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Side by Side Diff: src/gpu/GrOptDrawState.cpp

Issue 739673002: Create GrOptDrawState before recording draw in GrInOrderDrawBuffer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOptDrawState.h" 8 #include "GrOptDrawState.h"
9 9
10 #include "GrDefaultGeoProcFactory.h" 10 #include "GrDefaultGeoProcFactory.h"
11 #include "GrDrawState.h" 11 #include "GrDrawState.h"
12 #include "GrDrawTargetCaps.h" 12 #include "GrDrawTargetCaps.h"
13 #include "GrGpu.h" 13 #include "GrGpu.h"
14 #include "GrProcOptInfo.h" 14 #include "GrProcOptInfo.h"
15 15
16 GrOptDrawState::GrOptDrawState(const GrDrawState& drawState, 16 GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
17 BlendOptFlags blendOptFlags, 17 BlendOptFlags blendOptFlags,
18 GrBlendCoeff optSrcCoeff, 18 GrBlendCoeff optSrcCoeff,
19 GrBlendCoeff optDstCoeff, 19 GrBlendCoeff optDstCoeff,
20 GrGpu* gpu, 20 GrGpu* gpu,
21 const GrDeviceCoordTexture* dstCopy, 21 const GrDeviceCoordTexture* dstCopy,
22 GrGpu::DrawType drawType) { 22 GrGpu::DrawType drawType)
23 fRenderTarget.set(SkSafeRef(drawState.getRenderTarget()), kWrite_GrIOType); 23 : fRenderTarget(drawState.fRenderTarget.get()) {
24 fViewMatrix = drawState.getViewMatrix(); 24 fViewMatrix = drawState.getViewMatrix();
25 fBlendConstant = drawState.getBlendConstant(); 25 fBlendConstant = drawState.getBlendConstant();
26 fFlagBits = drawState.getFlagBits(); 26 fFlagBits = drawState.getFlagBits();
27 fVAPtr = drawState.getVertexAttribs(); 27 fVAPtr = drawState.getVertexAttribs();
28 fVACount = drawState.getVertexAttribCount(); 28 fVACount = drawState.getVertexAttribCount();
29 fVAStride = drawState.getVertexStride(); 29 fVAStride = drawState.getVertexStride();
30 fStencilSettings = drawState.getStencil(); 30 fStencilSettings = drawState.getStencil();
31 fDrawFace = (DrawFace)drawState.getDrawFace(); 31 fDrawFace = (DrawFace)drawState.getDrawFace();
32 fBlendOptFlags = blendOptFlags; 32 fBlendOptFlags = blendOptFlags;
33 fSrcBlend = optSrcCoeff; 33 fSrcBlend = optSrcCoeff;
(...skipping 25 matching lines...) Expand all
59 // Should not be setting any more FFVA to be removed at this point 59 // Should not be setting any more FFVA to be removed at this point
60 if (0 != fixedFunctionVAToRemove) { 60 if (0 != fixedFunctionVAToRemove) {
61 this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove, &descInf o); 61 this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove, &descInf o);
62 } 62 }
63 this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, &d escInfo); 63 this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, &d escInfo);
64 64
65 // Copy GeometryProcesssor from DS or ODS 65 // Copy GeometryProcesssor from DS or ODS
66 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType) || 66 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType) ||
67 GrGpu::kStencilPath_DrawType || 67 GrGpu::kStencilPath_DrawType ||
68 drawState.hasGeometryProcessor()); 68 drawState.hasGeometryProcessor());
69 if (drawState.hasGeometryProcessor()) { 69 fGeometryProcessor.reset(drawState.getGeometryProcessor());
70 fGeometryProcessor.initAndRef(drawState.fGeometryProcessor); 70
71 } else { 71 // Copy Stages from DS to ODS
72 fGeometryProcessor.reset(NULL); 72 SkASSERT(0 == fFragmentStages.count());
joshualitt 2014/11/19 14:22:39 Will this ever be not true?
bsalomon 2014/11/19 15:04:43 I'll remove it... it was for my own sanity as I wa
73 bool explicitLocalCoords =
74 -1 != descInfo.fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAtt ribBinding];
joshualitt 2014/11/19 14:22:39 descInfo.hasLocalCoordAttribute()
bsalomon 2014/11/19 15:04:43 tx!
75
76 for (int i = firstColorStageIdx; i < drawState.numColorStages(); ++i) {
77 SkNEW_APPEND_TO_TARRAY(&fFragmentStages,
78 GrPendingFragmentStage,
79 (drawState.fColorStages[i], explicitLocalCoords)) ;
73 } 80 }
74
75 // Copy Color Stages from DS to ODS
76 if (firstColorStageIdx < drawState.numColorStages()) {
77 fFragmentStages.reset(&drawState.getColorStage(firstColorStageIdx),
78 drawState.numColorStages() - firstColorStageIdx);
79 } else {
80 fFragmentStages.reset();
81 }
82
83 fNumColorStages = fFragmentStages.count(); 81 fNumColorStages = fFragmentStages.count();
84 82 for (int i = firstCoverageStageIdx; i < drawState.numCoverageStages(); ++i) {
85 // Copy Coverage Stages from DS to ODS 83 SkNEW_APPEND_TO_TARRAY(&fFragmentStages,
86 if (firstCoverageStageIdx < drawState.numCoverageStages()) { 84 GrPendingFragmentStage,
87 fFragmentStages.push_back_n(drawState.numCoverageStages() - firstCoverag eStageIdx, 85 (drawState.fCoverageStages[i], explicitLocalCoord s));
88 &drawState.getCoverageStage(firstCoverageSta geIdx));
89 } 86 }
90 87
91 this->setOutputStateInfo(drawState, *gpu->caps(), &descInfo); 88 this->setOutputStateInfo(drawState, *gpu->caps(), &descInfo);
92 89
93 // now create a key 90 // now create a key
94 gpu->buildProgramDesc(*this, descInfo, drawType, dstCopy, &fDesc); 91 gpu->buildProgramDesc(*this, descInfo, drawType, dstCopy, &fDesc);
95 }; 92 };
96 93
97 GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState, 94 GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState,
98 GrGpu* gpu, 95 GrGpu* gpu,
(...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after
250 } 247 }
251 if (ds.hasGeometryProcessor()) { 248 if (ds.hasGeometryProcessor()) {
252 const GrGeometryProcessor& gp = *ds.getGeometryProcessor(); 249 const GrGeometryProcessor& gp = *ds.getGeometryProcessor();
253 descInfo->fReadsFragPosition = descInfo->fReadsFragPosition || gp.willRe adFragmentPosition(); 250 descInfo->fReadsFragPosition = descInfo->fReadsFragPosition || gp.willRe adFragmentPosition();
254 } 251 }
255 } 252 }
256 253
257 //////////////////////////////////////////////////////////////////////////////// 254 ////////////////////////////////////////////////////////////////////////////////
258 255
259 bool GrOptDrawState::operator== (const GrOptDrawState& that) const { 256 bool GrOptDrawState::operator== (const GrOptDrawState& that) const {
260 return this->isEqual(that);
261 }
262
263 bool GrOptDrawState::isEqual(const GrOptDrawState& that) const {
264 if (this->fDesc != that.fDesc) { 257 if (this->fDesc != that.fDesc) {
265 return false; 258 return false;
266 } 259 }
267 bool usingVertexColors = that.fDesc.header().fColorAttributeIndex != -1; 260 bool usingVertexColors = that.fDesc.header().fColorAttributeIndex != -1;
268 if (!usingVertexColors && this->fColor != that.fColor) { 261 if (!usingVertexColors && this->fColor != that.fColor) {
269 return false; 262 return false;
270 } 263 }
271 264
272 if (this->getRenderTarget() != that.getRenderTarget() || 265 if (this->getRenderTarget() != that.getRenderTarget() ||
273 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || 266 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) ||
(...skipping 17 matching lines...) Expand all
291 if (this->hasGeometryProcessor()) { 284 if (this->hasGeometryProcessor()) {
292 if (!that.hasGeometryProcessor()) { 285 if (!that.hasGeometryProcessor()) {
293 return false; 286 return false;
294 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce ssor())) { 287 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce ssor())) {
295 return false; 288 return false;
296 } 289 }
297 } else if (that.hasGeometryProcessor()) { 290 } else if (that.hasGeometryProcessor()) {
298 return false; 291 return false;
299 } 292 }
300 293
301 bool explicitLocalCoords = this->fDesc.header().fLocalCoordAttributeIndex != -1; 294 SkASSERT(this->numFragmentStages() == that.numFragmentStages());
joshualitt 2014/11/19 14:22:39 does this get tested with the desc equality test?
bsalomon 2014/11/19 15:04:43 Yeah, it has these fields: SkBool8
302 for (int i = 0; i < this->numFragmentStages(); i++) { 295 for (int i = 0; i < this->numFragmentStages(); i++) {
303 if (!GrFragmentStage::AreCompatible(this->getFragmentStage(i), that.getF ragmentStage(i), 296
304 explicitLocalCoords)) { 297 if (this->getFragmentStage(i) != that.getFragmentStage(i)) {
305 return false; 298 return false;
306 } 299 }
307 } 300 }
308 return true; 301 return true;
309 } 302 }
310 303
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