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Unified Diff: content/public/browser/render_process_host.h

Issue 740813004: Use StopChildProcess instead of base::KillProcess to kill a renderer process (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update comments Created 6 years ago
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Index: content/public/browser/render_process_host.h
diff --git a/content/public/browser/render_process_host.h b/content/public/browser/render_process_host.h
index dcec7d8cd8495901142e426a95e81087abbbaeaf..c61299511108a58252c06537681e242abd9e03f7 100644
--- a/content/public/browser/render_process_host.h
+++ b/content/public/browser/render_process_host.h
@@ -99,10 +99,16 @@ class CONTENT_EXPORT RenderProcessHost : public IPC::Sender,
// http://crbug.com/158595
virtual StoragePartition* GetStoragePartition() const = 0;
- // Try to shutdown the associated renderer process as fast as possible.
+ // Try to shut down the associated renderer process without running unload
+ // handlers, etc, giving it the specified exit code. If |wait| is true, wait
+ // for the process to be actually terminated before returning.
+ // Returns true if it was able to shut down.
+ virtual bool Shutdown(int exit_code, bool wait) = 0;
+
+ // Try to shut down the associated renderer process as fast as possible.
// If this renderer has any RenderViews with unload handlers, then this
- // function does nothing. The current implementation uses TerminateProcess.
- // Returns True if it was able to do fast shutdown.
+ // function does nothing.
+ // Returns true if it was able to do fast shutdown.
virtual bool FastShutdownIfPossible() = 0;
// Returns true if fast shutdown was started for the renderer.
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