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Side by Side Diff: Source/core/rendering/svg/RenderSVGInline.h

Issue 741123002: Get rid of computeFloatRectForPaintInvalidation (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Computer Inc. 3 * Copyright (C) 2006 Apple Computer Inc.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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38 // Chapter 10.4 of the SVG Specification say that we should use the 38 // Chapter 10.4 of the SVG Specification say that we should use the
39 // object bounding box of the parent text element. 39 // object bounding box of the parent text element.
40 // We search for the root text element and take its bounding box. 40 // We search for the root text element and take its bounding box.
41 // It is also necessary to take the stroke and paint invalidation rect of 41 // It is also necessary to take the stroke and paint invalidation rect of
42 // this element, since we need it for filters. 42 // this element, since we need it for filters.
43 virtual FloatRect objectBoundingBox() const override final; 43 virtual FloatRect objectBoundingBox() const override final;
44 virtual FloatRect strokeBoundingBox() const override final; 44 virtual FloatRect strokeBoundingBox() const override final;
45 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f inal; 45 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f inal;
46 46
47 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override final; 47 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override final;
48 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje ct* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const override final;
49 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final; 48 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final;
50 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override final; 49 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override final;
51 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const overrid e final; 50 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const overrid e final;
52 51
53 private: 52 private:
54 virtual InlineFlowBox* createInlineFlowBox() override final; 53 virtual InlineFlowBox* createInlineFlowBox() override final;
55 54
56 virtual void willBeDestroyed() override final; 55 virtual void willBeDestroyed() override final;
57 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov erride final; 56 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov erride final;
58 57
59 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) ov erride final; 58 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) ov erride final;
60 virtual void removeChild(RenderObject*) override final; 59 virtual void removeChild(RenderObject*) override final;
61 }; 60 };
62 61
63 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline()); 62 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline());
64 63
65 } 64 }
66 65
67 #endif // !RenderSVGTSpan_H 66 #endif // !RenderSVGTSpan_H
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