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Side by Side Diff: src/gpu/gl/GrGpuGL.cpp

Issue 739133004: Small cleanups after GrDrawState/GrOptDrawState base class elimination. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
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234 bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const { 234 bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
235 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL); 235 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
236 } 236 }
237 237
238 void GrGpuGL::onResetContext(uint32_t resetBits) { 238 void GrGpuGL::onResetContext(uint32_t resetBits) {
239 // we don't use the zb at all 239 // we don't use the zb at all
240 if (resetBits & kMisc_GrGLBackendState) { 240 if (resetBits & kMisc_GrGLBackendState) {
241 GL_CALL(Disable(GR_GL_DEPTH_TEST)); 241 GL_CALL(Disable(GR_GL_DEPTH_TEST));
242 GL_CALL(DepthMask(GR_GL_FALSE)); 242 GL_CALL(DepthMask(GR_GL_FALSE));
243 243
244 fHWDrawFace = GrOptDrawState::kInvalid_DrawFace; 244 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
245 fHWDitherEnabled = kUnknown_TriState; 245 fHWDitherEnabled = kUnknown_TriState;
246 246
247 if (kGL_GrGLStandard == this->glStandard()) { 247 if (kGL_GrGLStandard == this->glStandard()) {
248 // Desktop-only state that we never change 248 // Desktop-only state that we never change
249 if (!this->glCaps().isCoreProfile()) { 249 if (!this->glCaps().isCoreProfile()) {
250 GL_CALL(Disable(GR_GL_POINT_SMOOTH)); 250 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
251 GL_CALL(Disable(GR_GL_LINE_SMOOTH)); 251 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
252 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH)); 252 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
253 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE)); 253 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
254 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP)); 254 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
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2555 this->setVertexArrayID(gpu, 0); 2555 this->setVertexArrayID(gpu, 0);
2556 } 2556 }
2557 int attrCount = gpu->glCaps().maxVertexAttributes(); 2557 int attrCount = gpu->glCaps().maxVertexAttributes();
2558 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2558 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2559 fDefaultVertexArrayAttribState.resize(attrCount); 2559 fDefaultVertexArrayAttribState.resize(attrCount);
2560 } 2560 }
2561 attribState = &fDefaultVertexArrayAttribState; 2561 attribState = &fDefaultVertexArrayAttribState;
2562 } 2562 }
2563 return attribState; 2563 return attribState;
2564 } 2564 }
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