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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/eviction_tile_priority_queue.h" | 5 #include "cc/resources/eviction_tile_priority_queue.h" |
| 6 #include "cc/resources/raster_tile_priority_queue.h" | 6 #include "cc/resources/raster_tile_priority_queue.h" |
| 7 #include "cc/resources/tile.h" | 7 #include "cc/resources/tile.h" |
| 8 #include "cc/resources/tile_priority.h" | 8 #include "cc/resources/tile_priority.h" |
| 9 #include "cc/test/fake_impl_proxy.h" | 9 #include "cc/test/fake_impl_proxy.h" |
| 10 #include "cc/test/fake_layer_tree_host_impl.h" | 10 #include "cc/test/fake_layer_tree_host_impl.h" |
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| 484 | 484 |
| 485 tile_manager()->InitializeTilesWithResourcesForTesting( | 485 tile_manager()->InitializeTilesWithResourcesForTesting( |
| 486 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | 486 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); |
| 487 | 487 |
| 488 Tile* last_tile = NULL; | 488 Tile* last_tile = NULL; |
| 489 smoothness_tiles.clear(); | 489 smoothness_tiles.clear(); |
| 490 tile_count = 0; | 490 tile_count = 0; |
| 491 // Here we expect to get increasing ACTIVE_TREE priority_bin. | 491 // Here we expect to get increasing ACTIVE_TREE priority_bin. |
| 492 queue.Reset(); | 492 queue.Reset(); |
| 493 host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY); | 493 host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY); |
| 494 int distance_increasing = 0; |
| 495 int distance_decreasing = 0; |
| 494 while (!queue.IsEmpty()) { | 496 while (!queue.IsEmpty()) { |
| 495 Tile* tile = queue.Top(); | 497 Tile* tile = queue.Top(); |
| 496 EXPECT_TRUE(tile); | 498 EXPECT_TRUE(tile); |
| 497 EXPECT_TRUE(tile->HasResources()); | 499 EXPECT_TRUE(tile->HasResources()); |
| 498 | 500 |
| 499 if (!last_tile) | 501 if (!last_tile) |
| 500 last_tile = tile; | 502 last_tile = tile; |
| 501 | 503 |
| 502 EXPECT_GE(last_tile->priority(ACTIVE_TREE).priority_bin, | 504 EXPECT_GE(last_tile->priority(ACTIVE_TREE).priority_bin, |
| 503 tile->priority(ACTIVE_TREE).priority_bin); | 505 tile->priority(ACTIVE_TREE).priority_bin); |
| 504 if (last_tile->priority(ACTIVE_TREE).priority_bin == | 506 if (last_tile->priority(ACTIVE_TREE).priority_bin == |
| 505 tile->priority(ACTIVE_TREE).priority_bin) { | 507 tile->priority(ACTIVE_TREE).priority_bin) { |
| 506 EXPECT_LE(last_tile->required_for_activation(), | 508 EXPECT_LE(last_tile->required_for_activation(), |
| 507 tile->required_for_activation()); | 509 tile->required_for_activation()); |
| 508 if (last_tile->required_for_activation() == | 510 if (last_tile->required_for_activation() == |
| 509 tile->required_for_activation()) { | 511 tile->required_for_activation()) { |
| 510 EXPECT_GE(last_tile->priority(ACTIVE_TREE).distance_to_visible, | 512 if (last_tile->priority(ACTIVE_TREE).distance_to_visible >= |
| 511 tile->priority(ACTIVE_TREE).distance_to_visible); | 513 tile->priority(ACTIVE_TREE).distance_to_visible) |
| 514 ++distance_decreasing; |
| 515 else |
| 516 ++distance_increasing; |
| 512 } | 517 } |
| 513 } | 518 } |
| 514 | 519 |
| 515 last_tile = tile; | 520 last_tile = tile; |
| 516 ++tile_count; | 521 ++tile_count; |
| 517 smoothness_tiles.insert(tile); | 522 smoothness_tiles.insert(tile); |
| 518 queue.Pop(); | 523 queue.Pop(); |
| 519 } | 524 } |
| 520 | 525 |
| 526 EXPECT_EQ(3, distance_increasing); |
| 527 EXPECT_EQ(16, distance_decreasing); |
| 521 EXPECT_EQ(tile_count, smoothness_tiles.size()); | 528 EXPECT_EQ(tile_count, smoothness_tiles.size()); |
| 522 EXPECT_EQ(all_tiles, smoothness_tiles); | 529 EXPECT_EQ(all_tiles, smoothness_tiles); |
| 523 | 530 |
| 524 std::set<Tile*> new_content_tiles; | 531 std::set<Tile*> new_content_tiles; |
| 525 last_tile = NULL; | 532 last_tile = NULL; |
| 526 // Here we expect to get increasing PENDING_TREE priority_bin. | 533 // Here we expect to get increasing PENDING_TREE priority_bin. |
| 527 queue.Reset(); | 534 queue.Reset(); |
| 528 host_impl_.BuildEvictionQueue(&queue, NEW_CONTENT_TAKES_PRIORITY); | 535 host_impl_.BuildEvictionQueue(&queue, NEW_CONTENT_TAKES_PRIORITY); |
| 536 distance_decreasing = 0; |
| 537 distance_increasing = 0; |
| 529 while (!queue.IsEmpty()) { | 538 while (!queue.IsEmpty()) { |
| 530 Tile* tile = queue.Top(); | 539 Tile* tile = queue.Top(); |
| 531 EXPECT_TRUE(tile); | 540 EXPECT_TRUE(tile); |
| 532 | 541 |
| 533 if (!last_tile) | 542 if (!last_tile) |
| 534 last_tile = tile; | 543 last_tile = tile; |
| 535 | 544 |
| 536 EXPECT_GE(last_tile->priority(PENDING_TREE).priority_bin, | 545 EXPECT_GE(last_tile->priority(PENDING_TREE).priority_bin, |
| 537 tile->priority(PENDING_TREE).priority_bin); | 546 tile->priority(PENDING_TREE).priority_bin); |
| 538 if (last_tile->priority(PENDING_TREE).priority_bin == | 547 if (last_tile->priority(PENDING_TREE).priority_bin == |
| 539 tile->priority(PENDING_TREE).priority_bin) { | 548 tile->priority(PENDING_TREE).priority_bin) { |
| 540 EXPECT_LE(last_tile->required_for_activation(), | 549 EXPECT_LE(last_tile->required_for_activation(), |
| 541 tile->required_for_activation()); | 550 tile->required_for_activation()); |
| 542 if (last_tile->required_for_activation() == | 551 if (last_tile->required_for_activation() == |
| 543 tile->required_for_activation()) { | 552 tile->required_for_activation()) { |
| 544 EXPECT_GE(last_tile->priority(PENDING_TREE).distance_to_visible, | 553 if (last_tile->priority(PENDING_TREE).distance_to_visible >= |
| 545 tile->priority(PENDING_TREE).distance_to_visible); | 554 tile->priority(PENDING_TREE).distance_to_visible) |
| 555 ++distance_decreasing; |
| 556 else |
| 557 ++distance_increasing; |
| 546 } | 558 } |
| 547 } | 559 } |
| 548 | 560 |
| 549 last_tile = tile; | 561 last_tile = tile; |
| 550 new_content_tiles.insert(tile); | 562 new_content_tiles.insert(tile); |
| 551 queue.Pop(); | 563 queue.Pop(); |
| 552 } | 564 } |
| 553 | 565 |
| 566 EXPECT_EQ(3, distance_increasing); |
| 567 EXPECT_EQ(16, distance_decreasing); |
| 554 EXPECT_EQ(tile_count, new_content_tiles.size()); | 568 EXPECT_EQ(tile_count, new_content_tiles.size()); |
| 555 EXPECT_EQ(all_tiles, new_content_tiles); | 569 EXPECT_EQ(all_tiles, new_content_tiles); |
| 556 } | 570 } |
| 557 | 571 |
| 558 TEST_F(TileManagerTilePriorityQueueTest, | 572 TEST_F(TileManagerTilePriorityQueueTest, |
| 559 EvictionTilePriorityQueueWithOcclusion) { | 573 EvictionTilePriorityQueueWithOcclusion) { |
| 560 gfx::Size tile_size(102, 102); | 574 gfx::Size tile_size(102, 102); |
| 561 gfx::Size layer_bounds(1000, 1000); | 575 gfx::Size layer_bounds(1000, 1000); |
| 562 | 576 |
| 563 scoped_refptr<FakePicturePileImpl> pending_pile = | 577 scoped_refptr<FakePicturePileImpl> pending_pile = |
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| 858 all_tiles.insert(queue.Top()); | 872 all_tiles.insert(queue.Top()); |
| 859 ++tile_count; | 873 ++tile_count; |
| 860 queue.Pop(); | 874 queue.Pop(); |
| 861 } | 875 } |
| 862 EXPECT_EQ(tile_count, all_tiles.size()); | 876 EXPECT_EQ(tile_count, all_tiles.size()); |
| 863 EXPECT_EQ(16u, tile_count); | 877 EXPECT_EQ(16u, tile_count); |
| 864 } | 878 } |
| 865 | 879 |
| 866 } // namespace | 880 } // namespace |
| 867 } // namespace cc | 881 } // namespace cc |
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