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Side by Side Diff: src/IceConverter.cpp

Issue 737513008: Subzero: Simplify the constant pools. (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: Better fix for the int8/uint8 tests Created 6 years, 1 month ago
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1 //===- subzero/src/IceConverter.cpp - Converts LLVM to Ice ---------------===// 1 //===- subzero/src/IceConverter.cpp - Converts LLVM to Ice ---------------===//
2 // 2 //
3 // The Subzero Code Generator 3 // The Subzero Code Generator
4 // 4 //
5 // This file is distributed under the University of Illinois Open Source 5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details. 6 // License. See LICENSE.TXT for details.
7 // 7 //
8 //===----------------------------------------------------------------------===// 8 //===----------------------------------------------------------------------===//
9 // 9 //
10 // This file implements the LLVM to ICE converter. 10 // This file implements the LLVM to ICE converter.
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109 return Func; 109 return Func;
110 } 110 }
111 111
112 // convertConstant() does not use Func or require it to be a valid 112 // convertConstant() does not use Func or require it to be a valid
113 // Ice::Cfg pointer. As such, it's suitable for e.g. constructing 113 // Ice::Cfg pointer. As such, it's suitable for e.g. constructing
114 // global initializers. 114 // global initializers.
115 Ice::Constant *convertConstant(const Constant *Const) { 115 Ice::Constant *convertConstant(const Constant *Const) {
116 if (const auto GV = dyn_cast<GlobalValue>(Const)) { 116 if (const auto GV = dyn_cast<GlobalValue>(Const)) {
117 Ice::GlobalDeclaration *Decl = getConverter().getGlobalDeclaration(GV); 117 Ice::GlobalDeclaration *Decl = getConverter().getGlobalDeclaration(GV);
118 const Ice::RelocOffsetT Offset = 0; 118 const Ice::RelocOffsetT Offset = 0;
119 return Ctx->getConstantSym(TypeConverter.getIcePointerType(), 119 return Ctx->getConstantSym(Offset, Decl->getName(),
120 Offset, Decl->getName(),
121 Decl->getSuppressMangling()); 120 Decl->getSuppressMangling());
122 } else if (const auto CI = dyn_cast<ConstantInt>(Const)) { 121 } else if (const auto CI = dyn_cast<ConstantInt>(Const)) {
123 Ice::Type Ty = convertToIceType(CI->getType()); 122 Ice::Type Ty = convertToIceType(CI->getType());
124 if (Ty == Ice::IceType_i64) { 123 return Ctx->getConstantInt(Ty, CI->getSExtValue());
125 return Ctx->getConstantInt64(Ty, CI->getSExtValue());
126 } else {
127 return Ctx->getConstantInt32(Ty, CI->getSExtValue());
128 }
129 } else if (const auto CFP = dyn_cast<ConstantFP>(Const)) { 124 } else if (const auto CFP = dyn_cast<ConstantFP>(Const)) {
130 Ice::Type Type = convertToIceType(CFP->getType()); 125 Ice::Type Type = convertToIceType(CFP->getType());
131 if (Type == Ice::IceType_f32) 126 if (Type == Ice::IceType_f32)
132 return Ctx->getConstantFloat(CFP->getValueAPF().convertToFloat()); 127 return Ctx->getConstantFloat(CFP->getValueAPF().convertToFloat());
133 else if (Type == Ice::IceType_f64) 128 else if (Type == Ice::IceType_f64)
134 return Ctx->getConstantDouble(CFP->getValueAPF().convertToDouble()); 129 return Ctx->getConstantDouble(CFP->getValueAPF().convertToDouble());
135 llvm_unreachable("Unexpected floating point type"); 130 llvm_unreachable("Unexpected floating point type");
136 return nullptr; 131 return nullptr;
137 } else if (const auto CU = dyn_cast<UndefValue>(Const)) { 132 } else if (const auto CU = dyn_cast<UndefValue>(Const)) {
138 return Ctx->getConstantUndef(convertToIceType(CU->getType())); 133 return Ctx->getConstantUndef(convertToIceType(CU->getType()));
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897 Cfg *Fcn = FunctionConverter.convertFunction(&I); 892 Cfg *Fcn = FunctionConverter.convertFunction(&I);
898 translateFcn(Fcn); 893 translateFcn(Fcn);
899 if (Ctx->getFlags().TimeEachFunction) 894 if (Ctx->getFlags().TimeEachFunction)
900 Ctx->popTimer(TimerID, StackID); 895 Ctx->popTimer(TimerID, StackID);
901 } 896 }
902 897
903 emitConstants(); 898 emitConstants();
904 } 899 }
905 900
906 } // end of namespace Ice 901 } // end of namespace Ice
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