37 };
37 38
38 EvictionTilePriorityQueue(); 39 EvictionTilePriorityQueue();
39 ~EvictionTilePriorityQueue(); 40 ~EvictionTilePriorityQueue();
40 41
41 void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers, 42 void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers,
42 TreePriority tree_priority); 43 TreePriority tree_priority);
43 void Reset(); 44 void Reset();
44 45
45 bool IsEmpty() const; 46 bool IsEmpty() const;
46 Tile* Top(); 47 Tile* Top();
47 void Pop(); 48 void Pop();
48 49
49 private: 50 private:
50 // TODO(vmpstr): This is potentially unnecessary if it becomes the case that 51 // TODO(vmpstr): This is potentially unnecessary if it becomes the case that
51 // PairedPictureLayerQueue is fast enough to copy. In that case, we can use 52 // PairedTilingSetQueue is fast enough to copy. In that case, we can use
52 // objects directly (ie std::vector<PairedPictureLayerQueue>). 53 // objects directly (ie std::vector<PairedTilingSetQueue>).
53 ScopedPtrVector<PairedPictureLayerQueue> paired_queues_; 54 ScopedPtrVector<PairedTilingSetQueue> paired_queues_;
54 TreePriority tree_priority_; 55 TreePriority tree_priority_;
55 56
56 DISALLOW_COPY_AND_ASSIGN(EvictionTilePriorityQueue); 57 DISALLOW_COPY_AND_ASSIGN(EvictionTilePriorityQueue);
57 }; 58 };
58 59
59 } // namespace cc 60 } // namespace cc
60 61
61 #endif // CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_ 62 #endif // CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
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