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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 6 |
| 7 #include <climits> |
| 8 |
| 9 #include "base/logging.h" |
| 10 #include "base/rand_util.h" |
| 11 |
| 12 namespace gpu { |
| 13 |
| 14 static const int kMaxSyncBase = INT_MAX; |
| 15 |
| 16 SyncPointManager::SyncPointManager() |
| 17 : next_sync_point_(base::RandInt(1, kMaxSyncBase)) { |
| 18 // To reduce the risk that a sync point created in a previous GPU process |
| 19 // will be in flight in the next GPU process, randomize the starting sync |
| 20 // point number. http://crbug.com/373452 |
| 21 } |
| 22 |
| 23 SyncPointManager::~SyncPointManager() { |
| 24 } |
| 25 |
| 26 uint32 SyncPointManager::GenerateSyncPoint() { |
| 27 base::AutoLock lock(lock_); |
| 28 uint32 sync_point = next_sync_point_++; |
| 29 // When an integer overflow occurs, don't return 0. |
| 30 if (!sync_point) |
| 31 sync_point = next_sync_point_++; |
| 32 |
| 33 // Note: wrapping would take days for a buggy/compromized renderer that would |
| 34 // insert sync points in a loop, but if that were to happen, better explicitly |
| 35 // crash the GPU process than risk worse. |
| 36 // For normal operation (at most a few per frame), it would take ~a year to |
| 37 // wrap. |
| 38 CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end()); |
| 39 sync_point_map_.insert(std::make_pair(sync_point, ClosureList())); |
| 40 return sync_point; |
| 41 } |
| 42 |
| 43 void SyncPointManager::RetireSyncPoint(uint32 sync_point) { |
| 44 DCHECK(thread_checker_.CalledOnValidThread()); |
| 45 ClosureList list; |
| 46 { |
| 47 base::AutoLock lock(lock_); |
| 48 SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| 49 if (it == sync_point_map_.end()) { |
| 50 LOG(ERROR) << "Attempted to retire sync point that" |
| 51 " didn't exist or was already retired."; |
| 52 return; |
| 53 } |
| 54 list.swap(it->second); |
| 55 sync_point_map_.erase(it); |
| 56 } |
| 57 for (ClosureList::iterator i = list.begin(); i != list.end(); ++i) |
| 58 i->Run(); |
| 59 } |
| 60 |
| 61 void SyncPointManager::AddSyncPointCallback(uint32 sync_point, |
| 62 const base::Closure& callback) { |
| 63 DCHECK(thread_checker_.CalledOnValidThread()); |
| 64 { |
| 65 base::AutoLock lock(lock_); |
| 66 SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| 67 if (it != sync_point_map_.end()) { |
| 68 it->second.push_back(callback); |
| 69 return; |
| 70 } |
| 71 } |
| 72 callback.Run(); |
| 73 } |
| 74 |
| 75 bool SyncPointManager::IsSyncPointRetired(uint32 sync_point) { |
| 76 DCHECK(thread_checker_.CalledOnValidThread()); |
| 77 { |
| 78 base::AutoLock lock(lock_); |
| 79 SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| 80 return it == sync_point_map_.end(); |
| 81 } |
| 82 } |
| 83 |
| 84 } // namespace gpu |
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