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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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435 fEnabled = kUnknown_TriState; | 435 fEnabled = kUnknown_TriState; |
436 } | 436 } |
437 } fHWBlendState; | 437 } fHWBlendState; |
438 | 438 |
439 TriState fMSAAEnabled; | 439 TriState fMSAAEnabled; |
440 | 440 |
441 GrStencilSettings fHWStencilSettings; | 441 GrStencilSettings fHWStencilSettings; |
442 TriState fHWStencilTestEnabled; | 442 TriState fHWStencilTestEnabled; |
443 | 443 |
444 | 444 |
445 GrOptDrawState::DrawFace fHWDrawFace; | 445 GrDrawState::DrawFace fHWDrawFace; |
446 TriState fHWWriteToColor; | 446 TriState fHWWriteToColor; |
447 TriState fHWDitherEnabled; | 447 TriState fHWDitherEnabled; |
448 uint32_t fHWBoundRenderTargetUniqueID; | 448 uint32_t fHWBoundRenderTargetUniqueID; |
449 SkTArray<uint32_t, true> fHWBoundTextureUniqueIDs; | 449 SkTArray<uint32_t, true> fHWBoundTextureUniqueIDs; |
450 | 450 |
451 ///@} | 451 ///@} |
452 | 452 |
453 // we record what stencil format worked last time to hopefully exit early | 453 // we record what stencil format worked last time to hopefully exit early |
454 // from our loop that tries stencil formats and calls check fb status. | 454 // from our loop that tries stencil formats and calls check fb status. |
455 int fLastSuccessfulStencilFmtIdx; | 455 int fLastSuccessfulStencilFmtIdx; |
456 | 456 |
457 typedef GrGpu INHERITED; | 457 typedef GrGpu INHERITED; |
458 friend class GrGLPathRendering; // For accessing setTextureUnit. | 458 friend class GrGLPathRendering; // For accessing setTextureUnit. |
459 }; | 459 }; |
460 | 460 |
461 #endif | 461 #endif |
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