| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrResourceCache2.h" | 10 #include "GrResourceCache2.h" |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 83 this->releaseAll(); | 83 this->releaseAll(); |
| 84 } | 84 } |
| 85 | 85 |
| 86 void GrResourceCache2::setLimits(int count, size_t bytes) { | 86 void GrResourceCache2::setLimits(int count, size_t bytes) { |
| 87 fMaxCount = count; | 87 fMaxCount = count; |
| 88 fMaxBytes = bytes; | 88 fMaxBytes = bytes; |
| 89 this->purgeAsNeeded(); | 89 this->purgeAsNeeded(); |
| 90 } | 90 } |
| 91 | 91 |
| 92 void GrResourceCache2::insertResource(GrGpuResource* resource) { | 92 void GrResourceCache2::insertResource(GrGpuResource* resource) { |
| 93 AutoValidate av(this); | |
| 94 | |
| 95 SkASSERT(resource); | 93 SkASSERT(resource); |
| 96 SkASSERT(!resource->wasDestroyed()); | 94 SkASSERT(!resource->wasDestroyed()); |
| 97 SkASSERT(!this->isInCache(resource)); | 95 SkASSERT(!this->isInCache(resource)); |
| 98 SkASSERT(!fPurging); | 96 SkASSERT(!fPurging); |
| 99 fResources.addToHead(resource); | 97 fResources.addToHead(resource); |
| 100 | 98 |
| 101 size_t size = resource->gpuMemorySize(); | 99 size_t size = resource->gpuMemorySize(); |
| 102 ++fCount; | 100 ++fCount; |
| 103 fBytes += size; | 101 fBytes += size; |
| 104 #if GR_CACHE_STATS | 102 #if GR_CACHE_STATS |
| (...skipping 10 matching lines...) Expand all Loading... |
| 115 } | 113 } |
| 116 if (!resource->cacheAccess().getScratchKey().isNullScratch()) { | 114 if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
| 117 SkASSERT(!resource->cacheAccess().isWrapped()); | 115 SkASSERT(!resource->cacheAccess().isWrapped()); |
| 118 fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource); | 116 fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource); |
| 119 } | 117 } |
| 120 | 118 |
| 121 this->purgeAsNeeded(); | 119 this->purgeAsNeeded(); |
| 122 } | 120 } |
| 123 | 121 |
| 124 void GrResourceCache2::removeResource(GrGpuResource* resource) { | 122 void GrResourceCache2::removeResource(GrGpuResource* resource) { |
| 125 AutoValidate av(this); | |
| 126 | |
| 127 SkASSERT(this->isInCache(resource)); | 123 SkASSERT(this->isInCache(resource)); |
| 128 | 124 |
| 129 size_t size = resource->gpuMemorySize(); | 125 size_t size = resource->gpuMemorySize(); |
| 130 --fCount; | 126 --fCount; |
| 131 fBytes -= size; | 127 fBytes -= size; |
| 132 if (resource->cacheAccess().isBudgeted()) { | 128 if (resource->cacheAccess().isBudgeted()) { |
| 133 --fBudgetedCount; | 129 --fBudgetedCount; |
| 134 fBudgetedBytes -= size; | 130 fBudgetedBytes -= size; |
| 135 } | 131 } |
| 136 | 132 |
| 137 fResources.remove(resource); | 133 fResources.remove(resource); |
| 138 if (!resource->cacheAccess().getScratchKey().isNullScratch()) { | 134 if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
| 139 fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource); | 135 fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource); |
| 140 } | 136 } |
| 141 if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey(
)) { | 137 if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey(
)) { |
| 142 fContentHash.remove(*contentKey); | 138 fContentHash.remove(*contentKey); |
| 143 } | 139 } |
| 140 this->validate(); |
| 144 } | 141 } |
| 145 | 142 |
| 146 void GrResourceCache2::abandonAll() { | 143 void GrResourceCache2::abandonAll() { |
| 147 AutoValidate av(this); | 144 AutoValidate av(this); |
| 148 | 145 |
| 149 SkASSERT(!fPurging); | 146 SkASSERT(!fPurging); |
| 150 while (GrGpuResource* head = fResources.head()) { | 147 while (GrGpuResource* head = fResources.head()) { |
| 151 SkASSERT(!head->wasDestroyed()); | 148 SkASSERT(!head->wasDestroyed()); |
| 152 head->cacheAccess().abandon(); | 149 head->cacheAccess().abandon(); |
| 153 // abandon should have already removed this from the list. | 150 // abandon should have already removed this from the list. |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 188 } | 185 } |
| 189 return !fRejectPendingIO || !resource->internalHasPendingIO(); | 186 return !fRejectPendingIO || !resource->internalHasPendingIO(); |
| 190 } | 187 } |
| 191 | 188 |
| 192 private: | 189 private: |
| 193 bool fRejectPendingIO; | 190 bool fRejectPendingIO; |
| 194 }; | 191 }; |
| 195 | 192 |
| 196 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey&
scratchKey, | 193 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey&
scratchKey, |
| 197 uint32_t flags) { | 194 uint32_t flags) { |
| 198 AutoValidate av(this); | |
| 199 | |
| 200 SkASSERT(!fPurging); | 195 SkASSERT(!fPurging); |
| 201 SkASSERT(scratchKey.isScratch()); | 196 SkASSERT(scratchKey.isScratch()); |
| 202 | 197 |
| 203 GrGpuResource* resource; | 198 GrGpuResource* resource; |
| 204 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla
g)) { | 199 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla
g)) { |
| 205 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); | 200 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); |
| 206 if (resource) { | 201 if (resource) { |
| 202 resource->ref(); |
| 207 this->makeResourceMRU(resource); | 203 this->makeResourceMRU(resource); |
| 208 return SkRef(resource); | 204 this->validate(); |
| 205 return resource; |
| 209 } else if (flags & kRequireNoPendingIO_ScratchFlag) { | 206 } else if (flags & kRequireNoPendingIO_ScratchFlag) { |
| 210 return NULL; | 207 return NULL; |
| 211 } | 208 } |
| 212 // TODO: fail here when kPrefer is specified, we didn't find a resource
without pending io, | 209 // TODO: fail here when kPrefer is specified, we didn't find a resource
without pending io, |
| 213 // but there is still space in our budget for the resource. | 210 // but there is still space in our budget for the resource. |
| 214 } | 211 } |
| 215 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false)); | 212 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false)); |
| 216 if (resource) { | 213 if (resource) { |
| 217 resource->ref(); | 214 resource->ref(); |
| 218 this->makeResourceMRU(resource); | 215 this->makeResourceMRU(resource); |
| 216 this->validate(); |
| 219 } | 217 } |
| 220 return resource; | 218 return resource; |
| 221 } | 219 } |
| 222 | 220 |
| 223 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { | 221 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { |
| 224 SkASSERT(!fPurging); | 222 SkASSERT(!fPurging); |
| 225 SkASSERT(resource); | 223 SkASSERT(resource); |
| 226 SkASSERT(this->isInCache(resource)); | 224 SkASSERT(this->isInCache(resource)); |
| 227 SkASSERT(resource->cacheAccess().getContentKey()); | 225 SkASSERT(resource->cacheAccess().getContentKey()); |
| 228 SkASSERT(!resource->cacheAccess().getContentKey()->isScratch()); | 226 SkASSERT(!resource->cacheAccess().getContentKey()->isScratch()); |
| 229 | 227 |
| 230 GrGpuResource* res = fContentHash.find(*resource->cacheAccess().getContentKe
y()); | 228 GrGpuResource* res = fContentHash.find(*resource->cacheAccess().getContentKe
y()); |
| 231 if (NULL != res) { | 229 if (NULL != res) { |
| 232 return false; | 230 return false; |
| 233 } | 231 } |
| 234 | 232 |
| 235 fContentHash.add(resource); | 233 fContentHash.add(resource); |
| 236 this->validate(); | 234 this->validate(); |
| 237 return true; | 235 return true; |
| 238 } | 236 } |
| 239 | 237 |
| 240 void GrResourceCache2::makeResourceMRU(GrGpuResource* resource) { | 238 void GrResourceCache2::makeResourceMRU(GrGpuResource* resource) { |
| 241 AutoValidate av(this); | |
| 242 | |
| 243 SkASSERT(!fPurging); | 239 SkASSERT(!fPurging); |
| 244 SkASSERT(resource); | 240 SkASSERT(resource); |
| 245 SkASSERT(this->isInCache(resource)); | 241 SkASSERT(this->isInCache(resource)); |
| 246 fResources.remove(resource); | 242 fResources.remove(resource); |
| 247 fResources.addToHead(resource); | 243 fResources.addToHead(resource); |
| 248 } | 244 } |
| 249 | 245 |
| 250 void GrResourceCache2::notifyPurgable(GrGpuResource* resource) { | 246 void GrResourceCache2::notifyPurgable(GrGpuResource* resource) { |
| 251 SkASSERT(resource); | 247 SkASSERT(resource); |
| 252 SkASSERT(this->isInCache(resource)); | 248 SkASSERT(this->isInCache(resource)); |
| 253 SkASSERT(resource->isPurgable()); | 249 SkASSERT(resource->isPurgable()); |
| 254 | 250 |
| 255 // We can't purge if in the middle of purging because purge is iterating. In
stead record | 251 // We can't purge if in the middle of purging because purge is iterating. In
stead record |
| 256 // that additional resources became purgable. | 252 // that additional resources became purgable. |
| 257 if (fPurging) { | 253 if (fPurging) { |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 322 } | 318 } |
| 323 | 319 |
| 324 | 320 |
| 325 void GrResourceCache2::internalPurgeAsNeeded() { | 321 void GrResourceCache2::internalPurgeAsNeeded() { |
| 326 SkASSERT(!fPurging); | 322 SkASSERT(!fPurging); |
| 327 SkASSERT(!fNewlyPurgableResourceWhilePurging); | 323 SkASSERT(!fNewlyPurgableResourceWhilePurging); |
| 328 SkASSERT(fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes); | 324 SkASSERT(fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes); |
| 329 | 325 |
| 330 fPurging = true; | 326 fPurging = true; |
| 331 | 327 |
| 332 AutoValidate av(this); // Put this after setting fPurging so we're allowed t
o be over budget. | |
| 333 | |
| 334 bool overBudget = true; | 328 bool overBudget = true; |
| 335 do { | 329 do { |
| 336 fNewlyPurgableResourceWhilePurging = false; | 330 fNewlyPurgableResourceWhilePurging = false; |
| 337 ResourceList::Iter resourceIter; | 331 ResourceList::Iter resourceIter; |
| 338 GrGpuResource* resource = resourceIter.init(fResources, | 332 GrGpuResource* resource = resourceIter.init(fResources, |
| 339 ResourceList::Iter::kTail_It
erStart); | 333 ResourceList::Iter::kTail_It
erStart); |
| 340 | 334 |
| 341 while (resource) { | 335 while (resource) { |
| 342 GrGpuResource* prev = resourceIter.prev(); | 336 GrGpuResource* prev = resourceIter.prev(); |
| 343 if (resource->isPurgable()) { | 337 if (resource->isPurgable()) { |
| 344 resource->cacheAccess().release(); | 338 resource->cacheAccess().release(); |
| 345 } | 339 } |
| 346 resource = prev; | 340 resource = prev; |
| 347 if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) { | 341 if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) { |
| 348 overBudget = false; | 342 overBudget = false; |
| 349 resource = NULL; | 343 resource = NULL; |
| 350 } | 344 } |
| 351 } | 345 } |
| 352 | 346 |
| 353 if (!fNewlyPurgableResourceWhilePurging && overBudget && fOverBudgetCB)
{ | 347 if (!fNewlyPurgableResourceWhilePurging && overBudget && fOverBudgetCB)
{ |
| 354 // Despite the purge we're still over budget. Call our over budget c
allback. | 348 // Despite the purge we're still over budget. Call our over budget c
allback. |
| 355 (*fOverBudgetCB)(fOverBudgetData); | 349 (*fOverBudgetCB)(fOverBudgetData); |
| 356 } | 350 } |
| 357 } while (overBudget && fNewlyPurgableResourceWhilePurging); | 351 } while (overBudget && fNewlyPurgableResourceWhilePurging); |
| 358 | 352 |
| 359 fNewlyPurgableResourceWhilePurging = false; | 353 fNewlyPurgableResourceWhilePurging = false; |
| 360 fPurging = false; | 354 fPurging = false; |
| 355 this->validate(); |
| 361 } | 356 } |
| 362 | 357 |
| 363 void GrResourceCache2::purgeAllUnlocked() { | 358 void GrResourceCache2::purgeAllUnlocked() { |
| 364 SkASSERT(!fPurging); | 359 SkASSERT(!fPurging); |
| 365 SkASSERT(!fNewlyPurgableResourceWhilePurging); | 360 SkASSERT(!fNewlyPurgableResourceWhilePurging); |
| 366 | 361 |
| 367 fPurging = true; | 362 fPurging = true; |
| 368 | 363 |
| 369 AutoValidate av(this); // Put this after setting fPurging so we're allowed t
o be over budget. | |
| 370 | |
| 371 do { | 364 do { |
| 372 fNewlyPurgableResourceWhilePurging = false; | 365 fNewlyPurgableResourceWhilePurging = false; |
| 373 ResourceList::Iter resourceIter; | 366 ResourceList::Iter resourceIter; |
| 374 GrGpuResource* resource = | 367 GrGpuResource* resource = |
| 375 resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart); | 368 resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart); |
| 376 | 369 |
| 377 while (resource) { | 370 while (resource) { |
| 378 GrGpuResource* prev = resourceIter.prev(); | 371 GrGpuResource* prev = resourceIter.prev(); |
| 379 if (resource->isPurgable()) { | 372 if (resource->isPurgable()) { |
| 380 resource->cacheAccess().release(); | 373 resource->cacheAccess().release(); |
| 381 } | 374 } |
| 382 resource = prev; | 375 resource = prev; |
| 383 } | 376 } |
| 384 | 377 |
| 385 if (!fNewlyPurgableResourceWhilePurging && fCount && fOverBudgetCB) { | 378 if (!fNewlyPurgableResourceWhilePurging && fCount && fOverBudgetCB) { |
| 386 (*fOverBudgetCB)(fOverBudgetData); | 379 (*fOverBudgetCB)(fOverBudgetData); |
| 387 } | 380 } |
| 388 } while (fNewlyPurgableResourceWhilePurging); | 381 } while (fNewlyPurgableResourceWhilePurging); |
| 389 fPurging = false; | 382 fPurging = false; |
| 383 this->validate(); |
| 390 } | 384 } |
| 391 | 385 |
| 392 #ifdef SK_DEBUG | 386 #ifdef SK_DEBUG |
| 393 void GrResourceCache2::validate() const { | 387 void GrResourceCache2::validate() const { |
| 394 size_t bytes = 0; | 388 size_t bytes = 0; |
| 395 int count = 0; | 389 int count = 0; |
| 396 int budgetedCount = 0; | 390 int budgetedCount = 0; |
| 397 size_t budgetedBytes = 0; | 391 size_t budgetedBytes = 0; |
| 398 int locked = 0; | 392 int locked = 0; |
| 399 int scratch = 0; | 393 int scratch = 0; |
| (...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 490 | 484 |
| 491 SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes); | 485 SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes); |
| 492 SkDebugf("\t\tEntry Count: current %d" | 486 SkDebugf("\t\tEntry Count: current %d" |
| 493 " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), hig
h %d\n", | 487 " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), hig
h %d\n", |
| 494 fCount, fBudgetedCount, wrapped, locked, scratch, countUtilization, fHig
hWaterCount); | 488 fCount, fBudgetedCount, wrapped, locked, scratch, countUtilization, fHig
hWaterCount); |
| 495 SkDebugf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudget
ed) high %d\n", | 489 SkDebugf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudget
ed) high %d\n", |
| 496 fBytes, fBudgetedBytes, byteUtilization, unbudgetedSize, fHighWa
terBytes); | 490 fBytes, fBudgetedBytes, byteUtilization, unbudgetedSize, fHighWa
terBytes); |
| 497 } | 491 } |
| 498 | 492 |
| 499 #endif | 493 #endif |
| OLD | NEW |