Chromium Code Reviews| Index: src/gpu/gl/GrGLProgram.cpp |
| diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp |
| index 3456a424d0ee76f76c35cdecef30ae9a4fe52e0b..7dcdfcc388c7a133af4d38d928b0b1f6a0800d2b 100644 |
| --- a/src/gpu/gl/GrGLProgram.cpp |
| +++ b/src/gpu/gl/GrGLProgram.cpp |
| @@ -25,17 +25,16 @@ |
| /** |
| * Retrieves the final matrix that a transform needs to apply to its source coords. |
| */ |
| -static SkMatrix get_transform_matrix(const GrFragmentStage& processorStage, |
| +static SkMatrix get_transform_matrix(const GrPendingFragmentStage& stage, |
| bool useExplicitLocalCoords, |
| int transformIdx) { |
| - const GrCoordTransform& coordTransform = |
| - processorStage.getProcessor()->coordTransform(transformIdx); |
| + const GrCoordTransform& coordTransform = stage.getProcessor()->coordTransform(transformIdx); |
| SkMatrix combined; |
| if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { |
| // If we have explicit local coords then we shouldn't need a coord change. |
| const SkMatrix& ccm = |
| - useExplicitLocalCoords ? SkMatrix::I() : processorStage.getCoordChangeMatrix(); |
| + useExplicitLocalCoords ? SkMatrix::I() : stage.getCoordChangeMatrix(); |
| combined.setConcat(coordTransform.getMatrix(), ccm); |
| } else { |
| combined = coordTransform.getMatrix(); |
| @@ -175,14 +174,14 @@ void GrGLProgram::setData(const GrOptDrawState& optState, |
| void GrGLProgram::setFragmentData(const GrOptDrawState& optState) { |
| int numProcessors = fFragmentProcessors->fProcs.count(); |
| for (int e = 0; e < numProcessors; ++e) { |
| - const GrFragmentStage& stage = optState.getFragmentStage(e); |
| + const GrPendingFragmentStage& stage = optState.getFragmentStage(e); |
| const GrProcessor& processor = *stage.getProcessor(); |
| fFragmentProcessors->fProcs[e]->fGLProc->setData(fProgramDataManager, processor); |
| this->setTransformData(stage, fFragmentProcessors->fProcs[e]); |
| this->bindTextures(fFragmentProcessors->fProcs[e], processor); |
| } |
| } |
| -void GrGLProgram::setTransformData(const GrFragmentStage& processor, GrGLInstalledFragProc* ip) { |
| +void GrGLProgram::setTransformData(const GrPendingFragmentStage& processor, GrGLInstalledFragProc* ip) { |
| SkTArray<GrGLInstalledFragProc::Transform, true>& transforms = ip->fTransforms; |
| int numTransforms = transforms.count(); |
| SkASSERT(numTransforms == processor.getProcessor()->numTransforms()); |
| @@ -329,7 +328,7 @@ void GrGLNvprProgram::didSetData(GrGpu::DrawType drawType) { |
| SkASSERT(GrGpu::IsPathRenderingDrawType(drawType)); |
| } |
| -void GrGLNvprProgram::setTransformData(const GrFragmentStage& proc, GrGLInstalledFragProc* ip) { |
| +void GrGLNvprProgram::setTransformData(const GrPendingFragmentStage& proc, GrGLInstalledFragProc* ip) { |
|
joshualitt
2014/11/19 14:22:39
line wraps
bsalomon
2014/11/19 15:04:43
Done.
|
| SkTArray<GrGLInstalledFragProc::Transform, true>& transforms = ip->fTransforms; |
| int numTransforms = transforms.count(); |
| SkASSERT(numTransforms == proc.getProcessor()->numTransforms()); |
| @@ -370,7 +369,7 @@ void GrGLLegacyNvprProgram::didSetData(GrGpu::DrawType drawType) { |
| } |
| void |
| -GrGLLegacyNvprProgram::setTransformData(const GrFragmentStage& proc, GrGLInstalledFragProc* ip) { |
| +GrGLLegacyNvprProgram::setTransformData(const GrPendingFragmentStage& proc, GrGLInstalledFragProc* ip) { |
|
joshualitt
2014/11/19 14:22:39
line wraps
bsalomon
2014/11/19 15:04:43
Done.
|
| // We've hidden the texcoord index in the first entry of the transforms array for each effect |
| int texCoordIndex = ip->fTransforms[0].fHandle.handle(); |
| int numTransforms = proc.getProcessor()->numTransforms(); |
| @@ -378,7 +377,7 @@ GrGLLegacyNvprProgram::setTransformData(const GrFragmentStage& proc, GrGLInstall |
| const SkMatrix& transform = get_transform_matrix(proc, false, t); |
| GrGLPathRendering::PathTexGenComponents components = |
| GrGLPathRendering::kST_PathTexGenComponents; |
| - if (proc.isPerspectiveCoordTransform(t, false)) { |
| + if (proc.isPerspectiveCoordTransform(t)) { |
| components = GrGLPathRendering::kSTR_PathTexGenComponents; |
| } |
| fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, transform); |