| Index: gpu/command_buffer/service/sync_point_manager.h
|
| diff --git a/gpu/command_buffer/service/sync_point_manager.h b/gpu/command_buffer/service/sync_point_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8cbf8a838f97c8a2ad57332c25103dfc680a6687
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/sync_point_manager.h
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| @@ -0,0 +1,62 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/containers/hash_tables.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "base/threading/thread_checker.h"
|
| +#include "gpu/gpu_export.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +// This class manages the sync points, which allow cross-channel
|
| +// synchronization.
|
| +class GPU_EXPORT SyncPointManager
|
| + : public base::RefCountedThreadSafe<SyncPointManager> {
|
| + public:
|
| + SyncPointManager();
|
| +
|
| + // Generates a sync point, returning its ID. This can me called on any thread.
|
| + // IDs start at a random number. Never return 0.
|
| + uint32 GenerateSyncPoint();
|
| +
|
| + // Retires a sync point. This will call all the registered callbacks for this
|
| + // sync point. This can only be called on the main thread.
|
| + void RetireSyncPoint(uint32 sync_point);
|
| +
|
| + // Adds a callback to the sync point. The callback will be called when the
|
| + // sync point is retired, or immediately (from within that function) if the
|
| + // sync point was already retired (or not created yet). This can only be
|
| + // called on the main thread.
|
| + void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback);
|
| +
|
| + bool IsSyncPointRetired(uint32 sync_point);
|
| +
|
| + private:
|
| + friend class base::RefCountedThreadSafe<SyncPointManager>;
|
| + typedef std::vector<base::Closure> ClosureList;
|
| + typedef base::hash_map<uint32, ClosureList> SyncPointMap;
|
| +
|
| + ~SyncPointManager();
|
| +
|
| + base::ThreadChecker thread_checker_;
|
| +
|
| + // Protects the 2 fields below. Note: callbacks shouldn't be called with this
|
| + // held.
|
| + base::Lock lock_;
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| + SyncPointMap sync_point_map_;
|
| + uint32 next_sync_point_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncPointManager);
|
| +};
|
| +
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
|
|
|