Index: include/gpu/SkGr.h |
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h |
index 8025c956efe185f6be81ffce43aa38e059c0f683..0f6780002c53eb0e38cb1652c2a97043d8e00b2c 100644 |
--- a/include/gpu/SkGr.h |
+++ b/include/gpu/SkGr.h |
@@ -89,7 +89,7 @@ void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor |
bool constantColor, GrPaint* grPaint); |
// This function is similar to skPaint2GrPaintNoShader but also converts |
-// skPaint's shader to a GrTexture/GrProcessorStage if possible. |
+// skPaint's shader to a GrFragmentProcessor if possible. |
// constantColor has the same meaning as in skPaint2GrPaintNoShader. |
void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, |
bool constantColor, GrPaint* grPaint); |