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Side by Side Diff: Source/core/rendering/svg/RenderSVGBlock.h

Issue 741123002: Get rid of computeFloatRectForPaintInvalidation (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Return reference; Fixup references in comments. Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. 2 * Copyright (C) 2006 Apple Computer, Inc.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
(...skipping 15 matching lines...) Expand all
26 26
27 class SVGElement; 27 class SVGElement;
28 28
29 class RenderSVGBlock : public RenderBlockFlow { 29 class RenderSVGBlock : public RenderBlockFlow {
30 public: 30 public:
31 explicit RenderSVGBlock(SVGElement*); 31 explicit RenderSVGBlock(SVGElement*);
32 32
33 virtual LayoutRect visualOverflowRect() const override final; 33 virtual LayoutRect visualOverflowRect() const override final;
34 34
35 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override final; 35 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override final;
36 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje ct* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const override final;
37 36
38 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final; 37 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final;
39 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override final; 38 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override final;
40 39
41 virtual AffineTransform localTransform() const override final { return m_loc alTransform; } 40 virtual AffineTransform localTransform() const override final { return m_loc alTransform; }
42 41
43 virtual LayerType layerTypeRequired() const override final { return NoLayer; } 42 virtual LayerType layerTypeRequired() const override final { return NoLayer; }
44 43
45 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override; 44 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override;
46 45
47 protected: 46 protected:
48 virtual void willBeDestroyed() override; 47 virtual void willBeDestroyed() override;
49 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const o verride final; 48 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const o verride final;
50 49
51 AffineTransform m_localTransform; 50 AffineTransform m_localTransform;
52 51
53 virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectSVG || RenderBlockFlow::isOfType(type); } 52 virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectSVG || RenderBlockFlow::isOfType(type); }
54 private: 53 private:
55 virtual void updateFromStyle() override final; 54 virtual void updateFromStyle() override final;
56 55
57 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const override final; 56 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const override final;
58 57
59 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov erride final; 58 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov erride final;
60 59
61 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override; 60 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override;
62 }; 61 };
63 62
64 } 63 }
65 #endif 64 #endif
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