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Unified Diff: test/unittests/compiler/x64/instruction-selector-x64-unittest.cc

Issue 738073002: [turbofan]: More optimizations to add and subtract operations on x64 (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Latest version Created 6 years, 1 month ago
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Index: test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
diff --git a/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc b/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
index f4070ecd2b34c116248e26435bc0ff1513994e7e..26df0c8e714476d514778c21ff438200c46485cf 100644
--- a/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
+++ b/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
@@ -244,14 +244,17 @@ TEST_F(InstructionSelectorTest, TruncateInt64ToInt32WithWord64Shr) {
// Addition.
-TEST_F(InstructionSelectorTest, Int32AddWithInt32AddWithParameters) {
+TEST_F(InstructionSelectorTest, Int32AddWithInt32ParametersLea) {
StreamBuilder m(this, kMachInt32, kMachInt32, kMachInt32);
Node* const p0 = m.Parameter(0);
Node* const p1 = m.Parameter(1);
Node* const a0 = m.Int32Add(p0, p1);
- m.Return(m.Int32Add(a0, p0));
+ USE(a0);
+ // Additional uses of input to add chooses lea
+ Node* const a1 = m.Int32Add(p0, p1);
+ m.Return(m.Int32Add(a0, a1));
Stream s = m.Build();
- ASSERT_EQ(2U, s.size());
+ ASSERT_EQ(3U, s.size());
EXPECT_EQ(kX64Lea32, s[0]->arch_opcode());
ASSERT_EQ(2U, s[0]->InputCount());
EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1)));
@@ -259,10 +262,12 @@ TEST_F(InstructionSelectorTest, Int32AddWithInt32AddWithParameters) {
}
-TEST_F(InstructionSelectorTest, Int32AddConstantAsLea) {
+TEST_F(InstructionSelectorTest, Int32AddConstantAsLeaSingle) {
StreamBuilder m(this, kMachInt32, kMachInt32);
Node* const p0 = m.Parameter(0);
Node* const c0 = m.Int32Constant(15);
+ // If there is only a single use of an add's input, still use lea and not add,
+ // it is faster.
m.Return(m.Int32Add(p0, c0));
Stream s = m.Build();
ASSERT_EQ(1U, s.size());
@@ -274,10 +279,80 @@ TEST_F(InstructionSelectorTest, Int32AddConstantAsLea) {
}
-TEST_F(InstructionSelectorTest, Int32AddCommutedConstantAsLea) {
+TEST_F(InstructionSelectorTest, Int32AddConstantAsInc) {
+ StreamBuilder m(this, kMachInt32, kMachInt32);
+ Node* const p0 = m.Parameter(0);
+ Node* const c0 = m.Int32Constant(1);
+ // If there is only a single use of an add's input and the immediate constant
+ // for the add is 1, use inc.
+ m.Return(m.Int32Add(p0, c0));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Inc32, s[0]->arch_opcode());
+ EXPECT_EQ(kMode_None, s[0]->addressing_mode());
+ ASSERT_EQ(1U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+}
+
+
+TEST_F(InstructionSelectorTest, Int32AddConstantAsDec) {
+ StreamBuilder m(this, kMachInt32, kMachInt32);
+ Node* const p0 = m.Parameter(0);
+ Node* const c0 = m.Int32Constant(-1);
+ // If there is only a single use of an add's input and the immediate constant
+ // for the add is -11, use dec.
+ m.Return(m.Int32Add(p0, c0));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Dec32, s[0]->arch_opcode());
+ EXPECT_EQ(kMode_None, s[0]->addressing_mode());
+ ASSERT_EQ(1U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+}
+
+
+TEST_F(InstructionSelectorTest, Int32AddConstantAsLeaDouble) {
StreamBuilder m(this, kMachInt32, kMachInt32);
Node* const p0 = m.Parameter(0);
Node* const c0 = m.Int32Constant(15);
+ // A second use of an add's input uses lea
+ Node* const a0 = m.Int32Add(p0, c0);
+ USE(a0);
+ m.Return(m.Int32Add(p0, c0));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Lea32, s[0]->arch_opcode());
+ EXPECT_EQ(kMode_MRI, s[0]->addressing_mode());
+ ASSERT_EQ(2U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+ EXPECT_TRUE(s[0]->InputAt(1)->IsImmediate());
+}
+
+
+TEST_F(InstructionSelectorTest, Int32AddCommutedConstantAsLeaSingle) {
+ StreamBuilder m(this, kMachInt32, kMachInt32);
+ Node* const p0 = m.Parameter(0);
+ Node* const c0 = m.Int32Constant(15);
+ // If there is only a single use of an add's input, still use lea... it's
+ // generally faster than the add to reduce register pressure.
+ m.Return(m.Int32Add(c0, p0));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Lea32, s[0]->arch_opcode());
+ EXPECT_EQ(kMode_MRI, s[0]->addressing_mode());
+ ASSERT_EQ(2U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+ EXPECT_TRUE(s[0]->InputAt(1)->IsImmediate());
+}
+
+
+TEST_F(InstructionSelectorTest, Int32AddCommutedConstantAsLeaDouble) {
+ StreamBuilder m(this, kMachInt32, kMachInt32);
+ Node* const p0 = m.Parameter(0);
+ Node* const c0 = m.Int32Constant(15);
+ // A second use of an add's input uses lea
+ Node* const a0 = m.Int32Add(c0, p0);
+ USE(a0);
m.Return(m.Int32Add(c0, p0));
Stream s = m.Build();
ASSERT_EQ(1U, s.size());
@@ -615,6 +690,38 @@ TEST_F(InstructionSelectorTest, Int32AddScaled8ShlWithConstant) {
}
+TEST_F(InstructionSelectorTest, Int32SubConstantAsInc) {
+ StreamBuilder m(this, kMachInt32, kMachInt32);
+ Node* const p0 = m.Parameter(0);
+ Node* const c0 = m.Int32Constant(-1);
+ // If there is only a single use of an add's input and the immediate constant
+ // for the add is 1, use inc.
+ m.Return(m.Int32Sub(p0, c0));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Inc32, s[0]->arch_opcode());
+ EXPECT_EQ(kMode_None, s[0]->addressing_mode());
+ ASSERT_EQ(1U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+}
+
+
+TEST_F(InstructionSelectorTest, Int32SubConstantAsDec) {
+ StreamBuilder m(this, kMachInt32, kMachInt32);
+ Node* const p0 = m.Parameter(0);
+ Node* const c0 = m.Int32Constant(1);
+ // If there is only a single use of an sub's input and the immediate constant
+ // for the add is 1, use dec.
+ m.Return(m.Int32Sub(p0, c0));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Dec32, s[0]->arch_opcode());
+ EXPECT_EQ(kMode_None, s[0]->addressing_mode());
+ ASSERT_EQ(1U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+}
+
+
// -----------------------------------------------------------------------------
// Multiplication.
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