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Side by Side Diff: gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h

Issue 740083003: Add unsafe ES3 APIs to command buffer: glTexStorage3D (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@cb
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
13 13
14 static const GLES2Util::EnumToString enum_to_string_table[] = { 14 static const GLES2Util::EnumToString enum_to_string_table[] = {
15 { 15 {
16 0x8D77,
17 "GL_RGB16UI",
18 },
19 {
20 0x8D76,
21 "GL_RGBA16UI",
22 },
23 {
16 0x9260, 24 0x9260,
17 "GL_GCCSO_SHADER_BINARY_FJ", 25 "GL_GCCSO_SHADER_BINARY_FJ",
18 }, 26 },
19 { 27 {
20 0x9009, 28 0x9009,
21 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT", 29 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
22 }, 30 },
23 { 31 {
32 0x8D71,
33 "GL_RGB32UI",
34 },
35 {
36 0x8D70,
37 "GL_RGBA32UI",
38 },
39 {
40 0x8C76,
41 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
42 },
43 {
24 0x8825, 44 0x8825,
25 "GL_DRAW_BUFFER0_EXT", 45 "GL_DRAW_BUFFER0_EXT",
26 }, 46 },
27 { 47 {
48 0x8D94,
49 "GL_RED_INTEGER",
50 },
51 {
28 0x0BC1, 52 0x0BC1,
29 "GL_ALPHA_TEST_FUNC_QCOM", 53 "GL_ALPHA_TEST_FUNC_QCOM",
30 }, 54 },
31 { 55 {
32 0x884C, 56 0x884C,
33 "GL_TEXTURE_COMPARE_MODE_EXT", 57 "GL_TEXTURE_COMPARE_MODE_EXT",
34 }, 58 },
35 { 59 {
36 0x0BC2, 60 0x0BC2,
37 "GL_ALPHA_TEST_REF_QCOM", 61 "GL_ALPHA_TEST_REF_QCOM",
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 }, 102 },
79 { 103 {
80 0x92CF, 104 0x92CF,
81 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT", 105 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
82 }, 106 },
83 { 107 {
84 0x93A1, 108 0x93A1,
85 "GL_BGRA8_EXT", 109 "GL_BGRA8_EXT",
86 }, 110 },
87 { 111 {
112 0x813C,
113 "GL_TEXTURE_BASE_LEVEL",
114 },
115 {
88 0, 116 0,
89 "GL_FALSE", 117 "GL_FALSE",
90 }, 118 },
91 { 119 {
92 0x00400000, 120 0x00400000,
93 "GL_STENCIL_BUFFER_BIT6_QCOM", 121 "GL_STENCIL_BUFFER_BIT6_QCOM",
94 }, 122 },
95 { 123 {
124 64,
125 "GL_MAILBOX_SIZE_CHROMIUM",
126 },
127 {
96 0x9500, 128 0x9500,
97 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", 129 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
98 }, 130 },
99 { 131 {
100 0x78F2, 132 0x78F2,
101 "GL_SCANOUT_CHROMIUM", 133 "GL_SCANOUT_CHROMIUM",
102 }, 134 },
103 { 135 {
104 0x9138, 136 0x9138,
105 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", 137 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
(...skipping 24 matching lines...) Expand all
130 }, 162 },
131 { 163 {
132 0x9137, 164 0x9137,
133 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", 165 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
134 }, 166 },
135 { 167 {
136 0x9136, 168 0x9136,
137 "GL_TEXTURE_SAMPLES_IMG", 169 "GL_TEXTURE_SAMPLES_IMG",
138 }, 170 },
139 { 171 {
172 0x8D88,
173 "GL_RGBA16I",
174 },
175 {
176 0x8D89,
177 "GL_RGB16I",
178 },
179 {
140 0x00000020, 180 0x00000020,
141 "GL_COLOR_BUFFER_BIT5_QCOM", 181 "GL_COLOR_BUFFER_BIT5_QCOM",
142 }, 182 },
143 { 183 {
144 0x0008, 184 0x0008,
145 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", 185 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
146 }, 186 },
147 { 187 {
148 0x0BC0, 188 0x0BC0,
149 "GL_ALPHA_TEST_QCOM", 189 "GL_ALPHA_TEST_QCOM",
(...skipping 24 matching lines...) Expand all
174 }, 214 },
175 { 215 {
176 0x0000, 216 0x0000,
177 "GL_POINTS", 217 "GL_POINTS",
178 }, 218 },
179 { 219 {
180 0x0001, 220 0x0001,
181 "GL_LINES", 221 "GL_LINES",
182 }, 222 },
183 { 223 {
224 0x8D7D,
225 "GL_RGB8UI",
226 },
227 {
184 0x93F0, 228 0x93F0,
185 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG", 229 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
186 }, 230 },
187 { 231 {
188 0x93F1, 232 0x93F1,
189 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG", 233 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
190 }, 234 },
191 { 235 {
236 0x0D04,
237 "GL_PACK_SKIP_PIXELS",
238 },
239 {
192 0x900E, 240 0x900E,
193 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", 241 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
194 }, 242 },
195 { 243 {
196 0x900D, 244 0x900D,
197 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT", 245 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
198 }, 246 },
199 { 247 {
248 0x8C7F,
249 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
250 },
251 {
200 0x900F, 252 0x900F,
201 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", 253 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
202 }, 254 },
203 { 255 {
204 0x900A, 256 0x900A,
205 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT", 257 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
206 }, 258 },
207 { 259 {
208 0x900C, 260 0x900C,
209 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT", 261 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
210 }, 262 },
211 { 263 {
212 0x88B8, 264 0x8213,
213 "GL_READ_ONLY", 265 "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
214 }, 266 },
215 { 267 {
216 0x88B9, 268 0x88B9,
217 "GL_WRITE_ONLY_OES", 269 "GL_WRITE_ONLY_OES",
218 }, 270 },
219 { 271 {
220 0x8211, 272 0x8211,
221 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", 273 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
222 }, 274 },
223 { 275 {
224 0x8210, 276 0x8210,
225 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", 277 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
226 }, 278 },
227 { 279 {
228 0x8741, 280 0x8741,
229 "GL_PROGRAM_BINARY_LENGTH_OES", 281 "GL_PROGRAM_BINARY_LENGTH_OES",
230 }, 282 },
231 { 283 {
232 0x8740, 284 0x8740,
233 "GL_Z400_BINARY_AMD", 285 "GL_Z400_BINARY_AMD",
234 }, 286 },
235 { 287 {
288 0x8215,
289 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
290 },
291 {
236 0x8C4D, 292 0x8C4D,
237 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", 293 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
238 }, 294 },
239 { 295 {
240 0x8192, 296 0x8192,
241 "GL_GENERATE_MIPMAP_HINT", 297 "GL_GENERATE_MIPMAP_HINT",
242 }, 298 },
243 { 299 {
244 0x8E79, 300 0x8E79,
245 "GL_TESS_GEN_POINT_MODE_EXT", 301 "GL_TESS_GEN_POINT_MODE_EXT",
(...skipping 84 matching lines...) Expand 10 before | Expand all | Expand 10 after
330 }, 386 },
331 { 387 {
332 0x8B51, 388 0x8B51,
333 "GL_FLOAT_VEC3", 389 "GL_FLOAT_VEC3",
334 }, 390 },
335 { 391 {
336 0x8B50, 392 0x8B50,
337 "GL_FLOAT_VEC2", 393 "GL_FLOAT_VEC2",
338 }, 394 },
339 { 395 {
396 0x806D,
397 "GL_UNPACK_SKIP_IMAGES",
398 },
399 {
400 0x806E,
401 "GL_UNPACK_IMAGE_HEIGHT",
402 },
403 {
340 0x806F, 404 0x806F,
341 "GL_TEXTURE_3D_OES", 405 "GL_TEXTURE_3D_OES",
342 }, 406 },
343 { 407 {
344 0x92E7, 408 0x92E7,
345 "GL_IS_PER_PATCH_EXT", 409 "GL_IS_PER_PATCH_EXT",
346 }, 410 },
347 { 411 {
348 0x92E0, 412 0x92E0,
349 "GL_DEBUG_OUTPUT_KHR", 413 "GL_DEBUG_OUTPUT_KHR",
350 }, 414 },
351 { 415 {
352 0x806A, 416 0x806A,
353 "GL_TEXTURE_BINDING_3D_OES", 417 "GL_TEXTURE_BINDING_3D_OES",
354 }, 418 },
355 { 419 {
420 0x8D8E,
421 "GL_RGBA8I",
422 },
423 {
356 0x8CE3, 424 0x8CE3,
357 "GL_COLOR_ATTACHMENT3_EXT", 425 "GL_COLOR_ATTACHMENT3_EXT",
358 }, 426 },
359 { 427 {
428 0x9274,
429 "GL_COMPRESSED_RGB8_ETC2",
430 },
431 {
360 0x1904, 432 0x1904,
361 "GL_GREEN_NV", 433 "GL_GREEN_NV",
362 }, 434 },
363 { 435 {
364 0x928D, 436 0x928D,
365 "GL_DST_OUT_NV", 437 "GL_DST_OUT_NV",
366 }, 438 },
367 { 439 {
368 0x8069, 440 0x8069,
369 "GL_TEXTURE_BINDING_2D", 441 "GL_TEXTURE_BINDING_2D",
370 }, 442 },
371 { 443 {
444 0x8A2E,
445 "GL_MAX_COMBINED_UNIFORM_BLOCKS",
446 },
447 {
448 0x8F96,
449 "GL_RGB8_SNORM",
450 },
451 {
372 0x8260, 452 0x8260,
373 "GL_UNDEFINED_VERTEX_EXT", 453 "GL_UNDEFINED_VERTEX_EXT",
374 }, 454 },
375 { 455 {
376 0x8261, 456 0x8261,
377 "GL_NO_RESET_NOTIFICATION_KHR", 457 "GL_NO_RESET_NOTIFICATION_KHR",
378 }, 458 },
379 { 459 {
460 0x0D02,
461 "GL_PACK_ROW_LENGTH",
462 },
463 {
380 0x8DFA, 464 0x8DFA,
381 "GL_SHADER_COMPILER", 465 "GL_SHADER_COMPILER",
382 }, 466 },
383 { 467 {
384 0x8DFB, 468 0x8DFB,
385 "GL_MAX_VERTEX_UNIFORM_VECTORS", 469 "GL_MAX_VERTEX_UNIFORM_VECTORS",
386 }, 470 },
387 { 471 {
388 0x8DFC, 472 0x8DFC,
389 "GL_MAX_VARYING_VECTORS", 473 "GL_MAX_VARYING_VECTORS",
(...skipping 20 matching lines...) Expand all
410 }, 494 },
411 { 495 {
412 0x87FF, 496 0x87FF,
413 "GL_PROGRAM_BINARY_FORMATS_OES", 497 "GL_PROGRAM_BINARY_FORMATS_OES",
414 }, 498 },
415 { 499 {
416 0x87FE, 500 0x87FE,
417 "GL_NUM_PROGRAM_BINARY_FORMATS_OES", 501 "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
418 }, 502 },
419 { 503 {
504 0x8A41,
505 "GL_UNIFORM_BLOCK_NAME_LENGTH",
506 },
507 {
420 0x2600, 508 0x2600,
421 "GL_NEAREST", 509 "GL_NEAREST",
422 }, 510 },
423 { 511 {
424 0x2601, 512 0x2601,
425 "GL_LINEAR", 513 "GL_LINEAR",
426 }, 514 },
427 { 515 {
428 0x8C03, 516 0x8C03,
429 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", 517 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
430 }, 518 },
431 { 519 {
520 0x821B,
521 "GL_MAJOR_VERSION",
522 },
523 {
524 0x821A,
525 "GL_DEPTH_STENCIL_ATTACHMENT",
526 },
527 {
528 0x8A40,
529 "GL_UNIFORM_BLOCK_DATA_SIZE",
530 },
531 {
432 0x9242, 532 0x9242,
433 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", 533 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
434 }, 534 },
435 { 535 {
536 0x821D,
537 "GL_NUM_EXTENSIONS",
538 },
539 {
436 0x88BB, 540 0x88BB,
437 "GL_BUFFER_ACCESS_OES", 541 "GL_BUFFER_ACCESS_OES",
438 }, 542 },
439 { 543 {
440 0x88BC, 544 0x88BC,
441 "GL_BUFFER_MAPPED_OES", 545 "GL_BUFFER_MAPPED_OES",
442 }, 546 },
443 { 547 {
444 0x88BD, 548 0x88BD,
445 "GL_BUFFER_MAP_POINTER_OES", 549 "GL_BUFFER_MAP_POINTER_OES",
446 }, 550 },
447 { 551 {
448 0x88BF, 552 0x88BF,
449 "GL_TIME_ELAPSED_EXT", 553 "GL_TIME_ELAPSED_EXT",
450 }, 554 },
451 { 555 {
556 0x8A46,
557 "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
558 },
559 {
452 0x6003, 560 0x6003,
453 "GL_GET_ERROR_QUERY_CHROMIUM", 561 "GL_GET_ERROR_QUERY_CHROMIUM",
454 }, 562 },
455 { 563 {
564 0x8F94,
565 "GL_R8_SNORM",
566 },
567 {
456 0x0C10, 568 0x0C10,
457 "GL_SCISSOR_BOX", 569 "GL_SCISSOR_BOX",
458 }, 570 },
459 { 571 {
460 0x0C11, 572 0x0C11,
461 "GL_SCISSOR_TEST", 573 "GL_SCISSOR_TEST",
462 }, 574 },
463 { 575 {
464 0x1700, 576 0x1700,
465 "GL_PATH_MODELVIEW_CHROMIUM", 577 "GL_PATH_MODELVIEW_CHROMIUM",
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
518 }, 630 },
519 { 631 {
520 0x8BD9, 632 0x8BD9,
521 "GL_TEXTURE_NUM_LEVELS_QCOM", 633 "GL_TEXTURE_NUM_LEVELS_QCOM",
522 }, 634 },
523 { 635 {
524 0x00200000, 636 0x00200000,
525 "GL_STENCIL_BUFFER_BIT5_QCOM", 637 "GL_STENCIL_BUFFER_BIT5_QCOM",
526 }, 638 },
527 { 639 {
640 0x8D9F,
641 "GL_INT_2_10_10_10_REV",
642 },
643 {
528 0x8B8A, 644 0x8B8A,
529 "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", 645 "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
530 }, 646 },
531 { 647 {
532 0x8B8B, 648 0x8B8B,
533 "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", 649 "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
534 }, 650 },
535 { 651 {
536 0x8B8C, 652 0x8B8C,
537 "GL_SHADING_LANGUAGE_VERSION", 653 "GL_SHADING_LANGUAGE_VERSION",
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
590 }, 706 },
591 { 707 {
592 0x8B82, 708 0x8B82,
593 "GL_LINK_STATUS", 709 "GL_LINK_STATUS",
594 }, 710 },
595 { 711 {
596 0x8B83, 712 0x8B83,
597 "GL_VALIDATE_STATUS", 713 "GL_VALIDATE_STATUS",
598 }, 714 },
599 { 715 {
716 0x9380,
717 "GL_NUM_SAMPLE_COUNTS",
718 },
719 {
600 0x8D48, 720 0x8D48,
601 "GL_STENCIL_INDEX8", 721 "GL_STENCIL_INDEX8",
602 }, 722 },
603 { 723 {
604 0x8D46, 724 0x8D46,
605 "GL_STENCIL_INDEX1_OES", 725 "GL_STENCIL_INDEX1_OES",
606 }, 726 },
607 { 727 {
608 0x8D47, 728 0x8D47,
609 "GL_STENCIL_INDEX4_OES", 729 "GL_STENCIL_INDEX4_OES",
(...skipping 16 matching lines...) Expand all
626 }, 746 },
627 { 747 {
628 0x8D40, 748 0x8D40,
629 "GL_FRAMEBUFFER", 749 "GL_FRAMEBUFFER",
630 }, 750 },
631 { 751 {
632 0x8D41, 752 0x8D41,
633 "GL_RENDERBUFFER", 753 "GL_RENDERBUFFER",
634 }, 754 },
635 { 755 {
756 0x8A3A,
757 "GL_UNIFORM_BLOCK_INDEX",
758 },
759 {
760 0x88B8,
761 "GL_READ_ONLY",
762 },
763 {
636 0x0BD0, 764 0x0BD0,
637 "GL_DITHER", 765 "GL_DITHER",
638 }, 766 },
639 { 767 {
640 0x93D3, 768 0x93D3,
641 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", 769 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
642 }, 770 },
643 { 771 {
644 0x9144, 772 0x9144,
645 "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", 773 "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR",
646 }, 774 },
647 { 775 {
648 0x1801, 776 0x1801,
649 "GL_DEPTH_EXT", 777 "GL_DEPTH_EXT",
650 }, 778 },
651 { 779 {
652 0x1800, 780 0x1800,
653 "GL_COLOR_EXT", 781 "GL_COLOR_EXT",
654 }, 782 },
655 { 783 {
656 0x1802, 784 0x1802,
657 "GL_STENCIL_EXT", 785 "GL_STENCIL_EXT",
658 }, 786 },
659 { 787 {
660 0x9288, 788 0x9288,
661 "GL_SRC_OVER_NV", 789 "GL_SRC_OVER_NV",
662 }, 790 },
663 { 791 {
792 0x9120,
793 "GL_BUFFER_MAP_LENGTH",
794 },
795 {
664 0x0B21, 796 0x0B21,
665 "GL_LINE_WIDTH", 797 "GL_LINE_WIDTH",
666 }, 798 },
667 { 799 {
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669 "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT", 801 "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT",
670 }, 802 },
671 { 803 {
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673 "GL_DEPTH_COMPONENT16", 805 "GL_DEPTH_COMPONENT16",
674 }, 806 },
675 { 807 {
676 0x81A6, 808 0x81A6,
677 "GL_DEPTH_COMPONENT24_OES", 809 "GL_DEPTH_COMPONENT24_OES",
678 }, 810 },
679 { 811 {
680 0x81A7, 812 0x81A7,
681 "GL_DEPTH_COMPONENT32_OES", 813 "GL_DEPTH_COMPONENT32_OES",
682 }, 814 },
683 { 815 {
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818 },
819 {
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686 }, 822 },
687 { 823 {
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825 "GL_MAX_ARRAY_TEXTURE_LAYERS",
826 },
827 {
688 0x8B6A, 828 0x8B6A,
689 "GL_FLOAT_MAT4x3_NV", 829 "GL_FLOAT_MAT4x3_NV",
690 }, 830 },
691 { 831 {
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693 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", 833 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
694 }, 834 },
695 { 835 {
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(...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after
822 }, 962 },
823 { 963 {
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974 },
975 {
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834 }, 978 },
835 { 979 {
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837 "GL_LUMINANCE16F_EXT", 981 "GL_LUMINANCE16F_EXT",
838 }, 982 },
839 { 983 {
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(...skipping 192 matching lines...) Expand 10 before | Expand all | Expand 10 after
1034 }, 1178 },
1035 { 1179 {
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1038 }, 1182 },
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1042 }, 1186 },
1043 { 1187 {
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1190 },
1191 {
1044 0x0308, 1192 0x0308,
1045 "GL_SRC_ALPHA_SATURATE", 1193 "GL_SRC_ALPHA_SATURATE",
1046 }, 1194 },
1047 { 1195 {
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1049 "GL_POLYGON_OFFSET_UNITS", 1197 "GL_POLYGON_OFFSET_UNITS",
1050 }, 1198 },
1051 { 1199 {
1052 0xFFFFFFFF, 1200 0xFFFFFFFF,
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(...skipping 28 matching lines...) Expand all
1082 }, 1230 },
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(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
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(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
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(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
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(...skipping 12 matching lines...) Expand all
1742 }, 2078 },
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(...skipping 316 matching lines...) Expand 10 before | Expand all | Expand 10 after
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(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
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3083 { 3575 {
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3085 "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", 3577 "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT",
3086 }, 3578 },
3087 { 3579 {
3088 0x924C, 3580 0x924C,
3089 "GL_MOUSE_POSITION_CHROMIUM", 3581 "GL_MOUSE_POSITION_CHROMIUM",
3090 }, 3582 },
3091 { 3583 {
3092 0x924B, 3584 0x924B,
3093 "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM", 3585 "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM",
3094 }, 3586 },
3095 { 3587 {
3096 0x924A, 3588 0x924A,
3097 "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", 3589 "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
3098 }, 3590 },
3099 { 3591 {
3592 0x8A2F,
3593 "GL_MAX_UNIFORM_BUFFER_BINDINGS",
3594 },
3595 {
3100 0x20000000, 3596 0x20000000,
3101 "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", 3597 "GL_MULTISAMPLE_BUFFER_BIT5_QCOM",
3102 }, 3598 },
3103 { 3599 {
3104 64, 3600 0x8A2A,
3105 "GL_MAILBOX_SIZE_CHROMIUM", 3601 "GL_UNIFORM_BUFFER_SIZE",
3106 }, 3602 },
3107 { 3603 {
3108 0x0DE1, 3604 0x0DE1,
3109 "GL_TEXTURE_2D", 3605 "GL_TEXTURE_2D",
3110 }, 3606 },
3111 { 3607 {
3112 0x8A2C, 3608 0x8A2C,
3113 "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT", 3609 "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT",
3114 }, 3610 },
3115 { 3611 {
3116 0x80C9, 3612 0x80C9,
3117 "GL_BLEND_SRC_RGB", 3613 "GL_BLEND_SRC_RGB",
3118 }, 3614 },
3119 { 3615 {
3120 0x80C8, 3616 0x80C8,
3121 "GL_BLEND_DST_RGB", 3617 "GL_BLEND_DST_RGB",
3122 }, 3618 },
3123 { 3619 {
3124 0x912F, 3620 0x912F,
3125 "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", 3621 "GL_TEXTURE_IMMUTABLE_FORMAT_EXT",
3126 }, 3622 },
3127 { 3623 {
3624 0x8A2B,
3625 "GL_MAX_VERTEX_UNIFORM_BLOCKS",
3626 },
3627 {
3628 0x9246,
3629 "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM",
3630 },
3631 {
3632 0x88EC,
3633 "GL_PIXEL_UNPACK_BUFFER",
3634 },
3635 {
3636 0x8D8F,
3637 "GL_RGB8I",
3638 },
3639 {
3128 0x8059, 3640 0x8059,
3129 "GL_RGB10_A2_EXT", 3641 "GL_RGB10_A2_EXT",
3130 }, 3642 },
3131 { 3643 {
3132 0x8058, 3644 0x8058,
3133 "GL_RGBA8_OES", 3645 "GL_RGBA8_OES",
3134 }, 3646 },
3135 { 3647 {
3136 0x8B93, 3648 0x8B93,
3137 "GL_PALETTE4_RGBA4_OES", 3649 "GL_PALETTE4_RGBA4_OES",
3138 }, 3650 },
3139 { 3651 {
3652 0x88EB,
3653 "GL_PIXEL_PACK_BUFFER",
3654 },
3655 {
3140 0x8E83, 3656 0x8E83,
3141 "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT", 3657 "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT",
3142 }, 3658 },
3143 { 3659 {
3144 0x8051, 3660 0x8051,
3145 "GL_RGB8_OES", 3661 "GL_RGB8_OES",
3146 }, 3662 },
3147 { 3663 {
3664 0x8CAD,
3665 "GL_DEPTH32F_STENCIL8",
3666 },
3667 {
3148 0x8052, 3668 0x8052,
3149 "GL_RGB10_EXT", 3669 "GL_RGB10_EXT",
3150 }, 3670 },
3151 { 3671 {
3152 0x8CAB, 3672 0x8CAB,
3153 "GL_RENDERBUFFER_SAMPLES_ANGLE", 3673 "GL_RENDERBUFFER_SAMPLES_ANGLE",
3154 }, 3674 },
3155 { 3675 {
3676 0x8CAC,
3677 "GL_DEPTH_COMPONENT32F",
3678 },
3679 {
3156 0x8057, 3680 0x8057,
3157 "GL_RGB5_A1", 3681 "GL_RGB5_A1",
3158 }, 3682 },
3159 { 3683 {
3160 0x8056, 3684 0x8056,
3161 "GL_RGBA4", 3685 "GL_RGBA4",
3162 }, 3686 },
3163 { 3687 {
3688 0x8232,
3689 "GL_R8UI",
3690 },
3691 {
3164 0x150A, 3692 0x150A,
3165 "GL_INVERT", 3693 "GL_INVERT",
3166 }, 3694 },
3167 { 3695 {
3168 0x01000000, 3696 0x01000000,
3169 "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", 3697 "GL_MULTISAMPLE_BUFFER_BIT0_QCOM",
3170 }, 3698 },
3171 { 3699 {
3172 0x78ED, 3700 0x78ED,
3173 "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", 3701 "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
(...skipping 20 matching lines...) Expand all
3194 }, 3722 },
3195 { 3723 {
3196 0x8E4E, 3724 0x8E4E,
3197 "GL_LAST_VERTEX_CONVENTION_EXT", 3725 "GL_LAST_VERTEX_CONVENTION_EXT",
3198 }, 3726 },
3199 { 3727 {
3200 0x8E4D, 3728 0x8E4D,
3201 "GL_FIRST_VERTEX_CONVENTION_EXT", 3729 "GL_FIRST_VERTEX_CONVENTION_EXT",
3202 }, 3730 },
3203 { 3731 {
3732 0x8E24,
3733 "GL_TRANSFORM_FEEDBACK_ACTIVE",
3734 },
3735 {
3736 0x8E45,
3737 "GL_TEXTURE_SWIZZLE_A",
3738 },
3739 {
3740 0x8E44,
3741 "GL_TEXTURE_SWIZZLE_B",
3742 },
3743 {
3744 0x8E43,
3745 "GL_TEXTURE_SWIZZLE_G",
3746 },
3747 {
3748 0x8E42,
3749 "GL_TEXTURE_SWIZZLE_R",
3750 },
3751 {
3204 0x8D20, 3752 0x8D20,
3205 "GL_STENCIL_ATTACHMENT", 3753 "GL_STENCIL_ATTACHMENT",
3206 }, 3754 },
3207 { 3755 {
3208 0x8B91, 3756 0x8B91,
3209 "GL_PALETTE4_RGBA8_OES", 3757 "GL_PALETTE4_RGBA8_OES",
3210 }, 3758 },
3211 { 3759 {
3212 0x00000200, 3760 0x00000200,
3213 "GL_DEPTH_BUFFER_BIT1_QCOM", 3761 "GL_DEPTH_BUFFER_BIT1_QCOM",
3214 }, 3762 },
3215 { 3763 {
3764 0x78EC,
3765 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
3766 },
3767 {
3216 0x00008000, 3768 0x00008000,
3217 "GL_COVERAGE_BUFFER_BIT_NV", 3769 "GL_COVERAGE_BUFFER_BIT_NV",
3218 }, 3770 },
3219 { 3771 {
3220 0x1506, 3772 0x1506,
3221 "GL_XOR_NV", 3773 "GL_XOR_NV",
3222 }, 3774 },
3223 { 3775 {
3224 0x8CA8, 3776 0x8CA8,
3225 "GL_READ_FRAMEBUFFER_ANGLE", 3777 "GL_READ_FRAMEBUFFER_ANGLE",
(...skipping 20 matching lines...) Expand all
3246 }, 3798 },
3247 { 3799 {
3248 0x8B90, 3800 0x8B90,
3249 "GL_PALETTE4_RGB8_OES", 3801 "GL_PALETTE4_RGB8_OES",
3250 }, 3802 },
3251 { 3803 {
3252 0x8CA3, 3804 0x8CA3,
3253 "GL_STENCIL_BACK_REF", 3805 "GL_STENCIL_BACK_REF",
3254 }, 3806 },
3255 { 3807 {
3808 0x80E8,
3809 "GL_MAX_ELEMENTS_VERTICES",
3810 },
3811 {
3256 0x80CB, 3812 0x80CB,
3257 "GL_BLEND_SRC_ALPHA", 3813 "GL_BLEND_SRC_ALPHA",
3258 }, 3814 },
3259 { 3815 {
3260 0x80CA, 3816 0x80CA,
3261 "GL_BLEND_DST_ALPHA", 3817 "GL_BLEND_DST_ALPHA",
3262 }, 3818 },
3263 { 3819 {
3264 0x8CE7, 3820 0x8CE7,
3265 "GL_COLOR_ATTACHMENT7_EXT", 3821 "GL_COLOR_ATTACHMENT7_EXT",
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
3298 }, 3854 },
3299 { 3855 {
3300 0x8CD6, 3856 0x8CD6,
3301 "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", 3857 "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
3302 }, 3858 },
3303 { 3859 {
3304 0x93B9, 3860 0x93B9,
3305 "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", 3861 "GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
3306 }, 3862 },
3307 { 3863 {
3864 0x80E9,
3865 "GL_MAX_ELEMENTS_INDICES",
3866 },
3867 {
3308 0x8CE5, 3868 0x8CE5,
3309 "GL_COLOR_ATTACHMENT5_EXT", 3869 "GL_COLOR_ATTACHMENT5_EXT",
3310 }, 3870 },
3311 { 3871 {
3872 0x8C84,
3873 "GL_TRANSFORM_FEEDBACK_BUFFER_START",
3874 },
3875 {
3876 0x0BA6,
3877 "GL_PATH_MODELVIEW_MATRIX_CHROMIUM",
3878 },
3879 {
3312 0x8DC2, 3880 0x8DC2,
3313 "GL_SAMPLER_BUFFER_EXT", 3881 "GL_SAMPLER_BUFFER_EXT",
3314 }, 3882 },
3315 { 3883 {
3316 0x8C36, 3884 0x8C36,
3317 "GL_SAMPLE_SHADING_OES", 3885 "GL_SAMPLE_SHADING_OES",
3318 }, 3886 },
3319 { 3887 {
3320 0x8C37, 3888 0x8C37,
3321 "GL_MIN_SAMPLE_SHADING_VALUE_OES", 3889 "GL_MIN_SAMPLE_SHADING_VALUE_OES",
3322 }, 3890 },
3323 { 3891 {
3892 0x8F97,
3893 "GL_RGBA8_SNORM",
3894 },
3895 {
3324 0x8CE9, 3896 0x8CE9,
3325 "GL_COLOR_ATTACHMENT9_EXT", 3897 "GL_COLOR_ATTACHMENT9_EXT",
3326 }, 3898 },
3327 { 3899 {
3900 0x8DAD,
3901 "GL_FLOAT_32_UNSIGNED_INT_24_8_REV",
3902 },
3903 {
3328 0x8B96, 3904 0x8B96,
3329 "GL_PALETTE8_RGBA8_OES", 3905 "GL_PALETTE8_RGBA8_OES",
3330 }, 3906 },
3331 { 3907 {
3332 0x8872, 3908 0x8872,
3333 "GL_MAX_TEXTURE_IMAGE_UNITS", 3909 "GL_MAX_TEXTURE_IMAGE_UNITS",
3334 }, 3910 },
3335 { 3911 {
3912 0x8DC6,
3913 "GL_UNSIGNED_INT_VEC2",
3914 },
3915 {
3336 0x8508, 3916 0x8508,
3337 "GL_DECR_WRAP", 3917 "GL_DECR_WRAP",
3338 }, 3918 },
3339 { 3919 {
3340 0x92AD, 3920 0x92AD,
3341 "GL_HSL_HUE_KHR", 3921 "GL_HSL_HUE_KHR",
3342 }, 3922 },
3343 { 3923 {
3344 0x92AE, 3924 0x92AE,
3345 "GL_HSL_SATURATION_KHR", 3925 "GL_HSL_SATURATION_KHR",
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
3422 }, 4002 },
3423 { 4003 {
3424 0x919D, 4004 0x919D,
3425 "GL_TEXTURE_BUFFER_OFFSET_EXT", 4005 "GL_TEXTURE_BUFFER_OFFSET_EXT",
3426 }, 4006 },
3427 { 4007 {
3428 0x8BD8, 4008 0x8BD8,
3429 "GL_TEXTURE_IMAGE_VALID_QCOM", 4009 "GL_TEXTURE_IMAGE_VALID_QCOM",
3430 }, 4010 },
3431 { 4011 {
4012 0x9278,
4013 "GL_COMPRESSED_RGBA8_ETC2_EAC",
4014 },
4015 {
4016 0x9279,
4017 "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
4018 },
4019 {
3432 0x8DA7, 4020 0x8DA7,
3433 "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", 4021 "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT",
3434 }, 4022 },
3435 { 4023 {
4024 0x9272,
4025 "GL_COMPRESSED_RG11_EAC",
4026 },
4027 {
3436 0x8DA8, 4028 0x8DA8,
3437 "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", 4029 "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT",
3438 }, 4030 },
3439 { 4031 {
4032 0x9270,
4033 "GL_COMPRESSED_R11_EAC",
4034 },
4035 {
4036 0x9271,
4037 "GL_COMPRESSED_SIGNED_R11_EAC",
4038 },
4039 {
4040 0x9276,
4041 "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
4042 },
4043 {
3440 0x887F, 4044 0x887F,
3441 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT", 4045 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
3442 }, 4046 },
3443 { 4047 {
4048 0x8A3B,
4049 "GL_UNIFORM_OFFSET",
4050 },
4051 {
4052 0x9275,
4053 "GL_COMPRESSED_SRGB8_ETC2",
4054 },
4055 {
3444 0x84D5, 4056 0x84D5,
3445 "GL_TEXTURE21", 4057 "GL_TEXTURE21",
3446 }, 4058 },
3447 { 4059 {
3448 0x8C3A, 4060 0x8C3A,
3449 "GL_R11F_G11F_B10F_APPLE", 4061 "GL_R11F_G11F_B10F_APPLE",
3450 }, 4062 },
3451 { 4063 {
3452 0x8C3B, 4064 0x8C3B,
3453 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE", 4065 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
3546 }, 4158 },
3547 { 4159 {
3548 0x8259, 4160 0x8259,
3549 "GL_ACTIVE_PROGRAM_EXT", 4161 "GL_ACTIVE_PROGRAM_EXT",
3550 }, 4162 },
3551 { 4163 {
3552 0x8258, 4164 0x8258,
3553 "GL_PROGRAM_SEPARABLE_EXT", 4165 "GL_PROGRAM_SEPARABLE_EXT",
3554 }, 4166 },
3555 { 4167 {
4168 0x8257,
4169 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
4170 },
4171 {
3556 0x8256, 4172 0x8256,
3557 "GL_RESET_NOTIFICATION_STRATEGY_KHR", 4173 "GL_RESET_NOTIFICATION_STRATEGY_KHR",
3558 }, 4174 },
3559 { 4175 {
3560 0x8255, 4176 0x8255,
3561 "GL_UNKNOWN_CONTEXT_RESET_KHR", 4177 "GL_UNKNOWN_CONTEXT_RESET_KHR",
3562 }, 4178 },
3563 { 4179 {
3564 0x8254, 4180 0x8254,
3565 "GL_INNOCENT_CONTEXT_RESET_KHR", 4181 "GL_INNOCENT_CONTEXT_RESET_KHR",
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
3618 }, 4234 },
3619 { 4235 {
3620 0x88E1, 4236 0x88E1,
3621 "GL_STREAM_READ", 4237 "GL_STREAM_READ",
3622 }, 4238 },
3623 { 4239 {
3624 0x88E0, 4240 0x88E0,
3625 "GL_STREAM_DRAW", 4241 "GL_STREAM_DRAW",
3626 }, 4242 },
3627 { 4243 {
4244 0x88E2,
4245 "GL_STREAM_COPY",
4246 },
4247 {
4248 0x88E5,
4249 "GL_STATIC_READ",
4250 },
4251 {
3628 0x88E4, 4252 0x88E4,
3629 "GL_STATIC_DRAW", 4253 "GL_STATIC_DRAW",
3630 }, 4254 },
3631 { 4255 {
3632 0x93C6, 4256 0x93C6,
3633 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", 4257 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
3634 }, 4258 },
3635 { 4259 {
4260 0x88E9,
4261 "GL_DYNAMIC_READ",
4262 },
4263 {
3636 0x88E8, 4264 0x88E8,
3637 "GL_DYNAMIC_DRAW", 4265 "GL_DYNAMIC_DRAW",
3638 }, 4266 },
3639 { 4267 {
3640 0x9291, 4268 0x9291,
3641 "GL_PLUS_NV", 4269 "GL_PLUS_NV",
3642 }, 4270 },
3643 { 4271 {
3644 0x8CAA, 4272 0x8CAA,
3645 "GL_READ_FRAMEBUFFER_BINDING_ANGLE", 4273 "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
3646 }, 4274 },
3647 { 4275 {
3648 0x93C5, 4276 0x93C5,
3649 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", 4277 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
3650 }, 4278 },
3651 { 4279 {
3652 0x40000000, 4280 0x40000000,
3653 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", 4281 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
3654 }, 4282 },
3655 { 4283 {
4284 0x88EA,
4285 "GL_DYNAMIC_COPY",
4286 },
4287 {
3656 0x9116, 4288 0x9116,
3657 "GL_SYNC_FENCE_APPLE", 4289 "GL_SYNC_FENCE_APPLE",
3658 }, 4290 },
3659 { 4291 {
3660 0x93C4, 4292 0x93C4,
3661 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", 4293 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
3662 }, 4294 },
3663 { 4295 {
3664 0x88EE, 4296 0x88EE,
3665 "GL_ETC1_SRGB8_NV", 4297 "GL_ETC1_SRGB8_NV",
3666 }, 4298 },
3667 { 4299 {
3668 0x78EC, 4300 0x88ED,
3669 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", 4301 "GL_PIXEL_PACK_BUFFER_BINDING",
4302 },
4303 {
4304 0x88EF,
4305 "GL_PIXEL_UNPACK_BUFFER_BINDING",
3670 }, 4306 },
3671 { 4307 {
3672 0x93C3, 4308 0x93C3,
3673 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", 4309 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
3674 }, 4310 },
3675 { 4311 {
3676 0x00000800, 4312 0x00000800,
3677 "GL_DEPTH_BUFFER_BIT3_QCOM", 4313 "GL_DEPTH_BUFFER_BIT3_QCOM",
3678 }, 4314 },
3679 { 4315 {
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
3730 }, 4366 },
3731 { 4367 {
3732 0x0C23, 4368 0x0C23,
3733 "GL_COLOR_WRITEMASK", 4369 "GL_COLOR_WRITEMASK",
3734 }, 4370 },
3735 { 4371 {
3736 0x0C22, 4372 0x0C22,
3737 "GL_COLOR_CLEAR_VALUE", 4373 "GL_COLOR_CLEAR_VALUE",
3738 }, 4374 },
3739 { 4375 {
4376 0x8A11,
4377 "GL_UNIFORM_BUFFER",
4378 },
4379 {
3740 0x8823, 4380 0x8823,
3741 "GL_WRITEONLY_RENDERING_QCOM", 4381 "GL_WRITEONLY_RENDERING_QCOM",
3742 }, 4382 },
3743 { 4383 {
4384 0x78F1,
4385 "GL_MAP_CHROMIUM",
4386 },
4387 {
3744 0x8824, 4388 0x8824,
3745 "GL_MAX_DRAW_BUFFERS_EXT", 4389 "GL_MAX_DRAW_BUFFERS_EXT",
3746 }, 4390 },
3747 { 4391 {
3748 0x825E, 4392 0x825E,
3749 "GL_LAYER_PROVOKING_VERTEX_EXT", 4393 "GL_LAYER_PROVOKING_VERTEX_EXT",
3750 }, 4394 },
3751 { 4395 {
3752 0x825A, 4396 0x825A,
3753 "GL_PROGRAM_PIPELINE_BINDING_EXT", 4397 "GL_PROGRAM_PIPELINE_BINDING_EXT",
(...skipping 630 matching lines...) Expand 10 before | Expand all | Expand 10 after
4384 } 5028 }
4385 5029
4386 std::string GLES2Util::GetStringSubscriptionTarget(uint32_t value) { 5030 std::string GLES2Util::GetStringSubscriptionTarget(uint32_t value) {
4387 static const EnumToString string_table[] = { 5031 static const EnumToString string_table[] = {
4388 {GL_MOUSE_POSITION_CHROMIUM, "GL_MOUSE_POSITION_CHROMIUM"}, 5032 {GL_MOUSE_POSITION_CHROMIUM, "GL_MOUSE_POSITION_CHROMIUM"},
4389 }; 5033 };
4390 return GLES2Util::GetQualifiedEnumString(string_table, 5034 return GLES2Util::GetQualifiedEnumString(string_table,
4391 arraysize(string_table), value); 5035 arraysize(string_table), value);
4392 } 5036 }
4393 5037
5038 std::string GLES2Util::GetStringTexture3DTarget(uint32_t value) {
5039 static const EnumToString string_table[] = {
5040 {GL_TEXTURE_3D, "GL_TEXTURE_3D"},
5041 {GL_TEXTURE_2D_ARRAY, "GL_TEXTURE_2D_ARRAY"},
5042 };
5043 return GLES2Util::GetQualifiedEnumString(string_table,
5044 arraysize(string_table), value);
5045 }
5046
4394 std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) { 5047 std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) {
4395 static const EnumToString string_table[] = { 5048 static const EnumToString string_table[] = {
4396 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, 5049 {GL_TEXTURE_2D, "GL_TEXTURE_2D"},
4397 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, 5050 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"},
4398 }; 5051 };
4399 return GLES2Util::GetQualifiedEnumString(string_table, 5052 return GLES2Util::GetQualifiedEnumString(string_table,
4400 arraysize(string_table), value); 5053 arraysize(string_table), value);
4401 } 5054 }
4402 5055
4403 std::string GLES2Util::GetStringTextureFormat(uint32_t value) { 5056 std::string GLES2Util::GetStringTextureFormat(uint32_t value) {
(...skipping 149 matching lines...) Expand 10 before | Expand all | Expand 10 after
4553 5206
4554 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { 5207 std::string GLES2Util::GetStringVertexPointer(uint32_t value) {
4555 static const EnumToString string_table[] = { 5208 static const EnumToString string_table[] = {
4556 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, 5209 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"},
4557 }; 5210 };
4558 return GLES2Util::GetQualifiedEnumString(string_table, 5211 return GLES2Util::GetQualifiedEnumString(string_table,
4559 arraysize(string_table), value); 5212 arraysize(string_table), value);
4560 } 5213 }
4561 5214
4562 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 5215 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
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