Chromium Code Reviews| Index: ui/gfx/win/direct_write.cc |
| diff --git a/ui/gfx/win/direct_write.cc b/ui/gfx/win/direct_write.cc |
| index 058f4be01deeaf50d02e11e2682cc4882c6f6b36..66945f61128afed1b07e8811697c524834a69569 100644 |
| --- a/ui/gfx/win/direct_write.cc |
| +++ b/ui/gfx/win/direct_write.cc |
| @@ -4,11 +4,16 @@ |
| #include "ui/gfx/win/direct_write.h" |
| +#include <dwrite.h> |
| + |
| #include "base/basictypes.h" |
| #include "base/command_line.h" |
| #include "base/metrics/field_trial.h" |
| #include "base/win/registry.h" |
| #include "base/win/windows_version.h" |
| +#include "skia/ext/fontmgr_default_win.h" |
| +#include "third_party/skia/include/ports/SkTypeface_win.h" |
| +#include "ui/gfx/platform_font_win.h" |
| #include "ui/gfx/switches.h" |
| #include "ui/gfx/win/dpi.h" |
| @@ -59,5 +64,35 @@ bool ShouldUseDirectWrite() { |
| return group_name != "Disabled"; |
| } |
| +void MaybeInitializeDirectWrite() { |
| + if (!ShouldUseDirectWrite() || |
| + CommandLine::ForCurrentProcess()->HasSwitch( |
| + switches::kDisableDirectWriteForUI) && |
|
msw
2014/11/24 21:51:00
Should this be || to preserve the old logic?
ckocagil
2014/11/25 01:39:47
Good catch! Done.
|
| + CommandLine::ForCurrentProcess()->HasSwitch( |
| + switches::kDisableHarfBuzzRenderText)) { |
| + return; |
| + } |
| + |
| + typedef decltype(DWriteCreateFactory)* DWriteCreateFactoryProc; |
| + HMODULE dwrite_dll = LoadLibraryW(L"dwrite.dll"); |
| + if (!dwrite_dll) |
| + return; |
| + |
| + DWriteCreateFactoryProc dwrite_create_factory_proc = |
| + reinterpret_cast<DWriteCreateFactoryProc>( |
| + GetProcAddress(dwrite_dll, "DWriteCreateFactory")); |
| + // Not finding the DWriteCreateFactory function indicates a corrupt dll. |
| + CHECK(dwrite_create_factory_proc); |
| + |
| + IDWriteFactory* factory = NULL; |
| + |
| + CHECK(SUCCEEDED( |
| + dwrite_create_factory_proc(DWRITE_FACTORY_TYPE_SHARED, |
| + __uuidof(IDWriteFactory), |
| + reinterpret_cast<IUnknown**>(&factory)))); |
| + SetDefaultSkiaFactory(SkFontMgr_New_DirectWrite(factory)); |
| + PlatformFontWin::SetDirectWriteFactory(factory); |
| +} |
| + |
| } // namespace win |
| } // namespace gfx |