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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_ZONE_ALLOCATOR_H_ | 5 #ifndef V8_ZONE_ALLOCATOR_H_ |
| 6 #define V8_ZONE_ALLOCATOR_H_ | 6 #define V8_ZONE_ALLOCATOR_H_ |
| 7 | 7 |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "src/zone.h" | 10 #include "src/zone.h" |
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| 43 void deallocate(pointer p, size_type) { /* noop for Zones */ } | 43 void deallocate(pointer p, size_type) { /* noop for Zones */ } |
| 44 | 44 |
| 45 size_type max_size() const throw() { | 45 size_type max_size() const throw() { |
| 46 return std::numeric_limits<int>::max() / sizeof(value_type); | 46 return std::numeric_limits<int>::max() / sizeof(value_type); |
| 47 } | 47 } |
| 48 void construct(pointer p, const T& val) { | 48 void construct(pointer p, const T& val) { |
| 49 new(static_cast<void*>(p)) T(val); | 49 new(static_cast<void*>(p)) T(val); |
| 50 } | 50 } |
| 51 void destroy(pointer p) { p->~T(); } | 51 void destroy(pointer p) { p->~T(); } |
| 52 | 52 |
| 53 bool operator==(zone_allocator const& other) { | 53 bool operator==(zone_allocator const& other) const { |
| 54 return zone_ == other.zone_; | 54 return zone_ == other.zone_; |
| 55 } | 55 } |
| 56 bool operator!=(zone_allocator const& other) { | 56 bool operator!=(zone_allocator const& other) const { |
| 57 return zone_ != other.zone_; | 57 return zone_ != other.zone_; |
| 58 } | 58 } |
| 59 | 59 |
| 60 private: | 60 private: |
| 61 zone_allocator(); | 61 zone_allocator(); |
| 62 Zone* zone_; | 62 Zone* zone_; |
| 63 }; | 63 }; |
| 64 | 64 |
| 65 typedef zone_allocator<bool> ZoneBoolAllocator; | 65 typedef zone_allocator<bool> ZoneBoolAllocator; |
| 66 typedef zone_allocator<int> ZoneIntAllocator; | 66 typedef zone_allocator<int> ZoneIntAllocator; |
| 67 } } // namespace v8::internal | 67 } } // namespace v8::internal |
| 68 | 68 |
| 69 #endif // V8_ZONE_ALLOCATOR_H_ | 69 #endif // V8_ZONE_ALLOCATOR_H_ |
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