| Index: src/gpu/GrProgramElement.cpp
|
| diff --git a/src/gpu/GrProgramElement.cpp b/src/gpu/GrProgramElement.cpp
|
| index 89d53e28db147d98289170b929570167314bb984..6611234e8a990f2f6011a094de54143509198917 100644
|
| --- a/src/gpu/GrProgramElement.cpp
|
| +++ b/src/gpu/GrProgramElement.cpp
|
| @@ -17,43 +17,21 @@ uint32_t GrProgramElement::CreateUniqueID() {
|
| return id;
|
| }
|
|
|
| -void GrProgramElement::convertRefToPendingExecution() const {
|
| - // This function makes it so that all the GrGpuResourceRefs own a single ref to their
|
| - // underlying GrGpuResource if there are any refs to the GrProgramElement and a single
|
| - // pending read/write if there are any pending executions of the GrProgramElement. The
|
| - // GrGpuResourceRef will give up its single ref and/or pending read/write in its destructor.
|
| - SkASSERT(fRefCnt > 0);
|
| - if (0 == fPendingExecutions) {
|
| - for (int i = 0; i < fGpuResources.count(); ++i) {
|
| - fGpuResources[i]->markPendingIO();
|
| - }
|
| - }
|
| - ++fPendingExecutions;
|
| - this->unref();
|
| - if (0 == fRefCnt) {
|
| - this->removeRefs();
|
| +void GrProgramElement::addPendingIOs() const {
|
| + for (int i = 0; i < fGpuResources.count(); ++i) {
|
| + fGpuResources[i]->markPendingIO();
|
| }
|
| }
|
|
|
| -void GrProgramElement::completedExecution() const {
|
| - this->validate();
|
| - --fPendingExecutions;
|
| - if (0 == fPendingExecutions) {
|
| - if (0 == fRefCnt) {
|
| - SkDELETE(this);
|
| - } else {
|
| - // Now our pending executions have ocurred and we still have refs. Convert
|
| - // ownership of our resources back to regular refs.
|
| - for (int i = 0; i < fGpuResources.count(); ++i) {
|
| - fGpuResources[i]->pendingIOComplete();
|
| - }
|
| -
|
| - }
|
| +void GrProgramElement::removeRefs() const {
|
| + for (int i = 0; i < fGpuResources.count(); ++i) {
|
| + fGpuResources[i]->removeRef();
|
| }
|
| }
|
|
|
| -void GrProgramElement::removeRefs() const {
|
| +void GrProgramElement::pendingIOComplete() const {
|
| for (int i = 0; i < fGpuResources.count(); ++i) {
|
| - fGpuResources[i]->removeRef();
|
| + fGpuResources[i]->pendingIOComplete();
|
| }
|
| }
|
| +
|
|
|