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Unified Diff: Source/core/rendering/svg/RenderSVGInline.h

Issue 741123002: Get rid of computeFloatRectForPaintInvalidation (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Return reference; Fixup references in comments. Created 6 years, 1 month ago
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Index: Source/core/rendering/svg/RenderSVGInline.h
diff --git a/Source/core/rendering/svg/RenderSVGInline.h b/Source/core/rendering/svg/RenderSVGInline.h
index 6078a727e55a3031afced381e7767b81a77c0a2b..0f6d31d4da43e136b2d6d3be1551d5fd5b978f8e 100644
--- a/Source/core/rendering/svg/RenderSVGInline.h
+++ b/Source/core/rendering/svg/RenderSVGInline.h
@@ -45,7 +45,6 @@ public:
virtual FloatRect paintInvalidationRectInLocalCoordinates() const override final;
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override final;
- virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const override final;
virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override final;
virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override final;
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