| Index: include/gpu/SkGr.h | 
| diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h | 
| index 8025c956efe185f6be81ffce43aa38e059c0f683..0f6780002c53eb0e38cb1652c2a97043d8e00b2c 100644 | 
| --- a/include/gpu/SkGr.h | 
| +++ b/include/gpu/SkGr.h | 
| @@ -89,7 +89,7 @@ void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor | 
| bool constantColor, GrPaint* grPaint); | 
|  | 
| // This function is similar to skPaint2GrPaintNoShader but also converts | 
| -// skPaint's shader to a GrTexture/GrProcessorStage if possible. | 
| +// skPaint's shader to a GrFragmentProcessor if possible. | 
| // constantColor has the same meaning as in skPaint2GrPaintNoShader. | 
| void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, | 
| bool constantColor, GrPaint* grPaint); | 
|  |